Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-22 06:33:46, ended 2025-12-23 02:26:26. Clangers, chaotic male elven Wizard --------------- ---- |.............-####|....| |....<........| #.....| |.............| #|.....# |.............| ----# -------------.- # # ---------- # |........| # #d.........| # # |........| ------- ----- ### ##|........c@### ....$........| #--------- ###|........| | #|........#####|........| #|.......|### ---------- #|.......|# #-.......+# --+------ Clangers the Thaumaturge St:11 Dx:13 Co:16 In:16 Wi:15 Ch:10 Chaotic Dlvl:11 $:1295 HP:0(58) Pw:75(102) AC:-6 Exp:8 T:6204 Stone Stressed Latest messages: The cockatrice misses! The cockatrice misses! The cockatrice misses! The cockatrice misses! The cockatrice touches you! The cockatrice just misses! The cockatrice just misses! The cockatrice bites! The cockatrice misses! You find a hidden door. The cockatrice misses! The cockatrice touches you! The cockatrice misses! The cockatrice touches you! The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! You hit the cockatrice. The cockatrice misses! The cockatrice touches you! You miss the cockatrice. The cockatrice bites! The cockatrice misses! The cockatrice misses! The cockatrice touches you! The cockatrice misses! The cockatrice touches you! The cockatrice misses! The cockatrice touches you! This door is locked. This door is locked. This door is locked. This door is locked. In what direction? 6 The door crashes open! The cockatrice misses! The cockatrice misses! The cockatrice misses! The cockatrice touches you! You hear the cockatrice's hissing! You are slowing down. Your limbs are stiffening. The cockatrice bites! The cockatrice touches you! Your limbs have turned to stone. The cockatrice bites! The cockatrice touches you! You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1295 gold pieces Weapons q - a blessed +1 dagger (weapon in hand) v - a +1 dagger U - 10 +0 daggers (at the ready) j - a +0 elven dagger a - a blessed +1 quarterstaff Armor n - an uncursed +0 orcish helm (being worn) y - an uncursed +2 pair of leather gloves (being worn) k - an uncursed +1 pair of leather gloves V - a blessed +1 pair of iron shoes (being worn) b - an uncursed +0 cloak of magic resistance (being worn) t - a blessed +1 crystal plate mail (being worn) Comestibles X - an uncursed clove of garlic A - 2 uncursed food rations Q - an uncursed tripe ration f - an uncursed egg l - an uncursed lichen corpse h - an uncursed lizard corpse o - an uncursed lizard corpse Spellbooks r - an uncursed spellbook of slow monster Potions W - an uncursed potion of blindness p - an uncursed potion of extra healing g - a cursed potion of hallucination N - an uncursed potion of monster detection Y - an uncursed potion of paralysis z - an uncursed potion of water Wands R - a cursed wand of create monster (0:12) c - a wand of light (0:11) K - a wand of lightning (0:1) L - a cursed wand of polymorph (0:4) Tools m - an uncursed bugle i - a blessed brass lantern (lit) O - an uncursed magic whistle s - an uncursed tallow candle C - a +0 unicorn horn Clangers the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You started out female. You were in the Dungeons of Doom, on level 11. You entered the dungeon 6204 turns ago. It was nighttime. You had 1351 experience points, 1209 more were needed to attain level 9. Basics: You had 0 out of 58 hit points. You had 75 out of 102 energy points (spell power). Your armor class was -6. Your wallet contained 1295 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 16 (limit:20). Your wisdom was 15 (limit:20). Your charisma was 10 (limit:18). Final Status: You turned into stone. You were stressed; movement was moderately slowed. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You had infravision. You were guarded. You are dead. Vanquished creatures: a ghost an ettin zombie a crocodile a quivering blob 2 wolves a winter wolf cub an owlbear a werewolf 2 lizards a housecat a white unicorn 2 rope golems a soldier ant 4 fire ants a Mordor orc 2 rock piercers a rock mole a pony 3 yellow lights a shrieker 4 gnome lords a red naga hatchling a black naga hatchling a gray ooze an elf zombie a straw golem a paper golem a baby crocodile 4 giant ants a little dog a floating eye 4 dwarves a homunculus 3 hill orcs 2 rothes 2 rabid rats 2 giant bats an orc zombie a dwarf zombie 2 iguanas 8 killer bees 5 acid blobs 3 hobbits a brown mold 2 yellow molds 2 green molds a red mold 15 gnomes 4 gnome zombies 8 geckos 14 jackals 3 foxes 3 kobolds 6 goblins 10 grid bugs a bat 10 lichens 2 kobold zombies 14 newts 176 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: An altar to Anhur. Level 2: Level 3: Some altars. Level 4: Many fountains, some sinks. Stairs down to The Gnomish Mines. Level 5: Many fountains. Level 6: Level 7: A fountain, a grave. Level 8: Level 9: A fountain. Level 11: <- You were here. Final resting place for you, petrified by a cockatrice. The Gnomish Mines: levels 5 to 7 Level 5: A grave. Final resting place for fordic-Mon-Hum-Mal-Neu, killed by a gnome. Level 6: Level 7: An altar, a fountain. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Clangers | | 1295 Au | | petrified by a | | cockatrice | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Clangers the Wizard... You turned to stone in The Dungeons of Doom on dungeon level 11 with 7070 points, and 1295 pieces of gold, after 6204 moves. You were level 8 with a maximum of 58 hit points when you turned to stone.