Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-01 02:53:08, ended 2025-08-01 15:20:08. Blonko, neutral male gnomish Wizard ------- ------ |..... #-..(.| ------------- |.....| ###########` #|....| #####`##............| |.....| #--|--- # ####|...........| $ |.....| ###### ##########`##`#########-...........| |......# ########C@##f## # #### ----.-------- -----.-# ### #################### ###### # # # $ ###############----|------# # ###### # ## ####### #|.........|### # # ## # ###### # $ #|...(>....| ### # # # #------ # #|.........| #############`## # #[ # ##### # ####|....|## #|.........+#### -|-.-------|---- -.------ ### #|....|# #|.........| |..............| |......+#######|....+# #|.........| * |..............| |......| ### |....| #########----------- |..............| |......| ### |....-##### ---------------- |......-### ###-...<| |......| ------ -------- # Blonko the Thaumaturge St:18/01 Dx:17 Co:18 In:19 Wi:18 Ch:18 Neutral Dlvl:10 $:0 HP:0(65) Pw:72(72) AC:3 Exp:9 T:12876 Latest messages: The newt bites! The Woodland-elf hits! The raven bites! It bites! Your cloak of magic resistance rots! The raven just misses! You climb up the stairs. You can see again. You hear a door open. What do you want to put on? [eqtNO or ?*] t You are now wearing a towel around your head. You can't see any more. What do you want to remove? [dt or ?*] t You were wearing an uncursed towel. You can see again. Pilgram picks up a whistle called tin. Pilgram drops a whistle called tin. Your leg feels better. The mountain centaur zaps a jeweled wand! The sleep ray hits you! The mountain centaur shoots a crossbow bolt! A crossbow bolt misses you. The mountain centaur shoots a crossbow bolt! A crossbow bolt misses you. The mountain centaur shoots a crossbow bolt! A crossbow bolt misses you. The mountain centaur shoots a crossbow bolt! You are hit by a crossbow bolt. The mountain centaur shoots a crossbow bolt! A crossbow bolt misses you. The mountain centaur swings his crossbow. The mountain centaur hits! The mountain centaur kicks! The mountain centaur kicks! The mountain centaur swings his crossbow. The mountain centaur hits! The mountain centaur kicks! The mountain centaur kicks! The mountain centaur swings his crossbow. The mountain centaur hits! The mountain centaur kicks! The mountain centaur kicks! The mountain centaur swings his crossbow. The mountain centaur hits! The mountain centaur kicks! The mountain centaur kicks! The mountain centaur swings his crossbow. The mountain centaur hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Amulets N - an uncursed amulet versus poison Weapons p - a +0 elven dagger D - a +2 orcish dagger (alternate weapon; not wielded) g - the +0 Staff of Aesculapius (weapon in hands) Armor J - an uncursed +1 cornuthaum (being worn) A - a blessed rotted +1 pair of leather gloves (being worn) L - an uncursed very burnt rotted +0 cloak of magic resistance (being worn) h - a blessed +0 elven mithril-coat (being worn) Comestibles r - an uncursed slime mold Scrolls y - an uncursed scroll of blank paper v - an uncursed scroll of earth w - a cursed scroll of earth Rings q - an uncursed +2 ring of adornment O - an uncursed +4 ring of gain strength d - an uncursed +4 ring of increase damage (on right hand) e - an uncursed ring of warning Wands I - a wand of cold (0:3) i - a wand of create monster (0:8) c - a wand of magic missile (0:2) x - a wand of teleportation (0:5) Tools b - a blessed bag of holding containing 36 items l - an uncursed magic lamp (lit) U - an uncursed magic lamp n - a magic marker (0:86) Z - a magic marker (0:74) S - a magic marker (0:23) k - an uncursed skeleton key t - an uncursed towel B - 2 uncursed wax candles Gems/Stones E - 2 uncursed amethyst stones T - an uncursed aquamarine stone s - an uncursed diamond P - an uncursed fluorite stone Q - an uncursed ruby R - an uncursed worthless piece of black glass Contents of the bag of holding: 1135 gold pieces 14 +0 darts a blessed +1 quarterstaff an uncursed +0 helm of telepathy a blessed +1 leather armor an uncursed scroll of enchant weapon an uncursed scroll of confuse monster a blessed scroll of teleportation an uncursed scroll of teleportation a blessed scroll of blank paper 3 uncursed scrolls of blank paper 2 cursed scrolls of blank paper an uncursed scroll of create monster a cursed scroll of create monster 3 uncursed scrolls of destroy armor 2 uncursed scrolls of enchant armor an uncursed scroll of identify an uncursed spellbook of blank paper an uncursed spellbook of remove curse an uncursed potion of paralysis an uncursed potion of restore ability a cursed potion of healing a blessed potion of enlightenment an uncursed potion of extra healing an uncursed potion of full healing a blessed potion of gain ability an uncursed potion of invisibility an uncursed potion of oil a blessed potion of polymorph 4 potions of holy water a potion of unholy water a cursed -1 ring of adornment a cursed ring of teleportation an empty uncursed sack a +0 pick-axe a tinning kit (0:43) Blonko the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 10. You entered the dungeon 12876 turns ago. You had 3256 experience points, 1864 more were needed to attain level 10. Basics: You had 0 out of 65 hit points. You had all 72 energy points (spell power). Your armor class was 3. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/50). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 18 (limit:18). Your charisma was 18 (base:17, limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You were skilled in quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You were clairvoyant. You had infravision. You regenerated. You had a moderate damage bonus (+4). You were guarded. Thoth was angry with you. You are dead. Vanquished creatures: a wumpus 2 small mimics a warhorse a xan a freezing sphere a large cat 2 tengu an ochre jelly a human mummy a python a carnivorous ape a leather golem 2 watchmen a chameleon a giant beetle 3 cockatrices 4 wolves 8 leprechauns a giant spider a horse a black light 2 orc mummies a brown pudding a rust monster an owlbear a yeti a gold golem a lizard a dingo a dog a housecat a jaguar a blue jelly a dust vortex a raven 2 gnome mummies a snake an ape a human zombie 2 rope golems a Woodland-elf a bugbear a quasit a water nymph 7 Uruk-hai 2 orc shamans 4 rock piercers 2 rock moles 5 fog clouds 4 yellow lights a shrieker 2 violet fungi 3 gnome lords a red naga hatchling 3 gray oozes 3 elf zombies 2 ghouls 2 paper golems a baby crocodile 8 giant ants a little dog 3 floating eyes 2 kittens 2 dwarves 4 homunculi a kobold lord a kobold shaman 8 hill orcs 7 rothes a rabid rat a centipede 3 giant bats an orc zombie 6 dwarf zombies a wererat 5 werejackals 7 iguanas 11 killer bees 2 acid blobs 4 gas spores 3 hobbits 2 large kobolds a hobgoblin 9 giant rats 4 cave spiders a yellow mold 2 red molds 7 gnomes 6 garter snakes a gnome zombie 8 geckos 12 jackals 4 foxes a kobold 4 goblins 7 sewer rats 11 grid bugs 3 bats 9 lichens a kobold zombie 6 newts 285 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: A shop. Stairs down to The Gnomish Mines. Level 3: "vault" A general store. Level 4: "stash, POOLS!!!" Level 5: "vault" A potion shop, a fountain. Level 6: Many fountains. Oracle of Delphi. Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: Some fountains, a sink. Level 9: A fountain. Level 10: <- You were here. Final resting place for you, killed by a mountain centaur, while sleeping. Level 11: A very big room. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: Some shops, a temple, some fountains. Sokoban: levels 6 up to 5 Level 5: Unsolved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Blonko | | 1135 Au | | killed by a | | mountain centaur | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Blonko the Wizard... You died in The Dungeons of Doom on dungeon level 10 with 14556 points, and 1135 pieces of gold, after 12876 moves. You were level 9 with a maximum of 65 hit points when you died.