Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-11 15:15:16, ended 2026-01-11 15:37:40. BilldaCat, neutral male human Wizard ----- |.|.| ---------------- |<{.| |........@.....|# |...| |.......@@@.....#####-...| |........@...|.| ----- ...............| ---------------- BilldaCat the Thaumaturge St:10 Dx:11 Co:17 In:18 Wi:10 Ch:10 Neutral Dlvl:13 $:135 HP:0(71) Pw:5(87) AC:9 Exp:9 T:3555 Latest messages: The door crashes open! The Woodland-elf wields a runed broadsword! In what direction? 6 The spell hits the Woodland-elf! The spell hits the Woodland-elf! The spell hits the Woodland-elf! The Woodland-elf swings his runed broadsword. The Woodland-elf hits! The Woodland-elf hurls a potion of paralysis! The bottle crashes on your head and breaks into shards. The potion of paralysis evaporates. Something seems to be holding you. The Woodland-elf wields a runed broadsword! The Woodland-elf swings his runed broadsword. The Woodland-elf hits! The Woodland-elf wields a runed spear! The Woodland-elf wields a runed dagger! You can move again. Unknown command '^J'. Unknown command '^J'. The Woodland-elf wields a runed bow! The Woodland-elf shoots 2 runed arrows! The 1st runed arrow misses the Woodland-elf. You are hit by the 1st runed arrow. The 2nd runed arrow misses the Woodland-elf. You are hit by the 2nd runed arrow! Unknown command '^J'. Unknown command '^J'. In what direction? 6 The spell hits the Woodland-elf! The spell hits the Woodland-elf! The Woodland-elf resists! The Woodland-elf swings his runed broadsword. The Woodland-elf hits! The Woodland-elf thrusts his runed spear. The Woodland-elf hits! The Woodland-elf swings his runed broadsword. The Woodland-elf hits! The Woodland-elf wields a runed dagger! Unknown command '^J'. Unknown command '^J'. Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. The Woodland-elf swings his runed broadsword. The Woodland-elf hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) q Inventory: Coins $ - 135 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor C - an uncursed +0 pair of levitation boots b - an uncursed +0 cloak of magic resistance (being worn) Comestibles m - an uncursed cram ration s - an uncursed food ration Scrolls o - an uncursed scroll of blank paper r - an uncursed scroll of confuse monster y - an uncursed scroll of create monster i - an uncursed scroll of enchant weapon J - an uncursed scroll of enchant weapon n - a blessed scroll of identify x - an uncursed scroll of identify W - 2 uncursed scrolls of identify X - a blessed scroll of light w - an uncursed scroll of remove curse Spellbooks D - an uncursed spellbook of detect food I - an uncursed spellbook of extra healing l - a blessed spellbook of force bolt E - an uncursed spellbook of restore ability Potions G - an uncursed potion of confusion T - an uncursed potion of enlightenment V - an uncursed potion of gain ability z - an uncursed potion of gain energy S - an uncursed potion of healing N - an uncursed potion of levitation H - an uncursed potion of object detection O - an uncursed potion of paralysis f - a blessed potion of sleeping h - an uncursed potion of water M - 2 uncursed potions of water Rings d - an uncursed ring of invisibility L - an uncursed ring of polymorph control (on left hand) e - an uncursed ring of stealth Wands R - a wand of cold (0:4) B - a cursed wand of fire (0:4) p - a wand of lightning (0:6) c - a wand of lightning (0:1) v - a wand of magic missile (0:6) A - a wand of polymorph named poly (0:0) P - a wand of striking (0:5) F - a wand of teleportation named vanish (0:6) Tools U - a bag of tricks (0:15) Q - an uncursed lock pick K - a cursed magic lamp k - an uncursed skeleton key Gems/Stones u - an uncursed worthless piece of yellow glass BilldaCat the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 13. You entered the dungeon 3555 turns ago. You had 2736 experience points, 2384 more were needed to attain level 10. Basics: You had 0 out of 71 hit points. You had 5 out of 87 energy points (spell power). Your armor class was 9. Your wallet contained 135 zorkmids. Autopickup was on for '$"?!/=' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (peak:11, limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You aggravated monsters. You were warded. You had polymorph control. You were unlucky. You are dead. Vanquished creatures: a baby blue dragon a shopkeeper a winter wolf a small mimic a xan a tengu a pit viper a cobra a giant beetle 2 cockatrices an orc-captain an ice vortex a gnome king a rust monster a yeti 2 lizards a chickatrice a jaguar a dust vortex a snake an ape 2 fire ants a mountain nymph 8 Uruk-hai 2 rock moles a yellow light 3 gnome lords 3 gnomish wizards an elf zombie 9 giant ants 2 floating eyes 3 dwarves a kobold shaman a rothe a rabid rat 2 giant bats an orc zombie an iguana 12 killer bees an acid blob a gas spore 2 hobbits a manes 2 hobgoblins 10 giant rats 2 cave spiders 12 gnomes 4 geckos 6 jackals a fox a kobold a goblin a sewer rat 3 grid bugs a bat 2 lichens 2 newts 130 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 13 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: An altar, many fountains. Level 4: An untended shop, a fountain. Level 5: A fountain. Level 6: A grave. Level 7: Level 8: A general store. Level 9: Level 10: Stairs up to Sokoban, level 9. Level 11: Many fountains. A very big room. Level 12: Level 13: <- You were here. A fountain, some graves. Final resting place for you, killed by a Woodland-elf, while praying. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Sokoban: Level 9: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | BilldaCat | | 135 Au | | killed by a | | Woodland-elf | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BilldaCat the Wizard... You died in The Dungeons of Doom on dungeon level 13 with 11676 points, and 135 pieces of gold, after 3555 moves. You were level 9 with a maximum of 71 hit points when you died.