Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-07 01:47:53, ended 2026-05-07 01:55:44. BeardyHaddock, neutral male gnomish Archeologist ------ --------- |....-##########-.......-# |....|# |.......|## ---------------- #-....|# ###-.......|#####...............| #|....|# # ---------## |..............| #------# # ############ ---.------------ ################## ##### # ### # ## # # # ## # # # # ## # ## ------ ## --|------# # # #--|---- |???+| # |*......|# # # #|.....| |+?..| # |..>....|# # # #...{..| |??..-m@### |.......|# #-----# |.....| |?o..| ######.........# #-...|# ------- |??+.| |.......| |.<.+# |?+?.| |.......| |..{| ------ --------- |.... ----- BeardyHaddock the Digger St:13 Dx:10 Co:12 In:19 Wi:5 Ch:10 Neutral Dlvl:3 $:121 HP:0(17) Pw:7(7) AC:8 Xp:2 T:1109 Latest messages: You see here 4 gold pieces. $ - 4 gold pieces (109 in total). This door is locked. Unlock it with your key? [ynq] (q) y You succeed in unlocking the door. The door opens. You hear some noises. You swap places with your kitten. You swap places with your kitten. You swap places with your kitten. You see here an iron skull cap. v - an iron skull cap. You swap places with your kitten. You find a hidden passage. You kill the large kobold! Welcome to experience level 2. You see here a potion of healing. w - a potion of healing. You see here 7 gold pieces. $ - 7 gold pieces (116 in total). You swap places with your kitten. You stop. Your kitten is in the way! You hear the splashing of a naiad. You swap places with your kitten. You see here 5 gold pieces. You lash the brown mold. There is nothing here to pick up. You hear the chime of a cash register. You see here 5 gold pieces. The kitten misses the brown mold. The kitten is suddenly very cold! $ - 5 gold pieces (121 in total). You find a hidden door. The door opens. You hear some noises in the distance. That pick-axe is a small mimic! You lash the small mimic. The small mimic hits! You lash the small mimic. You lash the small mimic. You lash the small mimic. You lash the small mimic. You lash the small mimic. The small mimic hits! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct and achievements? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins ('$') $ - 121 gold pieces Weapons (')') a - a +3 bullwhip (weapon in right hand) Armor ('[') c - an uncursed +0 fedora (being worn) v - an uncursed +0 orcish helm k - an uncursed +0 leather armor (being worn) Comestibles ('%') d - 3 uncursed food rations Scrolls ('?') q - an uncursed scroll of identify u - an uncursed scroll of identify l - an uncursed scroll of light Spellbooks ('+') j - an uncursed spellbook of teleport away Potions ('!') w - an uncursed potion of healing Tools ('(') h - an empty uncursed sack i - an uncursed oil lamp t - an uncursed skeleton key f - a tinning kit (0:61) Gems/Stones ('*') p - an uncursed luckstone g - an uncursed touchstone BeardyHaddock the Archeologist's attributes: Background: You were a Digger, a level 2 male gnomish Archeologist. You were neutral, nominally on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 3. You entered the dungeon 1109 turns ago. It was nighttime. You had 22 experience points, 18 more were needed to attain level 3. Basics: You had 0 out of 17 hit points. You had all 7 energy points (spell power). Your armor class was 8. Your wallet contained 121 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 5 (peak:11, limit:18). Your charisma was 10 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a whip. You had basic skill with whip. Final Attributes: You were devoutly aligned. You had automatic searching. You had infravision. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 7 minutes and 51 seconds. Major events: Turn 1: BeardyHaddock the neutral male gnomish Archeologist entered the dungeon 1109: killed by a small mimic Spells: Name Level Category Fail Retention teleport away 6 escape 100% 76%-100% drain life 2 attack 69% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievement: You entered a shop. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: <- You were here. A scroll shop, a fountain, a sink. Final resting place for you, killed by a small mimic. Vanquished creatures: a large kobold 2 yellow molds a green mold a gecko 5 jackals a kobold a goblin 2 grid bugs a kobold zombie 7 newts 22 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | BeardyHaddock | | 121 Au | | killed by a | | small mimic | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BeardyHaddock the Archeologist... You died in The Dungeons of Doom on dungeon level 3 with 317 points, and 121 pieces of gold, after 1109 moves. You were level 2 with a maximum of 17 hit points when you died.