Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-11 20:19:16, ended 2026-05-11 21:47:10. BeardyHaddock, lawful male dwarven Archeologist --------- ---------- |...>.... |........| |%......| |.<......| -------|- #-........| # #|......... ------ # #---.------ |..... ### # .......Y@### # # |..... ######## --------.----- - ## |... ####|..............| # .. #-..............| # | |..............| # |..............| -----# ---------------- |....## |...| |..^+ ----- BeardyHaddock the Investigator St:16 Dx:9 Co:15 In:16 Wi:14 Ch:9 Lawful Dlvl:8 $:745 HP:0(61) Pw:3(17) AC:6 Xp:7 T:7150 Burdened Latest messages: You finish eating the monkey corpse. You see here 41 gold pieces. You have a little trouble lifting $ - 41 gold pieces (745 in total). You climb up the stairs. In what direction? 4 The magic missile hits the giant beetle! The magic missile bounces! You kill the giant beetle! You see here a giant beetle corpse. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You start digging. You hit the rock with all your might. You make an opening in the wall. The door resists! The door resists! The door resists! The door opens. You hear the chime of a cash register. This door is locked. Unlock it with your skeleton key? [ynq] (q) y You succeed in unlocking the door. KABOOM!! The door was booby-trapped! You stagger... You feel a bit steadier now. Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). In what direction? 4 The spell hits the owlbear! The owlbear hits! The owlbear hits again! The owlbear grabs you! You miss the owlbear. You hit the owlbear! The owlbear hits! The owlbear hits again! You are being crushed. In what direction? 4 The spell misses the owlbear. The owlbear hits! The owlbear hits again! You are being crushed. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Coins ('$') $ - 745 gold pieces Amulets ('"') U - an uncursed amulet of unchanging Weapons (')') a - a +2 bullwhip (alternate weapon; not wielded) Armor ('[') R - an uncursed +0 elven leather helm (being worn) X - a cursed -1 pair of elven boots m - an uncursed +0 pair of kicking boots J - an uncursed +0 studded leather armor (being worn) Comestibles ('%') d - 6 uncursed food rations W - an uncursed food ration Scrolls ('?') E - an uncursed scroll of create monster S - a blessed scroll of light F - an uncursed scroll of scare monster u - a blessed scroll of stinking cloud z - an uncursed scroll of stinking cloud Potions ('!') r - a blessed potion of healing p - 2 uncursed potions of healing H - a cursed potion of healing Rings ('=') Y - an uncursed ring of fire resistance K - an uncursed ring of protection from shape changers M - an uncursed ring of slow digestion Wands ('/') x - a wand of create monster (0:12) O - a wand of slow monster (0:5) Tools ('(') h - an empty uncursed sack j - an uncursed magic lamp n - an uncursed magic whistle k - a +0 pick-axe (weapon in right hand) i - an uncursed skeleton key e - an uncursed stethoscope Z - an uncursed tin opener f - a tinning kit (0:37) V - a +0 unicorn horn Gems/Stones ('*') N - an uncursed citrine stone g - an uncursed touchstone BeardyHaddock the Archeologist's attributes: Background: You were an Investigator, a level 7 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 8. You entered the dungeon 7150 turns ago. You had 970 experience points, 310 more were needed to attain level 8. Basics: You had 0 out of 61 hit points. You had 3 out of 17 energy points (spell power). Your armor class was 6. Your wallet contained 745 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 9 (limit:20). Your constitution was 15 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 14 (limit:16). Your charisma was 9 (limit:16). Final Status: You were held by an owlbear (west). You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a pick-axe. You were skilled in pick-axe. Final Attributes: You were piously aligned. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You were warded. You were fast. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 1 hour, 27 minutes and 54 seconds. Major events: Turn 1: BeardyHaddock the lawful male dwarven Archeologist entered the dungeon 653: attained the rank of Field Worker (level 3) 1786: entered the Gnomish Mines 3092: reached Mine Town 4082: attained the rank of Investigator (level 6) 7150: killed by an owlbear Spells: Name Level Category Fail Retention force bolt 1 attack 0% 61%-70% cure blindness 2 healing 70% 51%-75% light 1 divination 0% 76%-100% magic missile 2 attack 0% 91%-100% clairvoyance 3 divination 97% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Skilled] short sword [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Field Worker. You entered a shop. You entered the Gnomish Mines. You entered Minetown. You attained the rank of Investigator. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A fountain. Level 3: An armor shop. Stairs down to The Gnomish Mines. Level 4: A general store. Level 5: A general store, a fountain. Level 6: Many fountains. Level 7: An altar to Quetzalcoatl, a sink. Level 8: <- You were here. Final resting place for you, killed by an owlbear. Level 9: A fountain. Level 10: The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Many shops, an altar, some fountains, some trees. Vanquished creatures: a large mimic a small mimic a giant beetle a quivering blob 2 wolves a leprechaun 3 dogs a black unicorn a gnome mummy an ape a human zombie 3 Woodland-elves an imp 3 Uruk-hai 3 rock piercers 4 ponies 2 yellow lights a shrieker 3 violet fungi 3 gnome leaders a gnomish wizard 2 gray oozes a ghoul 5 giant ants 2 little dogs 3 floating eyes 4 dwarves 2 homunculi 3 hill orcs 5 rothes 2 rabid rats 2 centipedes a giant bat 3 monkeys an orc zombie a werejackal 6 iguanas 2 killer bees an acid blob a coyote a gas spore a hobbit 7 manes 3 hobgoblins 4 giant rats a cave spider 3 yellow molds 2 green molds a red mold 18 gnomes a gnome zombie a gecko 6 jackals a fox 2 kobolds 7 goblins 2 sewer rats 4 grid bugs a bat 4 lichens a kobold zombie 6 newts 162 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | BeardyHaddock | | 745 Au | | killed by an | | owlbear | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BeardyHaddock the Archeologist... You died in The Dungeons of Doom on dungeon level 8 with 5061 points, and 745 pieces of gold, after 7150 moves. You were level 7 with a maximum of 61 hit points when you died.