Unix NetHack Version 5.0.0-0 post-release - last build Jul 14 2026 02:55:29 (1809b74e8187c3a3585e283601c3028b46cbbdcb,branch:main). Game began 2026-07-14 06:45:31, ended 2026-07-14 17:29:24. Brudee, chaotic female human Rogue ---- ----------- --.>-------- |.........| |...)......| |.........| |.0-----0-.| |.........| |.0|...|00.| |....<....| |.........-| |.........| |..0.0..|..| |.........| |.----..--.| |.........| |.....0w.|.-- |.........| |.---.-.....------------+| |...|...-..^........^^^^.| |...%.....---------------- -----..|..| ------- Brudee the Rogue St:18/06 Dx:16 Co:13 In:12 Wi:15 Ch:7 Chaotic S:7121 Dlvl:5 $:0 HP:0(56) Pw:36(36) AC:4 Xp:7/941 T:5937 Hungry Burdened Latest messages: With great effort you move the boulder. You see here a lizard corpse. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. The saddled warhorse picks up a lizard corpse. With great effort you move the boulder. The saddled warhorse drops a lizard corpse. You see here a lizard corpse. With great effort you move the boulder. The boulder suddenly rolls away from you! You hear a boulder fall. You are beginning to feel hungry. With great effort you move the boulder. You stop. Your saddled warhorse is in the way! The boulder won't roll diagonally on this floor. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. You see here a lizard corpse. With great effort you move the boulder. The boulder suddenly rolls away from you! You hear a boulder fall. You swap places with your saddled warhorse. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. You have a little trouble lifting n - 2 +0 daggers (at the ready) (13 in total). With great effort you move the boulder. You hear a slurping sound. The saddled warhorse picks up a lizard corpse. You try to move the boulder, but in vain. You hit the purple worm! The purple worm bites! The purple worm swallows you whole! The purple worm digests you! You hit the purple worm. The purple worm thoroughly digests you! You hit the purple worm. In what direction? j The dagger hits the purple worm. The purple worm utterly digests you! You hit the purple worm. The purple worm totally digests you! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Weapons (')') b - a +0 dagger (alternate weapon; not wielded) n - 12 +0 daggers (at the ready) B - the +0 Sting a - a +1 glaive (weapon in hands) Armor ('[') I - a cursed +0 cloak of magic resistance (being worn) A - an uncursed +0 elven mithril-coat (being worn) Comestibles ('%') S - 5 cursed apples T - 9 cursed carrots x - an uncursed clove of garlic f - 2 uncursed sprigs of wolfsbane V - 3 cursed tripe rations Y - an uncursed homemade tin of goblin meat h - an uncursed egg g - an uncursed lizard corpse Scrolls ('?') K - an uncursed scroll of earth Spellbooks ('+') U - an uncursed spellbook of confuse monster Potions ('!') p - an uncursed potion of object detection l - 2 cursed potions of object detection C - an uncursed potion of water Rings ('=') E - a cursed ring of conflict d - an uncursed ring of poison resistance D - a cursed ring of polymorph y - an uncursed ring of regeneration r - an uncursed ring of warning Wands ('/') v - a wand of create monster (0:12) W - a wand of digging (0:5) u - a wand of digging (0:3) L - a wand of fire (0:8) o - a wand of lightning (0:7) Z - a wand of magic missile (0:5) H - a wand of magic missile (0:4) R - a wand of magic missile (0:3) G - a cursed wand of sleep (0:8) c - a wand of stasis (0:3) Tools ('(') i - an uncursed sack containing 21 items z - an uncursed blindfold q - an expensive camera (0:68) e - an uncursed lock pick J - a cursed magic marker (0:20) k - a +0 pick-axe Gems/Stones ('*') F - an uncursed luckstone Contents of the sack: 2967 gold pieces an uncursed +1 alchemy smock with text "Don't make me poison you" a cursed scroll of amnesia a cursed scroll of charging a cursed scroll of confuse monster 2 cursed scrolls of enchant armor an uncursed scroll of genocide 2 cursed scrolls of identify a blessed potion of gain ability an uncursed potion of gain ability an uncursed potion of gain energy an uncursed potion of invisibility 6 uncursed potions of water 2 uncursed worthless pieces of black glass an uncursed worthless piece of blue glass 2 uncursed worthless pieces of green glass an uncursed worthless piece of orange glass an uncursed worthless piece of red glass a cursed worthless piece of white glass an uncursed worthless piece of yellow glass a cursed worthless piece of yellow glass Brudee the Rogue's attributes: Background: You were a Rogue, level 7 female human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were right-handed. You were in Sokoban, on level 5. You entered the dungeon 5937 turns ago. There was a new moon in effect when your adventure ended. You had 941 experience points, 339 more were needed to attain level 8. Your score was 7121 before end-of-game adjustments. Basics: You had 0 out of 56 hit points. You had all 36 energy points (spell power). Your armor class was 4. Your wallet was empty, but you had 2967 zorkmids stashed away in your pack. Autopickup was on for '$!=+?/"' plus thrown. Final Characteristics: Your strength was 18/06 (limit:18/100). Your dexterity was 16 (peak:17, limit:18). Your constitution was 13 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 7 (limit:18). Final Status: You were swallowed by the purple worm and got totally digested. You were hungry. You were burdened; movement was slightly slowed. You were wielding a polearm. You had basic skill with polearms. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You were stealthy. You were guarded. Your spell casting was impaired by metallic armor. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 1 hour, 5 minutes and 1 second. Major events: Turn 1: Brudee the chaotic female human Rogue entered the dungeon 607: entered the Gnomish Mines 928: attained the rank of Cutpurse (level 3) 2736: attained the rank of Rogue (level 6) 2937: reached Mine Town 2988: chose an elven dagger to be named "Sting" 5008: entered Sokoban 5368: completed 1st Sokoban level 5937: killed by a purple worm Spells: Name Level Category Fail Retention confuse monster 1 enchantment 100% 76%-100% create monster 2 clerical 100% 76%-100% force bolt 1 attack 100% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Basic] knife [Unskilled] short sword [Basic] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] polearms [Basic] spear [Unskilled] crossbow [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills divination spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules once. Achievements: You entered the Gnomish Mines. You attained the rank of Cutpurse. You attained the rank of Rogue. You entered Minetown. You entered a shop. You entered a temple. You entered Sokoban. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: Level 3: A fountain, a sink, a grave. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: Level 6: Many fountains, a grave. Final resting place for pots164-Kni-Hum-Mal-Law, slipped while mounting a saddled pony. Level 7: Stairs up to Sokoban, level 6. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: A grave. Final resting place for bandm-Wiz-Gno-Mal-Neu, killed by a fox. Level 6: Many shops, a temple and an altar, some fountains. Sokoban: levels 6 up to 5 Level 5: <- You were here. Unsolved. Final resting place for you, killed by a purple worm. Level 6: Solved. Vanquished creatures: 2 ghosts a small mimic a chameleon a giant beetle a wolf a black light 2 lizards a jaguar 2 dwarf leaders 2 dust vortices a raven a gnome mummy 3 human zombies a bugbear a water nymph a mountain nymph 2 fog clouds a yellow light 3 shriekers 3 gnome leaders 2 gnomish wizards 3 floating eyes 3 kittens 6 dwarves 2 homunculi 2 kobold leaders a kobold shaman 3 hill orcs a centipede 2 orc zombies a dwarf zombie an iguana a coyote 2 hobbits 7 manes a large kobold a hobgoblin 3 giant rats 4 cave spiders a yellow mold a green mold 2 red molds 17 gnomes 8 garter snakes a gnome zombie a gecko a jackal 5 foxes 3 sewer rats 7 grid bugs 2 bats 6 lichens a kobold zombie 9 newts 142 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Brudee | | 2967 Au | | killed by a | | purple worm | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Brudee the Rogue... You died in Sokoban on dungeon level 5 with 6825 points, and 2967 pieces of gold, after 5937 moves. You were level 7 with a maximum of 56 hit points when you died.