Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-31 16:55:45, ended 2026-04-01 11:22:47. Ch3Begorrah, chaotic male human Rogue ------- |...|.. |.|.|M| |.|..@| |.|--.| |.| .| |.| --- |.| |.| |.- |.| |.. |.---.----- |.........| .. ---------.|--.--- |*.|...|.|.[.| |..|.---.|+|.| |..|*|.....|.| |..|.|.-----.| |......|.....| -------------- Ch3Begorra the Rogue St:15 Dx:18 Co:15 In:12 Wi:12 Ch:7 Chaotic Dlvl:10 $:128 HP:0(66) Pw:31(31) AC:0 Exp:8 T:5279 Latest messages: The gnomish wizard casts a spell! The gnomish wizard looks better. You are carrying too much to get through. The magic-absorbing blade scares the gnomish wizard! You stumble into a spider web! You are stuck to the web. You are stuck to the web. You disentangle yourself. A trap door opens up under you! You see here a scroll of identify. The magic-absorbing blade cancels the gnome mummy! The gnome mummy resists! The gnome mummy is stunned. The gnome mummy hits! You hit the gnome mummy. The gnome mummy hits! The magic-absorbing blade cancels the gnome mummy! You destroy the gnome mummy! You see here a mummy wrapping. You see here a scroll of identify. J - a scroll of identify. You see here a mummy wrapping. You see here a cloth spellbook. You have a little trouble lifting a spiked wand. Continue? [ynq] (q) y You have a little trouble lifting I - a spiked wand. Your movements are slowed slightly because of your load. What do you want to write with? [- b-dgprtvxABE-IKTUZ or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? ELbe What do you want to write with? [- b-dgprtvxABE-IKTUZ or ?*] ? The engraving on the floor vanishes! You write in the dust with a spiked wand. What do you want to write in the dust here? The spiked wand glows, then fades. What do you want to zap? [prBEFHITUZ or ?*] I In what direction? . You see here a red gem. You see here a green gem. The ettin mummy hits! The ettin mummy hits! You feel strong! Your movements are now unencumbered. You must have been exercising diligently. The ettin mummy hits! The ettin mummy hits! You hit the ettin mummy. The ettin mummy hits! The ettin mummy hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 128 gold pieces Amulets j - an uncursed amulet of ESP (being worn) Weapons t - 6 +0 daggers (at the ready) x - a +0 dagger b - the very rusty +0 Magicbane (weapon in hand) Armor y - an uncursed +0 helmet (being worn) V - an uncursed +0 pair of iron shoes (being worn) z - an uncursed +0 alchemy smock (being worn) q - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles l - an uncursed slime mold N - an uncursed food ration Scrolls a - 2 uncursed scrolls of blank paper f - an uncursed scroll of blank paper h - an uncursed scroll of blank paper m - an uncursed scroll of blank paper n - an uncursed scroll of blank paper s - an uncursed scroll of blank paper u - an uncursed scroll of blank paper J - 2 uncursed scrolls of blank paper Potions o - an uncursed potion of water Rings v - an uncursed ring of cold resistance Wands I - a wand of cancellation (0:4) B - a wand of cold (0:-1) Z - a wand of death (0:-1) T - a wand of enlightenment (0:-1) H - a wand of magic missile (0:-1) p - a wand of secret door detection (0:-1) r - a wand of sleep (0:-1) F - a wand of speed monster (0:-1) E - a wand of striking (0:-1) U - a wand of wishing (0:-1) Tools w - an uncursed sack containing 9 items e - an uncursed lock pick C - an uncursed magic lamp (lit) k - an uncursed skeleton key D - an uncursed stethoscope i - an uncursed tin whistle g - an uncursed towel named ok Gems/Stones d - an uncursed jet stone K - an uncursed ruby A - an uncursed turquoise stone G - an uncursed worthless piece of blue glass c - an uncursed luckstone Contents of the sack: a +0 arrow 3 +0 darts an uncursed +0 pair of leather gloves an uncursed +0 dwarvish cloak an uncursed potion of object detection a cursed potion of object detection an uncursed potion of sickness an uncursed potion of water a +0 pick-axe named ok Ch3Begorrah the Rogue's attributes: Background: You were a Rogue, level 8 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 10. You entered the dungeon 5279 turns ago. You had 2025 experience points, 535 more were needed to attain level 9. Basics: You had 0 out of 66 hit points. You had all 31 energy points (spell power). Your armor class was 0. Your wallet contained 128 zorkmids. Autopickup was on for '$!/(' plus thrown, with exceptions. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were skilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were acid resistant. You were telepathic. You were stealthy. You were guarded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a yellow dragon 2 small mimics a tengu a human mummy a giant spider a baby long worm a gnome king a rust monster a lizard a dingo a dust vortex a gnome mummy a wood nymph a mountain nymph 2 rock piercers a shrieker 9 gnome lords 2 gnomish wizards a guardian naga hatchling a paper golem a little dog 2 floating eyes 2 kittens 15 dwarves 3 kobold shamans 4 hill orcs 6 rothes 2 giant bats a wererat 2 werejackals 6 iguanas 9 killer bees 3 acid blobs a coyote 4 hobbits 2 manes 3 large kobolds 2 giant rats a cave spider a yellow mold 31 gnomes a gnome zombie a fox a kobold a goblin a sewer rat 3 grid bugs 5 lichens 6 newts 151 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 7 Level 1: A grave. Level 2: A general store, a fountain, a sink. Stairs down to The Gnomish Mines. Level 3: A wand shop, a fountain. Level 4: A scroll shop. Level 5: A general store. Level 6: Many fountains. Oracle of Delphi. Level 7: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple to Kos, some fountains. Level 6: Level 7: Level 8: A grave. Final resting place for Marcabrun-Mon-Hum-Mal-Law, killed by a gnome lord, levoittiel-Sam-Hum-Fem-Law, killed by a chameleon imitating a minotaur. Level 9: Level 10: <- You were here. Final resting place for you, killed by an ettin mummy. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Ch3Begorrah | | 128 Au | | killed by an | | ettin mummy | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Ch3Begorrah the Rogue... You died in The Gnomish Mines on dungeon level 10 with 8706 points, and 128 pieces of gold, after 5279 moves. You were level 8 with a maximum of 66 hit points when you died.