Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-28 02:23:19, ended 2026-03-28 05:56:40. Brudee, chaotic female elven Wizard -------- ---.|....| |.....`..|---------- |.-.`.-`.|.|.......| |...-.....%|.......| |.-....|`..|.......| |...%-.--.-|...@...| |..........|..Z.O..| |.--...|..`|.......| |....-.|---|.......| ---....-----------|| |...>............| ------------------ Brudee the Magician St:17 Dx:16 Co:15 In:20 Wi:13 Ch:9 Chaotic S:30542 Dlvl:4 $:0 HP:0(64) Pw:67(124) AC:0 Xp:10/5768 T:13472 Latest messages: In what direction? h The spell misses the energy vortex. The spell misses the energy vortex. The energy vortex engulfs you! You feel your magical energy drain away. In what direction? k The spell hits the energy vortex! The energy vortex resists! The air around you crackles with electricity. You seem unhurt. You feel your magical energy drain away. You hit the energy vortex. The air around you crackles with electricity. You seem unhurt. You get expelled! The red naga breathes fire! The blast of fire misses the black unicorn. The blast of fire hits the energy vortex! The blast of fire hits you! Your boots smoulder! The gnome lord throws a dart! The dart misses the red naga. The dart hits the black unicorn. The energy vortex touches you! You get zapped! The zap doesn't shock you! The energy vortex misses! You hit the gnomish wizard! You hit the gnomish wizard. The energy vortex misses! The energy vortex engulfs you! You feel your magical energy drain away. You destroy the energy vortex! You kill the gnomish wizard! You see here a gnomish wizard corpse. You hear a door open. You see here a food ration. What do you want to use or apply? [agijlnuADF-HMPTX or ?*] ? c - 4 uncursed white gems. You descend the stairs. The giant zombie hits! You stop waiting. The giant zombie hits! You hit the giant zombie! The giant zombie hits! The giant zombie hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Weapons o - the rustproof +0 Magicbane (weapon in hand) x - the rustproof +0 Ogresmasher Armor k - an uncursed +0 elven leather helm (being worn) p - an uncursed +0 pair of leather gloves (being worn) I - an uncursed burnt +0 pair of elven boots (being worn) b - a blessed burnt +0 cloak of magic resistance (being worn) Q - an uncursed +0 Hawaiian shirt (being worn) Comestibles f - an uncursed food ration t - 3 uncursed food rations W - an uncursed pancake r - 2 uncursed tripe rations V - an uncursed tin of rabid rat meat O - an uncursed tin of wererat meat U - an uncursed lizard corpse Scrolls J - an uncursed scroll of blank paper E - a cursed scroll of blank paper q - an uncursed scroll of earth m - a cursed scroll of earth Y - an uncursed scroll of teleportation Spellbooks Z - an uncursed spellbook of detect unseen Rings R - an uncursed ring of free action e - an uncursed greased ring of polymorph control N - a cursed -1 ring of protection S - an uncursed ring of stealth h - a cursed ring of teleportation Wands M - a wand of digging (0:8) T - a wand of digging (0:5) X - a wand of fire (0:6) i - a wand of light (0:13) A - a wand of make invisible (0:4) P - a wand of probing (0:6) H - a wand of probing (1:2) D - a wand of secret door detection (0:11) a - a wand of slow monster (0:12) l - a wand of striking (0:6) Tools F - an uncursed greased oilskin sack containing 17 items n - an uncursed blindfold j - an uncursed skeleton key G - an uncursed stethoscope u - a blessed +0 unicorn horn Gems/Stones c - 4 uncursed worthless pieces of white glass g - a blessed luckstone Contents of the oilskin sack: 3 uncursed C-rations an uncursed K-ration an uncursed scroll of blank paper 2 uncursed scrolls of confuse monster an uncursed scroll of create monster a cursed scroll of create monster an uncursed scroll of gold detection a blessed scroll of identify an uncursed scroll of identify an uncursed scroll of light an uncursed scroll of magic mapping an uncursed scroll of stinking cloud a blessed scroll of teleportation an uncursed scroll of teleportation a cursed scroll of teleportation 3 potions of holy water an uncursed flint stone Brudee the Wizard's attributes: Background: You were a Magician, a level 10 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 4. You entered the dungeon 13472 turns ago. It was nighttime. You had 5768 experience points, 4232 more were needed to attain level 11. Your score was 30542 before end-of-game adjustments. Basics: You had 0 out of 64 hit points. You had 67 out of 124 energy points (spell power). Your armor class was 0. Your wallet was empty. Autopickup was on for '$!=+?/"' plus thrown. Final Characteristics: Your strength was 17 (limit:18). Your dexterity was 16 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You were stealthy. You could teleport. You had teleport control. You had a moderate defense bonus (+8). You were warded. You were fast. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 5 shopkeepers a watch captain a giant mimic an Elvenking a stalker an earth elemental a winter wolf 5 small mimics a warhorse a xan a quantum mechanic a sasquatch 2 gelatinous cubes a large dog 2 flaming spheres a large cat a dwarf king 4 tengu an energy vortex a stone giant 2 human mummies a cobra a carnivorous ape a Grey-elf 2 soldiers a watchman a giant beetle a cockatrice 2 panthers 2 iron piercers 5 giant spiders 2 ice vortices a black light a vampire bat a forest centaur 5 gnome kings an orc mummy 4 brown puddings 2 owlbears 4 gold golems a werewolf 2 lizards 2 housecats 2 jaguars 2 dwarf lords 3 white unicorns a dust vortex 2 ravens 2 snakes a human zombie a Woodland-elf a soldier ant 2 fire ants 5 bugbears 5 wood nymphs a water nymph 8 Uruk-hai an orc shaman a pony 2 fog clouds 3 yellow lights 2 violet fungi 16 gnome lords 10 gnomish wizards 2 kobold mummies 2 black naga hatchlings a golden naga hatchling a gray ooze 2 barrow wights 4 elf zombies a ghoul a straw golem 2 paper golems 2 giant ants 2 little dogs a floating eye 2 kittens 21 dwarves a homunculus 3 kobold lords 2 kobold shamans 5 hill orcs 5 rothes a rabid rat 2 centipedes 2 giant bats a monkey 2 dwarf zombies a werejackal 3 iguanas 2 killer bees a gas spore 4 hobbits 16 manes 2 large kobolds 5 hobgoblins 4 giant rats 2 cave spiders a green mold 68 gnomes a garter snake 3 gnome zombies 3 geckos 14 jackals 3 foxes 2 kobolds 2 goblins 8 sewer rats 2 grid bugs 9 bats 7 lichens 5 newts 385 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: An untended shop, a sink. Level 3: A fountain. Level 4: Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Many fountains. Level 7: Stairs up to Sokoban, level 6. Level 8: An altar to Anhur. Level 9: Level 10: The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: A fountain. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: <- You were here. Solved. Final resting place for you, killed by a giant zombie. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Brudee | | 0 Au | | killed by a | | giant zombie | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Brudee the Wizard... You died in Sokoban on dungeon level 4 with 30542 points, and 0 pieces of gold, after 13472 moves. You were level 10 with a maximum of 64 hit points when you died.