Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-20 00:42:26, ended 2026-02-20 15:16:56. CheBegorrah, chaotic female human Rogue ------ ----------- |....| |.........| #-....| |.........| #|.[..| ..........| #|....| -.------.-- #------ ------- ##### ## |*....-### ## # |.....| # ### # |.....| # ------------ ---------- # ### ## # ------- # |...........## |.........######-----|-- ## # ## |..........| ## |....>...| ####->.....| ##### # ###-.)..<.....| #######.........+ ## |..(...| -|-------# |..........| ---------- |{.....| |.....@.|# ------------ -------- |.......|# |.......|# |.......|# |........# ------.-- CheBegorra the Pilferer St:15 Dx:18 Co:18 In:11 Wi:14 Ch:10 Chaotic Dlvl:3 $:252 HP:59(96) Pw:45(45) AC:2 Exp:10 T:12898 Latest messages: The ettin mummy hits! The ettin mummy misses! You see here 9 rocks. The ettin mummy attacks a spot beside you. In what direction? k You throw 3 daggers. The 1st dagger hits the ettin mummy. You destroy the ettin mummy! f - a dagger (at the ready). f - 2 daggers (at the ready). You see here a green gem. Y - an elven dagger. The orc zombie misses! You hit the orc zombie! You hit the orc zombie. You hit the orc zombie! You destroy the orc zombie! The kobold mummy misses! The kobold mummy hits! You are beginning to feel weak. You hit the kobold mummy. The kobold mummy hits! You destroy the kobold mummy! You see here a mummy wrapping. You hit the orc zombie! The orc zombie strikes at thin air! You hit the orc zombie. The orc zombie hits! You hit the orc zombie. You destroy the orc zombie! What do you want to eat? [rvAGZ or ?*] ? My, this is a yummy slime mold! What do you want to eat? [rAGZ or ?*] G This orange is delicious! You hear water falling on coins. You see here a red gem. m - a red gem. You see here a tan spellbook. v - a tan spellbook. You hear the splashing of a naiad. You find a hidden door. You find a hidden door. The kobold zombie opens a door. You destroy the kobold zombie! You find a pit. You see here a gray stone. You step onto a level teleport trap! You are momentarily blinded by a flash of light. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 252 gold pieces Amulets a - an uncursed amulet of ESP (being worn) Weapons f - 9 +0 daggers (at the ready) Y - a +0 elven dagger F - a rusty +2 long sword (weapon in hand) P - a +0 scimitar H - a +0 silver saber (alternate weapon; not wielded) Armor V - an uncursed thoroughly rusty +0 dwarvish iron helm (being worn) L - an uncursed +0 pair of gauntlets of dexterity (being worn) X - a cursed +0 small shield (being worn) O - an uncursed +0 cloak of invisibility (being worn) j - an uncursed +0 elven mithril-coat (being worn) Comestibles r - 2 uncursed K-rations A - an uncursed tin of winter wolf cub meat Z - an uncursed lizard corpse Scrolls Q - an uncursed scroll of enchant weapon B - an uncursed scroll of remove curse s - an uncursed scroll of scare monster Spellbooks v - an uncursed spellbook of create monster Potions b - a cursed potion of sickness Rings K - a blessed +2 ring of adornment J - an uncursed ring of cold resistance named ok C - an uncursed ring of conflict E - an uncursed ring of free action named ok I - a blessed +1 ring of increase accuracy (on left hand) w - an uncursed ring of protection from shape changers named ok (on right hand) Wands o - a wand of light named yempty (0:6) t - a wand of magic missile (0:5) T - a wand of make invisible (0:6) z - a wand of nothing (0:6) S - a wand of probing (0:4) h - a wand of secret door detection (0:9) n - a wand of teleportation (0:1) Tools M - an uncursed wooden harp p - an uncursed bell g - an uncursed blindfold N - an uncursed leash e - an uncursed lock pick named F#- l - a cursed oil lamp y - an uncursed skeleton key W - an uncursed stethoscope U - a +0 unicorn horn Gems/Stones d - an uncursed citrine stone D - an uncursed dilithium crystal u - an uncursed emerald m - 2 uncursed rubies c - an uncursed worthless piece of blue glass i - an uncursed worthless piece of orange glass q - an uncursed worthless piece of red glass k - an uncursed worthless piece of violet glass R - an uncursed worthless piece of yellowish brown glass CheBegorrah the Rogue's attributes: Background: You were a Pilferer, a level 10 female human Rogue. You were chaotic, nominally on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You started out male. You were in the Dungeons of Doom, on level 3. You entered the dungeon 12898 turns ago. You had 6710 experience points, 3290 more were needed to attain level 11. Basics: You had 59 out of 96 hit points. You had all 45 energy points (spell power). Your armor class was 2. Your wallet contained 252 zorkmids. Autopickup was on for '$!/(' plus thrown, with exceptions. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You were skilled in long sword. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had automatic searching. You were invisible. You were stealthy. You had a small bonus to hit (+1). You were guarded. You were protected from shape changers. You were fast. You survived. Vanquished creatures: an aligned priest 2 vampires a watch captain a large mimic a stalker 4 small mimics an ettin mummy a pyrolisk a large dog a freezing sphere 2 flaming spheres a gargoyle a dwarf king 2 tengu a leocrotta an energy vortex a carnivorous ape 2 ettin zombies a leather golem 7 soldiers 4 watchmen an incubus a giant beetle 3 quivering blobs 9 wolves a panther an orc-captain 2 iron piercers a mumak 2 giant spiders a forest centaur 4 gnome kings a dwarf mummy a rust monster an owlbear a yeti a werewolf 5 lizards a dingo 2 dogs 3 jaguars 3 dwarf lords 2 white unicorns a dust vortex 2 ravens a plains centaur 2 gnome mummies 2 snakes an ape 2 human zombies a rope golem 2 soldier ants a fire ant 3 bugbears a mountain nymph 27 Mordor orcs 6 Uruk-hai 4 rock piercers 2 rock moles a pony 2 yellow lights a shrieker a violet fungus 13 gnome lords 4 gnomish wizards 3 kobold mummies 2 gray oozes a barrow wight an elf zombie a ghoul 2 straw golems a paper golem 5 giant ants a little dog 3 floating eyes 16 dwarves 2 homunculi a kobold lord 3 kobold shamans 5 hill orcs 3 rothes 4 centipedes 3 giant bats 6 orc zombies 5 dwarf zombies a wererat 7 iguanas 12 killer bees an acid blob a coyote 2 gas spores 5 hobbits 2 manes 2 large kobolds 4 hobgoblins 2 giant rats 2 brown molds 2 yellow molds a red mold 49 gnomes 10 garter snakes 2 gnome zombies 4 geckos 5 jackals 4 foxes 3 goblins 4 sewer rats 13 grid bugs a bat 4 lichens 2 kobold zombies 7 newts 384 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 13 Level 1: Level 2: A general store. Level 3: <- You were here. A jewelers, a fountain. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: A general store. Level 6: A general store. Level 7: A sink. Level 8: Many fountains. Oracle of Delphi. Level 9: Stairs up to Sokoban, level 8. Level 10: "RoC" A fountain. Level 11: An altar to Kos, some fountains. Level 12: A throne. Level 13: A fountain. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Sokoban: Level 8: Unsolved. Goodbye CheBegorrah the Rogue... You quit in The Dungeons of Doom on dungeon level 3 with 27792 points, and 252 pieces of gold, after 12898 moves. You were level 10 with a maximum of 96 hit points when you quit.