Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-18 19:18:18, ended 2026-06-23 22:27:53. Ch3Begorrah, chaotic male human Rogue --------- ----------- #.....%..-######## ----- ------ #+.....@...| #|.......| ####-...| ----------- |....| #|.....H...| #.'.......###### #|...| ###..........| |....| #|........>| #--------- # #|...| # |.........| |.....######|.........| ## # #|...| # |.........| ---|-- ###------.-.-- ##[ #---|- # |.....`.._| # # # ### # ## # ## # # ---.------- ( ####*##### # ############## #### # # ^ # ## # # # # # ##%#%# # *#* ##### # # # ------|- ### ### -----.-.|.-# ## # |......| -.---- # # #0|.....)....#0 # ## |.{$.<.| |$$(%| # ###%.[......[.|# # # |.....^| |$)..| # |.........-# ---|-# |......| |$$...%# |.........| |{..-# |......| |$...| ----------- |...| ---- |$$$.| |...| ------ ----- Ch3Begorrah the Pilferer St:25 Dx:18 Co:18 In:11 Wi:15 Ch:9 Chaotic Dlvl:21 $:167 HP:0(93) Pw:55(55) AC:0 Xp:12 T:28603 Lev Latest messages: In what direction? y Lock it? [ynq] (q) y You succeed in locking the door. In what direction? h The door closes. What do you want to use or apply? [beghjnryLN-PS-UW or ?*] e In what direction? h Lock it? [ynq] (q) y You succeed in locking the door. You hear something reading a scroll of teleportation. You hear crashing rock. What do you want to use or apply? [beghjnryLN-PS-UW or ?*] Never mind. You hear some noises in the distance. You hear a door open. You hear some noises in the distance. You stop waiting. You hit the dwarf lady! The dwarf lady swings her pick-axe. The dwarf lady hits! The dwarf lady swings her pick-axe. The dwarf lady hits again! You hit the dwarf lady! You kill the dwarf lady! There are several objects here. The giant ant bites! The giant ant bites! You hit the giant ant! The giant ant bites! The potion of sleeping misses the giant ant. The jar crashes on your head and breaks into shards. The potion of sleeping evaporates. You feel rather tired. The giant ant bites! You can move again. You kill the giant ant! What do you want to drink? [A or ?*] A You start to float in the air! A dagger misses you. You float up the stairs. The ettin wields a broad pick! What do you want to zap? [bhnryLOT or ?*] n In what direction? j The ettin seems to be moving slower. The ettin swings her broad pick. The ettin hits! The ettin swings her broad pick. The ettin hits again! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 167 gold pieces Amulets ('"') p - an uncursed amulet of flying s - an uncursed amulet of magical breathing Weapons (')') f - a +2 elven dagger u - a +0 worm tooth k - a +0 silver saber (weapon in right hand) Armor ('[') d - an uncursed +0 helm of caution (being worn) v - a cursed -1 helm of opposite alignment i - an uncursed thoroughly rusty +0 pair of gauntlets of power (being worn) J - an uncursed +0 pair of water walking boots (being worn) Y - an uncursed +0 elven shield (being worn) I - an uncursed greased +0 cloak of magic resistance (being worn) c - an uncursed +0 mummy wrapping K - an uncursed +0 elven mithril-coat (being worn) Comestibles ('%') E - an uncursed carrot w - an uncursed cram ration Scrolls ('?') q - a blessed scroll of confuse monster B - 2 uncursed scrolls of confuse monster named Unc G - 2 uncursed scrolls of earth F - an uncursed scroll of scare monster z - an uncursed scroll of teleportation named ok2 Rings ('=') H - an uncursed +1 ring of increase damage named ok Q - a blessed +2 ring of protection V - a cursed ring of protection from shape changers (on right hand) R - an uncursed ring of slow digestion named ok (on left hand) Wands ('/') b - a wand of digging (0:0) T - a wand of light (0:7) L - a wand of make invisible (0:5) n - a wand of slow monster (0:0) O - a wand of slow monster (0:0) h - a wand of stasis (0:3) y - a wand of striking (0:0) r - a wand of undead turning (0:4) Tools ('(') W - an uncursed oilskin sack containing 17 items N - a blessed can of grease (0:7) P - an expensive camera (0:65) e - an uncursed lock pick named D-D_ S - an uncursed oil lamp g - an uncursed towel named ok U - a +0 unicorn horn Gems/Stones ('*') D - an uncursed luckstone j - an uncursed touchstone Contents of the oilskin sack: 4 uncursed worthless pieces of black glass 2 uncursed sapphires 6 uncursed worthless pieces of blue glass 3 uncursed aquamarine stones 4 uncursed emeralds 5 uncursed worthless pieces of green glass 2 uncursed worthless pieces of orange glass 2 uncursed worthless pieces of red glass 2 uncursed rubies 3 uncursed worthless pieces of violet glass 3 uncursed amethyst stones 2 uncursed diamonds an uncursed dilithium crystal an uncursed worthless piece of yellow glass 3 uncursed amber stones 2 uncursed worthless pieces of yellowish brown glass an uncursed luckstone Ch3Begorrah the Rogue's attributes: Background: You were a Pilferer, a level 12 male human Rogue. You were chaotic, nominally on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were right-handed. You were in the Dungeons of Doom, on level 21. You entered the dungeon 28603 turns ago. It was nighttime. You had 35954 experience points, 4046 more were needed to attain level 13. Basics: You had 0 out of 93 hit points. You had all 55 energy points (spell power). Your armor class was 0. Your wallet contained 167 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:15, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 9 (limit:18). Final Status: You were levitating, at will. You weren't hungry. You were unencumbered. You were wielding a saber. You were skilled in saber. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were warned. You had automatic searching. You were stealthy. You could walk on water. You had slower digestion. You were guarded. You were protected from shape changers. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 9 hours, 34 minutes and 45 seconds. Major events: Turn 1: Ch3Begorrah the chaotic male human Rogue entered the dungeon 381: attained the rank of Cutpurse (level 3) 1300: attained the rank of Rogue (level 6) 2186: entered the Gnomish Mines 4715: reached Mine Town 7093: acquired the Mines' End luckstone 8020: attained the rank of Pilferer (level 10) 12247: entered Home 1, the Quest 19721: entered Sokoban 20056: completed 1st Sokoban level 20639: completed 2nd Sokoban level 21132: completed 3rd Sokoban level 22216: completed 4th Sokoban level 22579: acquired the Sokoban bag of holding 27023: killed Medusa 28603: killed by an ettin You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Skilled] knife [Unskilled] short sword [Basic] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Skilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] polearms [Unskilled] spear [Unskilled] crossbow [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills divination spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules once. Achievements: You attained the rank of Cutpurse. You entered a shop. You attained the rank of Rogue. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You completed the Gnomish Mines. You attained the rank of Pilferer. You entered Sokoban. You completed Sokoban. You defeated Medusa. The Dungeons of Doom: levels 1 to 27 Level 1: Level 2: A general store, a sink. Level 3: An armor shop. Level 4: Stairs down to The Gnomish Mines. Level 5: A general store. Level 6: Many fountains. Oracle of Delphi. Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: Level 9: Level 10: "2 foood, 2 pot" A scroll shop, a fountain. Level 11: A fountain. Level 12: A fountain. Level 13: A throne. Summoned by the Master of Thieves. Portal to The Quest. Level 14: A fountain. Level 15: A ring shop, an altar to Kos, some fountains. Level 16: An altar to Kos. Level 17: A primitive area. Level 18: A fountain. Level 19: A temple and an altar to Kos. Level 20: Many graves. Level 21: <- You were here. An altar, some fountains. Final resting place for you, killed by an ettin. Level 22: Level 23: Level 24: Level 25: A temple and an altar to Kos, a fountain. Level 26: Level 27: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Some shops, a temple and an altar, a fountain, a sink. Level 9: Level 10: Level 11: Level 12: A fountain. The Quest: Level 1: Home. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Vanquished creatures: Medusa an iron golem a demilich a stone golem a titanothere a trapper a guardian naga a clay golem a vampire a watch captain 9 ghosts a queen bee 6 giant mimics 3 long worms a zruty 3 fire giants an ice troll 2 umber hulks 2 flesh golems a doppelganger 4 stalkers 2 air elementals a black naga 2 giant zombies 7 sergeants 3 wargs 22 small mimics 3 glass piercers 2 warhorses 5 xans 2 ettin mummies 3 quantum mechanics 2 wood golems a gelatinous cube a pyrolisk a large dog 4 freezing spheres 2 flaming spheres 2 shocking spheres 3 gargoyles a dwarf ruler 5 tengu 2 ochre jellies 7 leocrottas an energy vortex a stone giant 2 elf mummies 2 human mummies 2 pythons 2 pit vipers a cobra 3 wraiths 3 leather golems 5 soldiers 4 watchmen an amorous demon 6 chameleons a crocodile 3 giant beetles 2 quivering blobs 9 cockatrices 5 wolves 7 winter wolf cubs 3 lynxes 2 panthers 2 leprechauns an orc-captain an iron piercer a mumak 6 giant spiders 2 scorpions 2 horses 2 baby long worms 2 black lights a vampire bat a forest centaur 2 gnome rulers 5 orc mummies a dwarf mummy 3 rust monsters 2 owlbears 5 yetis 5 werewolves 3 Green-elves 2 giant eels 7 lizards a dog 4 jaguars 2 dwarf leaders a blue jelly a white unicorn a gray unicorn 7 dust vortices 5 ravens 3 gnome mummies 2 snakes 6 water moccasins 7 apes 11 human zombies a rope golem 10 soldier ants 10 fire ants a quasit 3 wood nymphs 2 water nymphs 4 mountain nymphs 32 Mordor orcs 2 Uruk-hai 3 rock piercers 5 rock moles 4 fog clouds 6 yellow lights 2 shriekers a violet fungus 18 gnome leaders 8 gnomish wizards 4 kobold mummies a black naga hatchling a guardian naga hatchling a gray ooze an elf zombie 4 ghouls a paper golem 3 jellyfish 17 giant ants 2 little dogs 9 floating eyes 23 dwarves 4 homunculi 3 kobold shamans 8 hill orcs 18 rothes a rabid rat 3 centipedes 4 giant bats 6 monkeys 5 orc zombies 4 dwarf zombies 2 wererats 3 werejackals 6 iguanas 45 killer bees 2 acid blobs 7 hobbits a large kobold 4 hobgoblins 2 giant rats 10 cave spiders a brown mold a yellow mold 71 gnomes 2 gnome zombies 9 geckos 12 jackals a fox a kobold 2 goblins 10 grid bugs a bat 11 lichens 2 kobold zombies 8 newts 747 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Ch3Begorrah | | 167 Au | | killed by an | | ettin | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Ch3Begorrah the Rogue... You died in The Dungeons of Doom on dungeon level 21 with 152511 points, and 167 pieces of gold, after 28603 moves. You were level 12 with a maximum of 93 hit points when you died.