Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-18 03:39:29, ended 2026-04-18 03:45:50. BeardyHaddock, chaotic male elven Wizard -.---- ------------ |..|.| |..........| #.....-# |........x.| #|....|# #.....@.....| #------# #-+------+--- # # # # # # # # # # # # --------# # # |[/+)=+|# # # |[*!??.|# #---------# |*[(?..-# #|.......|# |*.../.| #|...{....# |)(?*..| #|.......| -------- #........-# |.....<.| |.......| --------- BeardyHadd the Evoker St:10 Dx:12 Co:14 In:20 Wi:11 Ch:9 Chaotic Dlvl:2 $:196 HP:0(11) Pw:8(8) AC:9 Exp:1 T:783 Blind Deaf Latest messages: You swap places with your kitten. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? 6 WHAMMM!!! In what direction? 6 As you kick the door, it crashes open! You hear someone cursing shoplifters. You hear a door open. Something is written here in the dust. You read: "?? aera ium". You see here a scroll labeled VERR YED HORRE. w - a scroll labeled VERR YED HORRE. You hear someone cursing shoplifters. You see here a lock pick. x - a lock pick. You see here a statue of a grid bug. You see here a pair of jackboots. y - a pair of jackboots. You see here a scroll labeled ANDOVA BEGARIN. z - a scroll labeled ANDOVA BEGARIN. You hear water falling on coins. You hear a door open. You find a hidden door. You are momentarily blinded by a flash of light! You hear a deafening roar! Wait! There's something there you can't see! It misses! It bites! You kill it! It bites! You miss it. It hits! It misses! What do you want to write with? [- ade or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth It hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 196 gold pieces Amulets v - a cursed amulet of change Weapons a - a blessed +2 quarterstaff (weapon in hands) Armor y - an uncursed +0 pair of high boots b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an uncursed food ration Scrolls q - an uncursed scroll of destroy armor w - an uncursed scroll of genocide p - an uncursed scroll of light k - an uncursed scroll of magic mapping z - a cursed scroll of remove curse j - an uncursed scroll of teleportation Potions u - a blessed potion of healing f - an uncursed potion of monster detection g - an uncursed potion of speed Rings d - an uncursed +2 ring of protection e - an uncursed ring of stealth Tools s - an empty uncursed bag of holding o - an uncursed wooden flute n - an uncursed blindfold x - an uncursed lock pick BeardyHaddock the Wizard's attributes: Background: You were an Evoker, a level 1 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 783 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 13 experience points, 7 more were needed to attain level 2. Basics: You had 0 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 196 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 9 (limit:18). Final Status: You were temporarily blind. You were deaf. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You had infravision. You were warded. You are dead. Vanquished creatures: 2 jackals a fox a goblin 2 sewer rats 2 grid bugs a lichen a kobold zombie a newt 11 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You were here. A general store, a fountain, a grave. Final resting place for you, killed by a goblin. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | BeardyHaddock | | 196 Au | | killed by a | | goblin | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BeardyHaddock the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 279 points, and 196 pieces of gold, after 783 moves. You were level 1 with a maximum of 11 hit points when you died.