Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-05-01 05:07:33, ended 2026-05-01 05:16:27. Brudee, chaotic female human Wizard --------- ------ ----- ---------------- |.......| |.....# #....| |..............-#######|.S.S...| |....| #|...| |..............| #|..S...S-# .....| #+.>.| |..............| #....h.S@|# # |..<..## # #|...| |..............| #|......f|# ### ---.-- ### #----- ------------.--- #---------# # ## ## #### # ######### #### # ## # # # # # # ### ### ## # # # ## ## ## # # # ## ## # # # # # # # # # ## #-------.--------# --.------------# --------.----# #-..>............# |..............# |...........|# |..............|# |.............| |...........|# |............... |.............+ +............# --------.------- |.............| ------------- --------------- Brudee the Conjurer St:11 Dx:14 Co:13 In:18 Wi:9 Ch:13 Chaotic S:732 Dlvl:2 $:374 HP:0(28) Pw:13(24) AC:9 Xp:3/52 T:1027 Burdened Latest messages: You see no objects here. What do you want to write with? [- ac-enptw-zGHK or ?*] - Do you want to add to the current engraving? [ynq] (y) n You wipe out the message that was written in the dust here. You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The water moccasin turns to flee. The water moccasin turns to flee. The water moccasin turns to flee. The water moccasin turns to flee. What do you want to put on? [de or ?*] e Which ring-finger, Right or Left? [rl] r e - an uncursed ring of regeneration (on right hand). The water moccasin turns to flee. What do you want to put on? [d or ?*] d d - a blessed +1 ring of gain strength (on left hand). The water moccasin turns to flee. The water moccasin turns to flee. The water moccasin turns to flee. The water moccasin turns to flee. The water moccasin turns to flee. The water moccasin turns to flee. The hobbit throws a runed dagger! The runed dagger misses the water moccasin. You are hit by a runed dagger. You have a little trouble lifting M - a runed dagger. The water moccasin turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. The water moccasin turns to flee. The hobbit turns to flee. Sparky bites the hobbit. The hobbit misses Sparky. Sparky misses the hobbit. You miss the water moccasin. The water moccasin bites! In what direction? k The spell hits the water moccasin! The water moccasin bites! The water moccasin bites! In what direction? k The spell hits the water moccasin! The water moccasin bites! The water moccasin bites! The water moccasin bites! The water moccasin's bite was poisoned! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 374 gold pieces Weapons x - 6 +2 arrows w - a +1 arrow y - a blessed +2 sling t - 5 blessed +0 darts z - 7 +0 darts M - a +0 elven dagger p - a +0 axe a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) J - a blessed +3 bronze plate mail Comestibles A - a cursed slime mold o - an uncursed food ration B - an uncursed tripe ration Scrolls i - 2 uncursed scrolls of confuse monster q - an uncursed scroll of light k - a blessed scroll of punishment r - a cursed scroll of teleportation Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of stone to flesh Potions h - an uncursed potion of levitation g - an uncursed potion of object detection D - an uncursed potion of oil s - an uncursed potion of see invisible f - an uncursed potion of water Rings d - a blessed +1 ring of gain strength (on left hand) e - an uncursed ring of regeneration (on right hand) Wands G - a wand of lightning (0:5) c - a wand of secret door detection (0:13) Tools n - a magic marker (0:60) C - an uncursed tin whistle Gems/Stones K - 2 uncursed amber stones H - an uncursed worthless piece of white glass Brudee the Wizard's attributes: Background: You were a Conjurer, a level 3 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 1027 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 52 experience points, 28 more were needed to attain level 4. Your score was 732 before end-of-game adjustments. Basics: You had 0 out of 28 hit points. You had 13 out of 24 energy points (spell power). Your armor class was 9. Your wallet contained 374 zorkmids. Autopickup was on for '$!=+?/"' plus thrown. Final Characteristics: Your strength was 11 (base:10, limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 13 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You regenerated. You were warded. You are dead. Vanquished creatures: a hobbit a brown mold a yellow mold a gnome zombie a gecko a jackal 3 kobolds 2 lichens a kobold zombie 6 newts 18 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: <- You were here. Final resting place for you, killed by a water moccasin. Level 3: An altar. Level 4: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Brudee | | 374 Au | | killed by a | | water moccasin | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Brudee the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 695 points, and 374 pieces of gold, after 1027 moves. You were level 3 with a maximum of 28 hit points when you died.