Unix NetHack Version 5.0.0-0 post-release - last build May 22 2026 02:22:16 (99d1c3b6dc4b13757aaa5824b55bdea4e1e63757,branch:main). Game began 2026-05-22 02:10:35, ended 2026-05-22 06:47:27. Corncycle, chaotic male human Rogue ----- |.... ---------@ |...| |......%/## |...| |....../|# |*...#########......>.|# ------------ |<..| |..%.....### -C.........C| ----- --------- C.....| --- | Corncycle the Rogue St:10 Dx:17 Co:18 In:9 Wi:13 Ch:8 Chaotic Dlvl:7 $:0 HP:0(71) Pw:35(35) AC:4 Xp:8 T:3784 Latest messages: b - 2 +0 daggers (12 in total). Something is written here in the dust. You read: "E?|c e ?". P - a scroll labeled GARVEN DEH. b - a +0 dagger (13 in total). You see here a potion of healing. You see here a potion of healing. You learn more about your items by comparing them. j - an uncursed potion of healing (2 in total). What do you want to ready? [ab or ?*] You are wielding 13 daggers. Ready 12 of them? [ynq] (q) Q - 12 +0 daggers (at the ready). In what direction? You throw 3 daggers. The 1st dagger hits the blue jelly. The 2nd dagger hits the blue jelly. The 3rd dagger hits the blue jelly. In what direction? You throw 3 daggers. The 1st dagger hits the blue jelly. The 2nd dagger hits the blue jelly. You kill the blue jelly! Q - 7 +0 daggers (at the ready) (13 in total). You see here a blue jelly corpse. You hear a nearby zap. The bolt of fire whizzes by you! In what direction? The dagger hits it. The werewolf zaps a spiked wand! The bolt of fire hits you! Your leather armor smoulders! Your candle catches light! Your candle catches light! What do you want to zap? [oH or ?*] In what direction? The bolt of cold misses the werewolf. The werewolf zaps a wand of fire! The bolt of fire hits you! Your leather armor smoulders further! You hear the howling of the CwnAnnwn... The werewolf zaps a wand of fire! The bolt of fire hits you! Your leather armor smoulders completely! One of your potions of healing boils and explodes! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct and achievements? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Amulets ('"') n - a cursed amulet of change N - a cursed amulet of strangulation Weapons (')') b - a +0 dagger (weapon in right hand) Q - 12 +0 daggers (at the ready) a - a +0 short sword (alternate weapon; not wielded) Armor ('[') r - an uncursed +0 dwarvish iron helm (being worn) q - an uncursed +0 pair of iron shoes (being worn) s - an uncursed +0 shield of shock resistance (being worn) c - an uncursed thoroughly burnt +1 leather armor (being worn) Comestibles ('%') F - an uncursed slime mold G - an uncursed pancake d - an uncursed lichen corpse Scrolls ('?') P - an uncursed scroll of amnesia Potions ('!') j - an uncursed potion of healing Rings ('=') k - an uncursed ring of polymorph control Wands ('/') o - a wand of cold (0:2) H - a wand of light (0:10) Tools ('(') Y - an uncursed sack containing 6 items z - an uncursed brass lantern (lit) M - an uncursed brass lantern e - an uncursed lock pick C - an uncursed magic whistle x - a blessed partly used tallow candle (lit) A - an uncursed partly used tallow candle (lit) t - an uncursed towel Contents of the sack: 229 gold pieces a blessed scroll of confuse monster an uncursed scroll of enchant armor a blessed scroll of identify 2 uncursed scrolls of identify an uncursed scroll of light Corncycle the Rogue's attributes: Background: You were a Rogue, level 8 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were right-handed. You were in the Dungeons of Doom, on level 7. You entered the dungeon 3784 turns ago. You had 1446 experience points, 1114 more were needed to attain level 9. Basics: You had 0 out of 71 hit points. You had all 35 energy points (spell power). Your armor class was 4. Your wallet was empty, but you had 229 zorkmids stashed away in your pack. Autopickup was on for '.' plus thrown. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 8 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were shock resistant. Your items were protected from electric shocks. You were poison resistant. You were stealthy. You were warded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 46 minutes and 14 seconds. Major events: Turn 1: Corncycle the chaotic male human Rogue entered the dungeon 447: entered the Gnomish Mines 476: attained the rank of Cutpurse (level 3) 993: reached Mine Town 1160: attained the rank of Rogue (level 6) 3784: killed by a bolt of fire zapped by a werewolf You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] short sword [Basic] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] polearms [Unskilled] spear [Unskilled] crossbow [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills divination spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Cutpurse. You entered Minetown. You entered a temple. You attained the rank of Rogue. The Dungeons of Doom: levels 1 to 7 Level 1: Many altars, some fountains. Level 2: A general store, some fountains. Stairs down to The Gnomish Mines. Level 3: An altar to Kos. Level 4: A fountain. Level 5: A fountain. Level 6: A grave. Level 7: <- You were here. Final resting place for you, killed by a bolt of fire zapped by a werewolf. The Gnomish Mines: levels 3 to 8 Level 3: Level 4: Level 5: Many shops, a temple and an altar to Kos, some fountains. Level 6: Level 7: Level 8: Vanquished creatures: a tengu a giant beetle a quivering blob a leprechaun 2 iron piercers a gnome ruler a jaguar a blue jelly a plains centaur a snake a rock mole a fog cloud 2 yellow lights a violet fungus 5 gnome leaders 4 gnomish wizards a kobold mummy a straw golem a giant ant 3 kittens 12 dwarves 2 kobold shamans 7 hill orcs 2 dwarf zombies 8 killer bees a coyote a hobbit 5 manes 2 large kobolds 6 giant rats a cave spider a yellow mold a red mold 30 gnomes 3 geckos 2 jackals a kobold 3 goblins 2 sewer rats 8 grid bugs 3 lichens a kobold zombie 4 newts 137 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Corncycle | | 229 Au | | killed by a bolt | | of fire zapped | | by a werewolf | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Corncycle the Rogue... You died in The Dungeons of Doom on dungeon level 7 with 6371 points, and 229 pieces of gold, after 3784 moves. You were level 8 with a maximum of 71 hit points when you died.