Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-09 17:25:43, ended 2026-05-09 18:17:33. BeardyHaddock, lawful male dwarven Archeologist --- ----- -----.| --.|.-- --.....----.....-- --- -- --- |................| -----------|.-- -.| |.. |.........)......| |..|...|...|..---..| |..- ..--+--.........| |..|...|...|......- |... --- |..| |..-----..| |..|...--.--......| ...- ----.-- -----..| ---|((.|..--+--................-- -... --.....| ......| |((.-...............---..|..| -- --...--......| ....|---- |((.|......-..........|..|..| |. |............-- -...|(((|+------..{...|.[....-...|..|--- --- |.- |.............-| +...|).(|..`@....................|..| --.---.| |......<....| |...|..)|-+-oo.o.---|..---..--.---..-----......------ ---- ---.........----...--|-| |..-|-|..............................|...-- |..| |...........|........| |`.|..|----....--------.)----......|......| ----..-----...........|..#.....----..|..|%%.-...)|......|...........---.....| |.......|.............|-....{(.......|..|%.[|..%.-..%._.|-...>...---- |..---- |.....................--..|....#.....--------....|......||.|...--- ---- |..----.--..--...--.......|-.............%*.`).*.|-------------- ---- ------------|.|..-----------------..........(**## ------ * ***# `**#*#*## BeardyHaddock the Field Worker St:15 Dx:10 Co:13 In:16 Wi:16 Ch:7 Lawful Dlvl:7 $:29 HP:0(42) Pw:13(13) AC:10 Xp:5 T:3442 Burdened Latest messages: Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). The wererat changes into a rat. The wererat drops a crude dagger. The wererat turns to flee. This door is locked. This door is locked. What do you want to zap? [nIX or ?*] ? In what direction? 6 You kill the wererat! Welcome to experience level 5. You feel stealthy! Something is written here in the dust. You read: "Flbcrctn". You see here a dark green potion. m - a dark green potion. This door is locked. Something is written here in the dust. You read: "F?bcrct?". The sewer rat bites! The sewer rat bites! In what direction? 8 The door resists! What do you want to wield? [- axNOY or ?*] e You don't have that object. What do you want to wield? [- axNOY or ?*] j You don't have that object. What do you want to wield? [- axNOY or ?*] Never mind. What do you want to wield? [- axNOY or ?*] a a - a +2 bullwhip (weapon in right hand). The sewer rat bites! You kill the sewer rat! The hill orc hits! Something is written here in the dust. You read: "Llb rc?n". j - a dwarvish mattock. c - an uncursed +0 fedora. You have a little trouble lifting a blessed +0 leather jacket. Continue? [ynq] (q) y You have a little trouble lifting b - a blessed +0 leather jacket. Your movements are slowed slightly because of your load. The hill orc hits! The hill orc hits! The hill orc hits! The hill orc hits! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct and achievements? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins ('$') $ - 29 gold pieces Amulets ('"') k - an uncursed amulet of change Weapons (')') Y - 9 +1 arrows O - 6 +0 arrows (in quiver) N - a +0 bow (alternate weapon; not wielded) a - a +2 bullwhip (weapon in right hand) j - a +0 dwarvish mattock x - a +0 long sword Armor ('[') c - an uncursed +0 fedora G - a blessed +0 pair of elven boots o - an uncursed +0 cloak of displacement b - a blessed +0 leather jacket Comestibles ('%') d - 4 uncursed food rations p - an uncursed tin of french fried lichen Scrolls ('?') S - an uncursed scroll of blank paper Q - an uncursed scroll of light l - a cursed scroll of light i - an uncursed scroll of magic mapping s - 2 uncursed scrolls of punishment Potions ('!') m - a cursed potion of extra healing B - an uncursed potion of fruit juice y - an uncursed potion of gain ability H - a blessed potion of healing w - a blessed potion of invisibility W - an uncursed potion of object detection F - a cursed potion of restore ability t - an uncursed potion of water Rings ('=') E - an uncursed ring of shock resistance Wands ('/') I - a wand of fire (0:3) n - a wand of lightning (0:3) X - a wand of probing (0:7) Tools ('(') h - an empty uncursed sack R - a magic flute (0:6) L - a magic marker (0:62) V - an uncursed mirror Z - an uncursed mirror f - a tinning kit (0:30) Gems/Stones ('*') g - an uncursed touchstone BeardyHaddock the Archeologist's attributes: Background: You were a Field Worker, a level 5 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were right-handed. You were in the Gnomish Mines, on level 7. You entered the dungeon 3442 turns ago. You had 175 experience points, 145 more were needed to attain level 6. Basics: You had 0 out of 42 hit points. You had all 13 energy points (spell power). Your armor class was 10. Your wallet contained 29 zorkmids. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 10 (limit:20). Your constitution was 13 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 7 (limit:16). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a whip. You had basic skill with whip. You weren't wearing any armor. Final Attributes: You were piously aligned. You were level-drain resistant. You had automatic searching. You had infravision. You were stealthy. You aggravated monsters. You were a werejackal. You were harmed by silver. You were very unlucky. Quetzalcoatl was angry with you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 51 minutes and 50 seconds. Major events: Turn 1: BeardyHaddock the lawful male dwarven Archeologist entered the dungeon 948: attained the rank of Field Worker (level 3) 1628: entered the Gnomish Mines 2723: reached Mine Town 3442: killed by a hill orc Spells: Name Level Category Fail Retention detect food 2 divination 78% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You used no wishes. Achievements: You attained the rank of Field Worker. You entered a shop. You entered the Gnomish Mines. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 3 Level 1: Some fountains. Level 2: Level 3: A vegetarian food shop, a fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Final resting place for arabidian-Bar-Hum-Mal-Neu, killed by a bugbear. Level 6: Level 7: <- You were here. Many shops, a temple and an altar to Quetzalcoatl, some fountains, some trees. Final resting place for you, killed by a hill orc. Vanquished creatures: a bugbear 2 water nymphs an orc shaman a yellow light a shrieker a gnome leader an elf zombie a ghoul a giant ant 3 dwarves 2 rothes a giant bat an orc zombie 2 wererats a werejackal 3 iguanas an acid blob 5 coyotes 3 hobbits a yellow mold 2 green molds a red mold 22 gnomes a gnome zombie a gecko 11 jackals 4 kobolds 3 goblins 2 sewer rats a bat 2 lichens 3 newts 86 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | BeardyHaddock | | 29 Au | | killed by a hill | | orc | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BeardyHaddock the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 1047 points, and 29 pieces of gold, after 3442 moves. You were level 5 with a maximum of 42 hit points when you died.