Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-14 22:41:43, ended 2026-02-16 13:55:48. CheBegorrah, lawful male human Rogue ------- ----- -------- |[..>.| |...| |......| |.....| #.....# |......|#### |.....| #|...|#### ## #......)| #-------------- --.---- Y--+--### ----.- #|.......####.............| # Y# # |.)..| #|......| #|............|# # Y # |...).##))###-------- #-..........<.|######## ## @ ) |....| #|.............#######----+- # # ##.).[.| #######-------------- #.....| # # |....| #### ##########0 |....| ## # |)....0 0####### .....| -.-----# ------ ------ |.....|# |)^....# |.....| |.....| ---#--- CheBegorra the Pilferer St:25 Dx:18 Co:18 In:13 Wi:14 Ch:8 Lawful Dlvl:5 $:415 HP:0(82) Pw:44(44) AC:-3 Exp:10 T:16649 Fainted Burdened Deaf Latest messages: You regain consciousness. The ape misses! The ape hits! The ape misses! You faint from lack of food. The ape hits! The ape hits! The ape bites! The ape misses! The ape hits! The ape bites! The ape hits! The ape hits! The ape bites! The ape hits! The ape hits! The ape misses! The ape hits! The ape hits! The ape bites! The ape misses! The ape hits! The ape just misses! The ape hits! The ape hits! The ape just misses! The ape hits! The ape hits! The ape misses! The ape hits! The ape misses! The ape bites! The ape hits! The ape just misses! The ape bites! The ape misses! The ape misses! The ape misses! The ape misses! The ape hits! The ape bites! The ape hits! The ape hits! The ape just misses! The ape hits! The ape hits! The ape misses! The ape hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 415 gold pieces Amulets E - an uncursed amulet of ESP (being worn) Weapons b - 6 +0 daggers (at the ready) u - a +0 silver saber (weapon in hand) Armor v - an uncursed +0 dwarvish iron helm P - a cursed +0 helm of opposite alignment named reverse? (being worn) g - an uncursed +0 pair of gauntlets of power (being worn) h - a blessed +1 small shield (being worn) G - an uncursed +0 cloak of displacement (being worn) i - a cursed +1 robe C - a blessed +3 Hawaiian shirt (being worn) F - an uncursed +0 elven mithril-coat (being worn) Comestibles s - 2 uncursed fortune cookies q - an uncursed lizard corpse Scrolls w - a cursed scroll of fire Rings D - an uncursed +0 ring of increase accuracy named cusred a - an uncursed ring of invisibility k - an uncursed ring of poison resistance named ok z - an uncursed ring of teleportation named cusred Wands x - a wand of cancellation (0:2) j - a wand of create monster (0:14) B - a wand of secret door detection (0:7) Tools f - an uncursed sack containing 71 items I - an uncursed brass lantern (lit) e - an uncursed lock pick named E- t - a cursed pair of lenses (being worn) S - an uncursed stethoscope U - a +0 unicorn horn Gems/Stones J - 3 uncursed emeralds K - 7 uncursed worthless pieces of yellowish brown glass o - a blessed luckstone Contents of the sack: a blessed +4 elven dagger named Staber an uncursed +0 alchemy smock 2 uncursed lizard corpses an uncursed scroll of gold detection an uncursed scroll of amnesia a cursed scroll of teleportation 2 uncursed scrolls of teleportation 2 cursed scrolls of blank paper 9 uncursed scrolls of blank paper an uncursed scroll of earth named ok a blessed scroll of earth a cursed scroll of remove curse an uncursed scroll of remove curse 2 blessed scrolls of scare monster 2 uncursed scrolls of confuse monster named ok a cursed scroll of fire an uncursed scroll of fire an uncursed scroll of punishment a cursed potion of acid named Acid an uncursed potion of acid an uncursed potion of confusion 2 potions of holy water a potion of unholy water 4 uncursed potions of water a cursed potion of invisibility a blessed potion of extra healing an uncursed potion of extra healing a blessed potion of full healing an uncursed potion of gain energy an uncursed potion of object detection an uncursed potion of paralysis a blessed potion of see invisible an uncursed ring of levitation named ok an uncursed ring of teleport control named ok a wand of polymorph (0:5) a wand of undead turning (0:4) a wand of slow monster (0:3) a wand of create monster (0:13) a wand of fire (0:6) a blessed wand of light (0:13) a wand of lightning (0:7) a wand of striking (0:3) 5 uncursed wax candles an uncursed partly used tallow candle 3 uncursed tallow candles an uncursed oil lamp an uncursed brass lantern an uncursed brass lantern an uncursed leash a cursed tin opener 4 uncursed worthless pieces of black glass 4 uncursed worthless pieces of blue glass 5 uncursed worthless pieces of green glass an uncursed jacinth stone an uncursed agate stone 3 uncursed worthless pieces of orange glass an uncursed jasper stone 2 uncursed rubies an uncursed garnet stone 3 uncursed worthless pieces of red glass 2 uncursed amethyst stones 4 uncursed worthless pieces of violet glass 2 uncursed diamonds an uncursed opal 4 uncursed worthless pieces of white glass an uncursed chrysoberyl stone 3 uncursed worthless pieces of yellow glass an uncursed topaz stone 2 uncursed amber stones 4 uncursed emeralds 9 uncursed worthless pieces of yellowish brown glass CheBegorrah the Rogue's attributes: Background: You were a Pilferer, a level 10 male human Rogue. You were lawful, temporarily on a mission for Issek who was opposed by Mog (neutral) and Kos (chaotic). You were actually chaotic. You were in the Dungeons of Doom, on level 5. You entered the dungeon 16649 turns ago. There was a new moon in effect when your adventure ended. You had 7959 experience points, 2041 more were needed to attain level 11. Basics: You had 0 out of 82 hit points. You had all 44 energy points (spell power). Your armor class was -3. Your wallet contained 415 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/07, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 8 (limit:18). Final Status: You were deaf. You were fainted due to starvation. You were burdened; movement was slightly slowed. You were wielding a saber. You had basic skill with saber. Final Attributes: You were piously aligned. You saw invisible. You were telepathic. You had automatic searching. You were displaced. You were stealthy. You were guarded. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: an aligned priest a watch captain a black naga a warg a small mimic a warhorse an ogre lord a wood golem a large dog a flaming sphere a gargoyle a dwarf king 2 tengu an ochre jelly a leocrotta 3 energy vortices 2 stone giants an elf mummy a Grey-elf a soldier 4 watchmen a succubus 2 incubi a chameleon a giant beetle 3 quivering blobs 2 cockatrices 3 wolves a winter wolf cub a lynx a panther 2 leprechauns an iron piercer a mumak 3 giant spiders a scorpion 3 horses an ice vortex a baby long worm 2 vampire bats 2 forest centaurs 4 gnome kings an orc mummy an ogre a rust monster an owlbear a gold golem a werewolf a Green-elf 7 lizards 4 chickatrices a dingo a jaguar 4 dwarf lords 2 blue jellies a white unicorn 2 dust vortices 2 ravens 2 plains centaurs a snake 2 apes 3 human zombies 2 Woodland-elves a fire ant 5 bugbears 2 wood nymphs 3 water nymphs 2 Uruk-hai 3 rock piercers 4 rock moles a yellow light a shrieker 2 violet fungi 16 gnome lords 5 gnomish wizards 2 kobold mummies 2 red naga hatchlings 2 gray oozes a ghoul a straw golem 3 paper golems 2 baby crocodiles 9 giant ants 2 little dogs 4 floating eyes 2 kittens 22 dwarves a homunculus a kobold lord a kobold shaman 9 hill orcs a rothe a rabid rat 2 centipedes 5 giant bats a dwarf zombie a werejackal 7 iguanas 4 killer bees 2 acid blobs 3 coyotes 4 gas spores 8 hobbits 8 manes 3 large kobolds 5 hobgoblins 18 giant rats 5 cave spiders 2 brown molds 2 yellow molds 2 red molds 68 gnomes 4 gnome zombies 2 geckos 6 jackals 2 foxes 6 kobolds 4 goblins a sewer rat 7 grid bugs 2 bats 7 lichens a kobold zombie 14 newts 423 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 14 Level 1: Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: A weapon shop. Level 4: A fountain, a grave. Level 5: <- You were here. Final resting place for you, killed by an ape, while fainted from lack of food. Level 6: Many fountains. Oracle of Delphi. Level 7: A fountain, a grave. Stairs up to Sokoban, level 6. Level 8: Level 9: A fountain. Level 10: Level 11: Level 12: Level 13: A fountain. Summoned by the Master of Thieves. Level 14: A temple. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, a fountain. Level 7: Level 8: Level 9: Level 10: A fountain. Sokoban: levels 6 up to 5 Level 5: Unsolved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | CheBegorrah | | 415 Au | | killed by an ape | | | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye CheBegorrah the Rogue... You died in The Dungeons of Doom on dungeon level 5 with 32980 points, and 415 pieces of gold, after 16649 moves. You were level 10 with a maximum of 82 hit points when you died.