Unix NetHack Version 5.0.0-0 post-release - last build May 23 2026 06:08:33 (1c0ff79ee797540d5714e4e18072db0edd9e58ae,branch:main). Game began 2026-05-29 12:04:03, ended 2026-05-29 21:50:21. Ch3Begorrah, chaotic male human Rogue --- ------ --- ---(--- --.--.--- |..| --.....-- --|.......| |..----- |.......---.|.......|--- -...|.--- -|-..................|-.-- ----......(| -- |.|.|.................#...| |.......>.0| ---.--|..^|..........i....--....| |..........------....| -[..----..--.....@-----.-- ---......)...--.....-- --..----.----...q.| --- ---...............------#.[...| --.....--- |....................||.----- |.<......| --.......----^..----.--.-------...---..| ---.....| --..---%........%......----- --....-- |......-------#.....|..... --..[..| |-.....-- |...|.|..|----- |......----.......---|..------- ----...............^...|---- |.....|....--------....| |..------.-- ---.. |..| --- - ---- Ch3Begorrah the Pilferer St:12 Dx:17 Co:18 In:7 Wi:14 Ch:9 Chaotic Dlvl:10 $:171 HP:0(100) Pw:55(55) AC:1 Xp:10 T:13084 Burdened Latest messages: You see here an owlbear corpse. What do you want to wield? [- bwPU or ?*] P P - a pick-axe named ok (weapon in right hand). You see here an owlbear corpse. You start digging. You hit the rock with all your might. You make an opening in the wall. You are empty handed. P - a pick-axe named ok (alternate weapon; not wielded). You see here an owlbear corpse. You see here a key. You see here a statue of a soldier ant. The statue comes to life! In what direction? k You throw 4 daggers. The 1st dagger hits the soldier ant. The 2nd dagger hits the soldier ant. The 3rd dagger hits the soldier ant! The 4th dagger hits the soldier ant! The soldier ant just misses! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant misses! The soldier ant misses! In what direction? k You kill the soldier ant! You have a little trouble lifting b - 5 +1 daggers (at the ready) (13 in total). Please move the cursor to a monster, object or location. (For instructions type a '?') P - a pick-axe named ok (weapon in right hand). You have no secondary weapon readied. You start digging. You hit the rock with all your might. You make an opening in the wall. You stop. Your crocodile is in the way! The rothe misses! The rothe bites! The rothe bites again! You hit the rothe. The rothe misses! The rothe misses! The rothe bites! The rothe hits! The rothe bites! The rothe bites again! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 171 gold pieces Weapons (')') b - 13 +1 daggers (at the ready) w - a blessed +0 elven dagger Armor ('[') x - a blessed rusty +0 orcish helm (being worn) J - an uncursed burnt +0 pair of gauntlets of dexterity (being worn) T - an uncursed +0 shield of reflection (being worn) Q - an uncursed +0 cloak of magic resistance (being worn) M - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles ('%') L - an uncursed carrot Z - an uncursed lizard corpse Scrolls ('?') a - 2 uncursed scrolls of earth Potions ('!') o - an uncursed potion of healing B - an uncursed potion of monster detection g - a blessed potion of sleeping p - a cursed potion of sleeping Rings ('=') R - an uncursed ring of conflict named ok q - an uncursed ring of free action (on left hand) Y - an uncursed +1 ring of gain constitution F - an uncursed ring of protection from shape changers named ok r - an uncursed ring of searching named ok K - an uncursed ring of see invisible named ok n - an uncursed ring of slow digestion named ok (on right hand) m - an uncursed ring of stealth named ok Wands ('/') A - a wand of light (0:8) s - a wand of nothing (0:6) O - a wand of probing (0:2) y - a wand of secret door detection (0:11) C - a wand of speed monster (0:0) Tools ('(') d - an uncursed sack containing 24 items j - an empty uncursed sack V - an uncursed blindfold I - an uncursed leash e - an uncursed lock pick E - an uncursed magic lamp (lit) P - a +0 pick-axe named ok (weapon in right hand) U - a +0 unicorn horn Gems/Stones ('*') h - an uncursed emerald v - 3 uncursed rubies u - 2 uncursed worthless pieces of red glass k - 2 uncursed worthless pieces of violet glass l - 3 uncursed worthless pieces of white glass i - an uncursed worthless piece of yellowish brown glass t - 2 uncursed luckstones Contents of the sack: 2 uncursed slime molds an uncursed apple an uncursed fortune cookie 2 uncursed lembas wafers a cursed lembas wafer an uncursed lizard corpse an uncursed scroll of enchant armor a cursed scroll of light a potion of unholy water named cursed 2 uncursed potions of water named Unc an uncursed potion of confusion a cursed potion of fruit juice an uncursed potion of booze an uncursed potion of object detection an uncursed jet stone an uncursed turquoise stone 2 uncursed worthless pieces of green glass 5 uncursed worthless pieces of orange glass an uncursed jasper stone 2 uncursed dilithium crystals an uncursed fluorite stone an uncursed worthless piece of yellow glass 5 uncursed worthless pieces of red glass an uncursed worthless piece of white glass Ch3Begorrah the Rogue's attributes: Background: You were a Pilferer, a level 10 male human Rogue. You were chaotic, nominally on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were right-handed. You were in the Gnomish Mines, on level 10. You entered the dungeon 13084 turns ago. You had 8901 experience points, 1099 more were needed to attain level 11. Basics: You had 0 out of 100 hit points. You had all 55 energy points (spell power). Your armor class was 1. Your wallet contained 171 zorkmids. Autopickup was on for '$!/(' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (peak:14, limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were piously aligned. You were magic-protected. You had automatic searching. You were stealthy. You had slower digestion. You were guarded. You were fast. You had reflection. You had free action. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 3 hours, 39 minutes and 53 seconds. Major events: Turn 1: Ch3Begorrah the chaotic male human Rogue entered the dungeon 757: attained the rank of Cutpurse (level 3) 798: entered the Gnomish Mines 1273: stole 2698 zorkmids worth of merchandise from Kipawa's general store 1409: attained the rank of Rogue (level 6) 3169: entered Sokoban 3592: entered the Bigroom 4137: completed 1st Sokoban level 4745: completed 2nd Sokoban level 5196: completed 3rd Sokoban level 5932: completed 4th Sokoban level 6290: acquired the Sokoban amulet of reflection 8342: reached Mine Town 8666: attained the rank of Pilferer (level 10) 12140: acquired the Mines' End luckstone 13084: killed by a rothe You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] short sword [Basic] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] polearms [Unskilled] spear [Unskilled] crossbow [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills divination spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Cutpurse. You entered the Gnomish Mines. You attained the rank of Rogue. You entered Sokoban. You entered the Big Room. You completed Sokoban. You entered Minetown. You entered a temple. You attained the rank of Pilferer. You completed the Gnomish Mines. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: Level 3: Level 4: A potion shop. Stairs down to The Gnomish Mines. Level 5: A general store, a grave. Level 6: A fountain. Final resting place for yeovil-Wiz-Hum-Mal-Neu, killed by a giant ant. Level 7: A fountain. Level 8: Level 9: Many fountains. Oracle of Delphi. Level 10: A fountain. Stairs up to Sokoban, level 9. Level 11: A very big room. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple and an altar to Kos, some fountains. Level 8: Level 9: Level 10: <- You were here. Final resting place for you, killed by a rothe. Level 11: Level 12: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Vanquished creatures: a master mind flayer a ghost 2 giant mimics a zruty an ogre tyrant a doppelganger a wumpus a fire elemental an earth elemental a giant mummy a giant zombie a warg 8 small mimics a xan 2 quantum mechanics a freezing sphere 2 flaming spheres a large cat 3 tigers 3 gargoyles a dwarf ruler 2 leocrottas a python a pit viper a wraith 2 carnivorous apes a Grey-elf 2 watchmen a chameleon a crocodile 2 giant beetles 3 cockatrices a lynx a leprechaun an iron piercer 4 giant spiders 2 scorpions 3 ice vortices a vampire bat 2 gnome rulers an orc mummy a brown pudding a rust monster 4 owlbears 3 yetis a gold golem a werewolf 3 lizards 2 dwarf leaders 3 blue jellies a white unicorn a gray unicorn a dust vortex 2 ravens 2 plains centaurs a Kop Kaptain 2 gnome mummies a snake 4 apes a human zombie 3 Woodland-elves 6 soldier ants 2 bugbears a quasit 2 wood nymphs 3 water nymphs 13 Mordor orcs 2 Uruk-hai 3 rock piercers 3 rock moles 3 fog clouds 5 yellow lights 2 violet fungi 21 gnome leaders 7 gnomish wizards 2 Kop Lieutenants a kobold mummy 9 elf zombies a ghoul 2 straw golems a paper golem 7 giant ants 3 floating eyes 3 kittens 17 dwarves a kobold leader 3 kobold shamans 9 hill orcs 2 rothes a rabid rat 2 giant bats 8 Kop Sergeants an orc zombie 2 dwarf zombies 2 wererats 2 werejackals 4 iguanas 9 killer bees 2 acid blobs 2 coyotes 2 gas spores 6 hobbits 6 manes a large kobold a hobgoblin 3 giant rats 4 cave spiders 2 brown molds a green mold 56 gnomes 17 Keystone Kops 2 gnome zombies 11 geckos 4 jackals a kobold 3 goblins 8 grid bugs 6 bats 5 lichens 2 kobold zombies 3 newts 419 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Ch3Begorrah | | 171 Au | | killed by a | | rothe | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Ch3Begorrah the Rogue... You died in The Gnomish Mines on dungeon level 10 with 36438 points, and 171 pieces of gold, after 13084 moves. You were level 10 with a maximum of 100 hit points when you died.