Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-03 04:19:15, ended 2026-04-03 04:28:40. BeardyHaddock, chaotic male elven Wizard ------ --------- |...^-# |.......| |....|# |.......| --------- |.(..|# |.......| |....<...# ---|--# |.......| |.......|#### # # #-.......| |.......| # ### # #-------|- ----.---- #------ # # # ## #|....| ####### # # # #.....| -|-------- #####################*##@#f |....|#######.........| # # -----.------+--- .....|`######|........| ### `####...............| |....-# |........| ## ### |..............| |..(.| |........| #-----#### +..............| ------ |.......*| #-...|## |..............| ---------- #|...-# ---------------- |...|# ----- BeardyHadd the Evoker St:10 Dx:10 Co:16 In:19 Wi:11 Ch:9 Chaotic Dlvl:3 $:42 HP:0(15) Pw:25(25) AC:9 Exp:2 T:1640 Latest messages: This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. With great effort you move the boulder. You try to move the boulder, but in vain. The door opens. $ - 9 gold pieces. H - a pair of padded gloves. The door opens. You see here 11 gold pieces. $ - 11 gold pieces. You see here a yellowish brown gem. I - a yellowish brown gem. Something is written here in the dust. You read: "?c ??rarium". You find a hidden door. The door opens. You hear a monster behind the boulder. Perhaps that's why you cannot move it. In what direction? 6 The boulder falls apart. The spell misses it. The spell hits the grid bug! You kill the grid bug! You hit the grid bug. The grid bug bites! You get zapped! You kill the grid bug! You see here 32 rocks. You find a hidden door. This door is locked. This door is locked. This door is locked. This door is locked. You swap places with your kitten. You miss the gas spore. You kill the gas spore! You are caught in the gas spore's explosion! It is fatal. Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 42 gold pieces Amulets w - a cursed amulet of magical breathing Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor H - an uncursed +0 pair of gauntlets of dexterity b - an uncursed +0 cloak of magic resistance (being worn) Scrolls k - an uncursed scroll of charging A - an uncursed scroll of confuse monster j - an uncursed scroll of create monster C - an uncursed scroll of create monster i - an uncursed scroll of destroy armor s - an uncursed scroll of destroy armor u - a cursed scroll of earth B - a blessed scroll of magic mapping y - an uncursed scroll of remove curse Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of identify t - an uncursed spellbook of invisibility q - a cursed spellbook of turn undead Potions f - an uncursed potion of restore ability h - an uncursed potion of speed Rings e - an uncursed ring of poison resistance F - an uncursed ring of poison resistance d - an uncursed ring of sustain ability Wands c - a wand of magic missile (0:7) z - a wand of magic missile (0:5) p - a wand of secret door detection (0:11) Tools o - an uncursed wooden flute n - a magic marker (0:35) Gems/Stones G - an uncursed worthless piece of green glass v - an uncursed worthless piece of orange glass I - an uncursed worthless piece of yellowish brown glass x - a cursed worthless piece of yellowish brown glass E - an uncursed luckstone BeardyHaddock the Wizard's attributes: Background: You were an Evoker, a level 2 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 3. You entered the dungeon 1640 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 35 experience points, 5 more were needed to attain level 3. Basics: You had 0 out of 15 hit points. You had all 25 energy points (spell power). Your armor class was 9. Your wallet contained 42 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 10 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You had infravision. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a gas spore 2 giant rats a red mold a gecko 4 jackals a fox a kobold 2 goblins a sewer rat 3 grid bugs 3 lichens a kobold zombie 2 newts 23 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: An altar to Anhur. Level 2: An armor shop, an altar, a fountain. Level 3: <- You were here. Final resting place for you, killed by a gas spore's explosion. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | BeardyHaddock | | 42 Au | | killed by a gas | | spore's | | explosion | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BeardyHaddock the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 278 points, and 42 pieces of gold, after 1640 moves. You were level 2 with a maximum of 15 hit points when you died.