Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-27 16:51:53, ended 2025-09-28 14:52:10. Brunhild, neutral male human Barbarian ------------ |..........| ------------- |..........| ----- ----- ######-...........| |..........%# |...| |..>+ ## |....{......| #G..........|)#######....| |...| #####|...........| @|..<.......| # |...| #.._..###########`###|...........| q-----|------ ---.- #-..-- ------.------ # #### ###### ### # # # # ## ## # # # # # -.---- # # # ####### |....| ------# `####################[## ## #----.-------- |....| |....|# -----|-#### #########|...........|####-[...| |....-# |.....|### ---.-######|.....{......# |....| |....| |.....| ###.....# |...........| |....| ------ |.....|### |...|# ------------- ------ |......# |{..| ------- ----- Brunhild the Bandit St:18/01 Dx:17 Co:17 In:8 Wi:8 Ch:6 Neutral Dlvl:6 $:172 HP:0(75) Pw:20(20) AC:1 Exp:8 T:9626 Burdened Latest messages: The sleep ray hits the wood nymph. What do you want to throw? [$cdjtX or ?*] t In what direction? l You kill the wood nymph! The aklys returns to your hand! You have a little trouble lifting m - a murky potion. There is an open door here. There are several more objects here. What do you want to call? [bfhik-nquwBCG-INSUWYZ or ?*] * Call a murky potion: !oOD What do you want to eat? [pTV or ?*] * It is not so easy to open this tin. You succeed in opening the tin. It smells like newts. Eat it? [yn] (n) y You consume rotten newt. You feel a mild buzz. Boudicca eats a wood nymph corpse. You are feeling mildly nauseated. You feel slightly confused. This door is locked. This door is locked. This door is locked. This door is locked. What do you want to use or apply? [a-cfhklnqswINUYZ or ?*] k In what direction? h Unlock it? [yn] (n) y You succeed in unlocking the door. That door is closed. You can't seem to think straight. You feel incredibly sick. You feel a bit steadier now. You are about to vomit. You vomit! You can move again. You feel less confused now. The door opens. The mumak butts! The mumak misses! The mumak butts! The mumak bites! What do you want to zap? [bfqwINUYZ or ?*] f In what direction? j The sleep ray hits the mumak. The sleep ray misses the mumak. The sleep ray hits you! The mumak butts! The mumak bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 172 gold pieces Weapons j - 4 +0 darts X - 12 +0 daggers d - a +0 elven dagger t - a blessed +2 aklys (tethered weapon in hand) c - a +0 battle-axe Armor H - a blessed +1 helmet (being worn) G - an uncursed +0 pair of leather gloves (being worn) B - an uncursed +0 pair of iron shoes (being worn) S - a cursed +0 cloak of magic resistance C - an uncursed +0 elven cloak (being worn) A - an uncursed +0 ring mail (being worn) Comestibles T - 3 cursed food rations p - a cursed tin of homunculus meat Potions m - a cursed potion of object detection Wands Y - a cursed wand of fire (0:5) q - a wand of locking (0:4) b - a cursed wand of polymorph (0:6) N - a wand of probing (0:5) w - a wand of sleep (0:6) f - a wand of sleep (0:5) U - a wand of speed monster (0:5) I - a wand of striking (0:5) Z - a cursed wand of undead turning (0:5) Tools h - an uncursed bag of holding containing 38 items n - an uncursed mirror l - a cursed oil lamp a - a +0 pick-axe k - an uncursed skeleton key s - an uncursed stethoscope Gems/Stones u - an uncursed citrine stone W - a cursed obsidian stone i - an uncursed worthless piece of green glass Contents of the bag of holding: 2132 gold pieces an uncursed +0 mummy wrapping 2 uncursed food rations an uncursed fortune cookie a cursed tripe ration an uncursed lichen corpse an uncursed scroll of amnesia 3 cursed scrolls of magic mapping an uncursed scroll of light a cursed scroll of light a cursed scroll of enchant armor a cursed scroll of blank paper a blessed scroll of destroy armor 2 blessed scrolls of enchant weapon 2 cursed scrolls of enchant weapon a cursed spellbook of force bolt a cursed spellbook of magic mapping an uncursed spellbook of healing a cursed spellbook of identify an uncursed spellbook of clairvoyance an uncursed potion of see invisible 2 cursed potions of levitation a cursed potion of restore ability an uncursed potion of booze a cursed potion of booze 2 uncursed potions of healing an uncursed potion of gain ability an uncursed potion of monster detection a cursed potion of speed an uncursed potion of gain level a cursed potion of blindness a cursed ring of invisibility an uncursed ring of searching an uncursed ring of shock resistance a cursed ring of shock resistance a cursed ring of shock resistance a cursed ring of warning a cursed ring of warning Brunhild the Barbarian's attributes: Background: You were a Bandit, a level 8 male human Barbarian. You were neutral, on a mission for Crom who was opposed by Mitra (lawful) and Set (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 9626 turns ago. You had 1529 experience points, 1031 more were needed to attain level 9. Basics: You had 0 out of 75 hit points. You had all 20 energy points (spell power). Your armor class was 1. Your wallet contained 172 zorkmids. Autopickup was on for '$?!/' plus thrown, with exceptions. Final Characteristics: Your strength was 18/01 (peak:18/02, limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 17 (peak:18, limit:18). Your intelligence was 8 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 6 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a club. You were skilled in club. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were stealthy. You were warded. You were fast. You are dead. Vanquished creatures: 3 ghosts 2 watchmen a leprechaun 2 dingoes a housecat a blue jelly a raven a plains centaur a gnome mummy 4 apes 3 human zombies a rope golem a bugbear 3 imps 2 wood nymphs 2 water nymphs an orc shaman 2 rock moles a pony 4 fog clouds 2 yellow lights 2 shriekers 4 gnome lords 2 gnomish wizards a kobold mummy a gray ooze an elf zombie a paper golem a baby crocodile 4 giant ants 8 floating eyes 7 dwarves a homunculus 2 kobold lords 2 kobold shamans a hill orc 3 rothes a rabid rat 2 centipedes 4 giant bats 3 monkeys 7 orc zombies a wererat 5 iguanas 3 acid blobs 6 coyotes 2 gas spores 5 hobbits 5 manes 4 hobgoblins 5 giant rats 7 cave spiders a yellow mold a green mold 2 red molds 27 gnomes 4 garter snakes 5 geckos 9 jackals a fox 2 kobolds 4 goblins 2 sewer rats 5 grid bugs 2 bats 8 lichens 5 kobold zombies 7 newts 225 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A grave. Level 2: A sink. Stairs down to The Gnomish Mines. Level 3: Some fountains. Level 4: "mpieter's grave, STASH # 1" An altar to Crom, a fountain. Final resting place for mpieter-Wiz-Hum-Mal-Neu, killed by a contaminated potion. Level 5: A fountain. Level 6: <- You were here. An altar, many fountains. Final resting place for you, killed by a mumak, while sleeping, mpieter-Wiz-Hum-Mal-Neu, killed by a gecko, while frozen by a monster's gaze. Level 7: The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Some shops, a temple, some fountains, a sink. Level 6: A grave. Final resting place for IanCurtis-Wiz-Elf-Mal-Cha, killed by a plains centaur. Level 7: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Brunhild | | 2304 Au | | killed by a | | mumak | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Brunhild the Barbarian... You died in The Dungeons of Doom on dungeon level 6 with 8520 points, and 2304 pieces of gold, after 9626 moves. You were level 8 with a maximum of 75 hit points when you died.