Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-18 23:27:11, ended 2026-04-19 02:41:56. Brudee, neutral female human Monk .------ ......... ...)..<... ...^G.%.... .....G)%... ....@.).".. .......... ........ ------ 1 1 11 Brudee the Initiate St:16 Dx:17 Co:15 In:9 Wi:15 Ch:8 Neutral S:17720 Dlvl:10 $:0 HP:0(54) Pw:22(53) AC:-4 Xp:9/4082 T:10401 Latest messages: You hit the gnomish wizard. The gem misses the gnomish wizard. A yellowish brown gem misses you. The gnomish wizard casts a spell at you! You reel... The gnome picks up a gem. What do you want to use or apply? [dimotuAMR or ?*] u You feel a bit steadier now. You hit the gnome! You kill the gnome! The hobbit throws a runed dagger! A runed dagger misses you. You see here a yellowish brown gem. You hit the gnomish wizard! The hobbit swings her sling. The hobbit misses! The gnomish wizard casts a spell at you! Your head suddenly aches painfully! You hear a chugging sound. The hobbit picks up a yellowish brown gem. You kill the hobbit! The hobbit picks up a runed dagger. You hit the hobbit. You kill the hobbit! You hit the gnome lord! The gnome lord hits! You hit the gnome lord! The gnome lord hits! You hit the gnome lord. The gnome lord hits! You hit the gnome lord. The gnome lord hits! The gnome lord picks up a runed dagger. The gnome lord wields a runed dagger! You hit the gnome! The gnome misses! You kill the gnome! In what direction? l The sleep ray hits the gnome lord. In what direction? l The sleep ray hits the gnome lord. The sleep ray hits the gnomish wizard. The gnomish wizard picks up a hexagonal wand. You find a squeaky board. The gnomish wizard zaps a hexagonal wand! The bolt of fire hits you! Your boots smoulder! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Weapons O - the rustproof +0 Vorpal Blade (weapon in hand) Armor E - a blessed +4 orcish helm (being worn) a - a blessed +2 pair of leather gloves (being worn) X - an uncursed burnt +0 pair of water walking boots (being worn) U - a blessed +0 dwarvish roundshield (being worn) b - an uncursed +1 robe (being worn) Comestibles f - an uncursed melon Scrolls n - an uncursed scroll of enchant weapon k - an uncursed scroll of food detection Rings p - an uncursed ring of invisibility q - an uncursed ring of levitation Wands t - a wand of digging (0:4) d - a wand of slow monster (0:6) Tools i - an uncursed bag of holding containing 46 items R - an uncursed leather drum A - an uncursed blindfold m - an uncursed lock pick o - an uncursed oil lamp (lit) M - a +0 pick-axe u - a blessed +0 unicorn horn Gems/Stones h - an uncursed amethyst stone s - an uncursed citrine stone r - an uncursed worthless piece of blue glass l - an uncursed worthless piece of violet glass Contents of the bag of holding: 852 gold pieces an uncursed amulet of ESP an uncursed amulet of magical breathing a cursed amulet of restful sleep an uncursed amulet of unchanging an uncursed amulet of unchanging an uncursed cram ration an uncursed cream pie 2 uncursed food rations an uncursed scroll of confuse monster an uncursed scroll of create monster an uncursed scroll of destroy armor an uncursed scroll of enchant armor an uncursed scroll of remove curse an uncursed scroll of stinking cloud an uncursed spellbook of create monster an uncursed spellbook of force bolt an uncursed spellbook of restore ability an uncursed potion of full healing an uncursed potion of gain energy an uncursed potion of invisibility an uncursed potion of monster detection an uncursed potion of monster detection an uncursed potion of object detection an uncursed potion of object detection an uncursed potion of paralysis a cursed potion of restore ability 2 cursed potions of sleeping an uncursed potion of water an uncursed ring of conflict an uncursed ring of protection from shape changers an uncursed ring of see invisible an uncursed ring of see invisible an uncursed ring of shock resistance an uncursed ring of shock resistance an uncursed ring of slow digestion an empty uncursed oilskin sack a frost horn (0:2) an uncursed lock pick an uncursed tallow candle an uncursed amber stone an uncursed worthless piece of blue glass an uncursed worthless piece of green glass 2 uncursed worthless pieces of orange glass 2 uncursed worthless pieces of orange glass an uncursed worthless piece of red glass Brudee the Monk's attributes: Background: You were an Initiate, a level 9 female human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 10. You entered the dungeon 10401 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 4082 experience points, 1038 more were needed to attain level 10. Your score was 17720 before end-of-game adjustments. Basics: You had 0 out of 54 hit points. You had 22 out of 53 energy points (spell power). Your armor class was -4. Your wallet was empty. Autopickup was on for '$!=+?/"' plus thrown. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You could walk on water. You were guarded. You were fast. You are dead. Vanquished creatures: a hell hound a giant mimic 3 small mimics a dwarf king a tengu 2 giant beetles 2 quivering blobs 2 winter wolf cubs 3 leprechauns an orc-captain 4 giant spiders a horse 2 ice vortices a black light 2 gnome kings 2 dwarf mummies a brown pudding an owlbear a yeti a gold golem 4 lizards 2 dingoes a dog 2 jaguars a blue jelly a white unicorn a dust vortex a raven a snake 4 apes a human zombie 8 soldier ants a fire ant 2 wood nymphs 8 Uruk-hai 2 rock piercers a rock mole a pony 3 yellow lights a shrieker 12 gnome lords 2 gnomish wizards a kobold mummy a ghoul 2 straw golems 2 giant ants 2 floating eyes 19 dwarves a homunculus 2 kobold lords 7 hill orcs 6 rothes a rabid rat a monkey a dwarf zombie a wererat 3 werejackals 4 iguanas 11 killer bees 2 acid blobs 7 coyotes a gas spore 7 hobbits 6 manes a large kobold an orc 4 giant rats 6 cave spiders a brown mold a yellow mold a green mold 2 red molds 53 gnomes a gnome zombie 4 geckos 12 jackals 2 foxes 2 kobolds 4 goblins 3 sewer rats a grid bug 5 bats 3 lichens 3 kobold zombies 6 newts 297 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: An altar to Chih Sung-tzu, a fountain. Stairs down to The Gnomish Mines. Level 3: An altar to Chih Sung-tzu, a fountain. Level 4: Some fountains. Level 5: A jewelers, many fountains. Level 6: A fountain. Level 7: A sink. Level 8: "MASTER MINDFLAYER-BALROG-NYMPH W MAGICBANE" The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains, some trees. Level 7: Final resting place for 10aye-Wiz-Gno-Fem-Neu, killed by a coyote. Level 8: Level 9: Level 10: <- You were here. Final resting place for you, killed by a bolt of fire. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Brudee | | 852 Au | | killed by a bolt | | of fire | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Brudee the Monk... You died in The Gnomish Mines on dungeon level 10 with 17635 points, and 852 pieces of gold, after 10401 moves. You were level 9 with a maximum of 54 hit points when you died.