Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-31 03:36:30, ended 2026-03-31 04:33:41. Brudee, chaotic female human Wizard -------- ################################### |......| #-------------------------------- ## -------- |......| #|..............................| #### |......| |.....<.)# #|.[....--|-...---------..-----.| ###.......| ).......| # #|......|..|...|....|..-..|...|.| |......| #-------- #### #|......|..|...|(..)|..|..-...|.| #.......| # # #|......|--|...-|------|..|...|.| #-------- # # #|.........|.....|..|%%|.-----|.| ### # ###|..---.|....%...|..|%%|.|....|.| ## # ----- #|.|.(|.--|%[.{..--||..|.|.._.|.| ) ## ##.....#######|.|..%....[......).-|--.-....|.| # # # |...| #|.|-.---|-.--.-|--......|....|.| # # ## |...| #..|.)|(..|)+..|..|-+---------|.| # ### #....| |.|..|.((|.|..|!.|...[|#.|...-.| # -----#####----- |.|..|(((|..--|%?|....|..|...|.| ## |.^.|## |.-|------..{.---------|------.|#### |>...# |..............................)# ----- ---.-----..--------------------- Brudee the Thaumaturge St:25 Dx:15 Co:12 In:18 Wi:11 Ch:8 Chaotic S:6663 Dlvl:7 $:0 HP:0(48) Pw:80(80) AC:1 Xp:8/1407 T:4200 Latest messages: Your movements are now unencumbered. What do you want to wear? [m or ?*] ? You finish your dressing maneuver. What do you want to put on? [e or ?*] ? Which ring-finger, Right or Left? [rl] r Gee! All of a sudden, you can't see yourself. e - an uncursed ring of invisibility (on right hand). Unknown command ' '. You see here a gnome lord corpse. There is a rust trap here. A gush of water hits you on the head! Your helm rusts! You hit the housecat! What do you want to eat? [L or ?*] ? What do you want to eat? [L or ?*] Never mind. What do you want to use or apply? [is or ?*] i The housecat bites! You climb up the stairs. You climb up the stairs. You can't go up here. Unknown command ' '. You climb up the stairs. Telloc Cyaj throws a dagger! A dagger misses you. Telloc Cyaj throws a dagger! A dagger misses you. Telloc Cyaj throws a knife! You are hit by a knife. Telloc Cyaj throws a knife! A knife misses you. Telloc Cyaj wields a long sword! The wererat misses! The wererat bites! The wererat snaps wildly and misses! You hear bubbling water. Telloc Cyaj throws a knife! You are hit by a knife. Telloc Cyaj throws a dart! You are hit by a dart. Telloc Cyaj swings his long sword. Telloc Cyaj hits! Telloc Cyaj swings his long sword. Telloc Cyaj hits! Telloc Cyaj swings his long sword. Telloc Cyaj hits! You die... Telloc Cyaj takes all your possessions. Do you want to see what you had when you died? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Weapons T - a +0 silver saber (weapon in hand) Armor m - an uncursed rusty +0 helmet (being worn) r - a blessed rusty +0 pair of gauntlets of power (being worn) v - an uncursed +0 small shield (being worn) b - an uncursed burnt +1 cloak of magic resistance (being worn) I - an uncursed +0 plate mail (being worn) Comestibles L - an uncursed clove of garlic Rings e - an uncursed ring of invisibility (on right hand) Tools i - an uncursed bag of holding containing 47 items s - a blessed magic lamp (lit) Gems/Stones D - 2 uncursed worthless pieces of blue glass Contents of the bag of holding: 505 gold pieces 10 +0 darts 15 +0 darts a +0 elven dagger a blessed +1 quarterstaff 3 uncursed food rations an uncursed food ration an uncursed lembas wafer an uncursed partly eaten tripe ration 2 uncursed tripe rations an uncursed scroll of confuse monster a cursed scroll of food detection an uncursed scroll of gold detection an uncursed scroll of identify 2 uncursed scrolls of light an uncursed scroll of punishment a blessed scroll of remove curse an uncursed scroll of teleportation a cursed scroll of teleportation an uncursed spellbook of levitation an uncursed spellbook of light an uncursed diluted potion of blindness an uncursed potion of gain ability an uncursed potion of gain energy an uncursed potion of sleeping an uncursed potion of speed an uncursed potion of water an uncursed +1 ring of gain constitution an uncursed ring of poison resistance an uncursed ring of regeneration a wand of digging (0:7) a wand of light (0:12) a wand of locking (0:4) a blessed wand of magic missile (0:1) a wand of magic missile (0:7) a blessed wand of speed monster (0:4) a wand of speed monster (0:8) a magic flute (0:1) an expensive camera (0:78) an uncursed magic whistle an uncursed oil lamp a +0 pick-axe an uncursed skeleton key an uncursed tin opener an uncursed tin whistle an uncursed towel an uncursed emerald Brudee the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 4200 turns ago. It was nighttime. You had 1407 experience points, 1153 more were needed to attain level 9. Your score was 6663 before end-of-game adjustments. Basics: You had 0 out of 48 hit points. You had all 80 energy points (spell power). Your armor class was 1. Your wallet was empty. Autopickup was on for '$!=+?/"' plus thrown. Final Characteristics: Your strength was 25 (base:11, peak:12, innate limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 12 (peak:13, limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a saber. You had no skill with saber. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You were invisible. You were guarded. You were fast. You are dead (2nd time!). Vanquished creatures: a watch captain 3 watchmen a giant spider a gnome king a dingo a raven a human zombie 2 mountain nymphs 4 gnome lords 4 gnomish wizards a Kop Lieutenant a red naga hatchling 3 black naga hatchlings a barrow wight a little dog 2 floating eyes 2 kittens 9 dwarves 6 rothes a centipede a giant bat 3 Kop Sergeants 3 monkeys 2 orc zombies 2 dwarf zombies 4 iguanas 3 killer bees an acid blob 5 hobbits a large kobold a hobgoblin 4 giant rats a yellow mold 35 gnomes 5 Keystone Kops 2 geckos a fox a kobold 3 grid bugs 2 lichens 5 kobold zombies 131 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: An altar. Level 4: A scroll shop. Stairs down to The Gnomish Mines. Level 5: Level 6: Stairs up to Sokoban, level 5. The Gnomish Mines: levels 5 to 11 Level 5: Level 6: Level 7: <- You were here. Many shops, a temple to Anhur, some fountains, a sink. Final resting place for you, killed by Mr. Telloc Cyaj; the shopkeeper. Level 8: Level 9: Level 10: Level 11: Sokoban: levels 5 up to 4 Level 4: Unsolved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Brudee | | 0 Au | | killed by Mr. | | Telloc Cyaj; the | | shopkeeper | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Brudee the Wizard... You died in The Gnomish Mines on dungeon level 7 with 6158 points, and 0 pieces of gold, after 4200 moves. You were level 8 with a maximum of 48 hit points when you died.