Unix NetHack Version 5.0.0-0 post-release - last build May 17 2026 04:57:42 (dc50c8380fa5e20985bfe3072449f57b8d9895ef,branch:main). Game began 2026-05-22 00:34:47, ended 2026-05-22 02:10:13. Corncycle, chaotic male human Rogue ------ -------- |..).---../>|<| |.)..)...0.-|%| |.00.`|000.||^| |...!.|....||^| |----.------|^| |......| |.| |......------@| |......))).`.f| |......-----d[| -------- ---- Corncycle the Rogue St:15 Dx:15 Co:12 In:13 Wi:11 Ch:10 Chaotic Dlvl:9 $:120 HP:0(66) Pw:43(43) AC:5 Xp:8 T:7693 Latest messages: The 4th dagger hits it! In what direction? You throw 3 daggers. The 1st dagger hits it. Your movements are now unencumbered. The 2nd dagger hits it. The 3rd dagger hits it. It explodes! You are caught in a blast of kaleidoscopic light! You are freaked out. What do you want to use or apply? [dgmorszE-GMO-VX-Z or ?*] Everything looks SO boring now. You have no ammunition readied. What do you want to fire? [$aA or ?*] Count: 4 Never mind. Wait! There's something there you can't see! It hits! The large cat picks up a mummy wrapping. The large cat drops a mummy wrapping. You hit it. It hits! Something is engraved here on the floor. You read: "?|e?eth". You see here a mummy wrapping. You swap places with your large cat. The large cat picks up a mummy wrapping. You swap places with your large dog. The large dog picks up a runed bow. Click! The rothe triggers a rolling boulder trap. Wait! There's something there you can't see! It hits! Click! You trigger a rolling boulder trap! No boulder was released. The large cat drops a mummy wrapping. You feel an unseen monster! It hits! The large dog misses the rothe. What do you want to zap? [rsEGQ-VX or ?*] Never mind. What do you want to zap? [rsEGQ-VX or ?*] Nothing happens. It hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want a list of species genocided? [ynq] (y) Do you want to see your conduct and achievements? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins ('$') $ - 120 gold pieces Weapons (')') J - a +0 dagger (weapon in right hand) a - a +0 short sword A - the cursed +1 Werebane Armor ('[') i - an uncursed +0 orcish helm (being worn) w - an uncursed burnt +0 pair of gauntlets of dexterity (being worn) y - a blessed +1 pair of kicking boots (being worn) c - an uncursed burnt +1 leather armor (being worn) Comestibles ('%') D - an uncursed lizard corpse Scrolls ('?') q - a cursed scroll of amnesia I - a blessed scroll of earth p - an uncursed scroll of earth H - a cursed scroll of earth e - an uncursed scroll of light u - an uncursed scroll of magic mapping Potions ('!') x - an uncursed potion of sickness Rings ('=') k - an uncursed ring of free action W - a cursed ring of free action N - an uncursed +1 ring of gain constitution t - an uncursed +1 ring of increase damage B - an uncursed ring of polymorph C - an uncursed ring of regeneration j - an uncursed ring of shock resistance n - an uncursed ring of stealth Wands ('/') E - a wand of cancellation (0:4) U - a cursed wand of cold (0:0) s - a wand of digging (0:0) V - a cursed wand of light (0:7) X - a cursed wand of lightning (0:0) r - a wand of make invisible (0:6) R - a cursed wand of sleep (0:5) Q - a cursed wand of sleep (0:3) S - a cursed wand of sleep (0:0) G - a wand of slow monster (0:4) T - a cursed wand of slow monster (0:0) Tools ('(') P - an empty uncursed sack Y - an uncursed sack containing 8 items Z - a bag of tricks (0:0) M - an uncursed wooden flute g - an uncursed blindfold d - an uncursed oil lamp z - an uncursed oil lamp m - a cursed skeleton key F - an uncursed stethoscope o - an uncursed tin opener O - a +0 unicorn horn Contents of the sack: 1623 gold pieces 3 uncursed scrolls of blank paper a cursed scroll of blank paper an uncursed scroll of gold detection a cursed scroll of identify a blessed scroll of magic mapping an uncursed potion of booze a blessed potion of monster detection Corncycle the Rogue's attributes: Background: You were a Rogue, level 8 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were right-handed. You were in Sokoban, on level 9. You entered the dungeon 7693 turns ago. It was nighttime. You had 1399 experience points, 1161 more were needed to attain level 9. Basics: You had 0 out of 66 hit points. You had all 43 energy points (spell power). Your armor class was 5. Your wallet contained 120 zorkmids, and you had 1623 more stashed away in your pack. Autopickup was on for '.' plus thrown. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 15 (peak:16, limit:18). Your constitution was 12 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were poison resistant. You were stealthy. You were warded. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 1 hour, 35 minutes and 21 seconds. Major events: Turn 1: Corncycle the chaotic male human Rogue entered the dungeon 1516: entered the Gnomish Mines 1634: attained the rank of Cutpurse (level 3) 2378: performed his first genocide (soldier ants) 3383: attained the rank of Rogue (level 6) 5821: found Werebane on the floor 5915: found Sting on the floor 6724: entered Sokoban 7693: killed by an invisible stalker You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] short sword [Basic] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] polearms [Unskilled] spear [Unskilled] crossbow [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills divination spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Cutpurse. You entered a shop. You attained the rank of Rogue. You entered Sokoban. The Dungeons of Doom: levels 1 to 11 Level 1: A fountain. Level 2: A fountain. Level 3: Level 4: A potion shop, a fountain. Stairs down to The Gnomish Mines. Level 5: An altar to Kos, a grave. Level 6: A bookstore, some fountains, a grave. Level 7: A general store. Level 8: Level 9: Many fountains. Oracle of Delphi. Final resting place for Arakanox-Hea-Gno-Mal-Law, killed by a soldier, while fainted from lack of food. Level 10: A fountain. Stairs up to Sokoban, level 9. Level 11: A fountain. The Gnomish Mines: Level 5: Sokoban: Level 9: <- You were here. Unsolved. Final resting place for you, killed by an invisible stalker. Vanquished creatures: a ghost a pyrolisk 2 large dogs a freezing sphere a dwarf ruler 2 tengu a soldier a crocodile a giant beetle a cockatrice 2 winter wolf cubs a giant spider an ice vortex a baby long worm a black light a gnome ruler 2 lizards 2 chickatrices a jaguar a dwarf leader a gray unicorn a snake 2 human zombies a Woodland-elf 5 bugbears a water nymph an orc shaman a rock piercer a rock mole 2 ponies 2 fog clouds 3 yellow lights a shrieker 5 gnome leaders a kobold mummy 2 elf zombies 3 ghouls a paper golem 3 giant ants a little dog 5 floating eyes a kitten 4 dwarves a homunculus a kobold shaman a rothe a centipede a giant bat 5 dwarf zombies a werejackal 8 iguanas 2 acid blobs a gas spore a hobbit 12 manes a large kobold 5 hobgoblins 3 giant rats a cave spider 2 brown molds a green mold 2 red molds 3 gnomes 2 gnome zombies 5 geckos 13 jackals 2 foxes a kobold 6 goblins 11 grid bugs 4 bats 3 lichens 2 kobold zombies 4 newts 179 creatures vanquished. Genocided species: soldier ants 1 species genocided. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Corncycle | | 1743 Au | | killed by an | | invisible | | stalker | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Corncycle the Rogue... You died in Sokoban on dungeon level 9 with 7715 points, and 1743 pieces of gold, after 7693 moves. You were level 8 with a maximum of 66 hit points when you died.