Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-05-03 03:51:18, ended 2026-05-03 03:59:34. Brudee, neutral female gnomish Healer ..| ...|d| ...f@| ...--| .....| .....| ....)-- .|......| -........---- |.......)....--- |...---........| --- |..----..| |..| Brudee the Rhizotomist St:12 Dx:9 Co:13 In:8 Wi:16 Ch:16 Neutral S:370 Dlvl:5 $:1537 HP:0(24) Pw:9(19) AC:4 Xp:2/31 T:1151 Latest messages: The hobbit hits! The jackal bites! What do you want to zap? [hw or ?*] ? In what direction? y The sleep ray hits the hobbit. The jackal bites! You kill the jackal! The hobbit is killed! E - a scroll labeled HACKEM MUCHE. There is a hobbit corpse here; eat it? [ynq] (n) y This hobbit corpse tastes okay. You hear crashing rock. You hear crashing rock. You finish eating the hobbit corpse. You hear crashing rock. You hear crashing rock. You hear rumbling in the distance. Sparky drops a sling. You see here a sling. You miss the werejackal. The werejackal bites! You feel feverish. The werejackal changes into a human. What do you want to zap? [hw or ?*] ? In what direction? k The sleep ray hits the werejackal. The sleep ray hits the werejackal. The sleep ray hits you! Sparky bites the werejackal. Sparky bites the werejackal. The werejackal changes into a jackal. Sparky drops a sling. Sparky misses the werejackal. The werejackal bites! Sparky misses the werejackal. Sparky misses the werejackal. The werejackal summons help! You dream that you feel hemmed in. The werejackal bites! Sparky picks up a sling. Sparky bites the werejackal. Sparky drops a sling. You dream that you hear some noises. You dream that you hear crashing rock. The werejackal bites! The werejackal bites! The werejackal bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 1537 gold pieces Weapons m - 3 +0 orcish daggers p - a cursed -3 orcish dagger a - a +0 scalpel x - a +0 aklys (tethered weapon in hand) Armor o - a blessed +0 orcish helm (being worn) q - an uncursed +0 orcish helm b - an uncursed +1 pair of leather gloves (being worn) A - a blessed +1 pair of iron shoes (being worn) Comestibles l - 5 uncursed apples v - an uncursed food ration s - an uncursed lichen corpse Scrolls E - an uncursed scroll of teleportation Spellbooks j - a blessed spellbook of extra healing i - a blessed spellbook of healing r - an uncursed spellbook of identify k - a blessed spellbook of stone to flesh Potions z - an uncursed potion of confusion g - 3 uncursed potions of extra healing u - an uncursed potion of gain energy d - 3 uncursed potions of healing n - an uncursed potion of see invisible Wands w - a wand of magic missile (0:4) h - a wand of sleep (0:3) Tools c - an uncursed stethoscope C - an uncursed tin whistle Gems/Stones y - 2 uncursed worthless pieces of violet glass Brudee the Healer's attributes: Background: You were a Rhizotomist, a level 2 female gnomish Healer. You were neutral, nominally on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 1151 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 31 experience points, 9 more were needed to attain level 3. Your score was 370 before end-of-game adjustments. Basics: You had 0 out of 24 hit points. You had 9 out of 19 energy points (spell power). Your armor class was 4. Your wallet contained 1537 zorkmids. Autopickup was on for '$!=+?/"' plus thrown. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 9 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 8 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 16 (limit:18). Final Status: You were unencumbered. You were wielding a club. You were unskilled in club. Final Attributes: You were devoutly aligned. You were poison resistant. You were level-drain resistant. You had infravision. You were a werejackal. You were harmed by silver. You were lucky. You are dead. Vanquished creatures: a dwarf an acid blob 2 hobbits 2 large kobolds 2 green molds 3 gnomes 3 geckos 7 jackals a fox a kobold 4 goblins 6 grid bugs 2 bats a lichen 2 kobold zombies 4 newts 42 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 5 Level 4: Level 5: <- You were here. Final resting place for you, killed by a werejackal, while sleeping. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Brudee | | 1537 Au | | killed by a | | werejackal | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Brudee the Healer... You died in The Gnomish Mines on dungeon level 5 with 367 points, and 1537 pieces of gold, after 1151 moves. You were level 2 with a maximum of 24 hit points when you died.