Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-07 20:59:40, ended 2026-04-07 22:59:46. Dalfrug, chaotic male human Rogue ------- ----------- |*....| |.........| ---.|.--|...*+....| |.|...-....<....| |.|---|.........| |.| |....+....| |.--- ----------- |...|.. ---.|@- |.... ---- Dalfrug the Rogue St:25 Dx:16 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:11 $:285 HP:0(68) Pw:35(35) AC:-3 Exp:9 T:12575 Satiated Latest messages: The dwarf misses! You kill the dwarf! There are several objects here. You see here a whistle. You hit the gnome king! The gnome king hits! You hit the gnome king! The gnome king misses! You hit the gnome king! The gnome king hits! You hit the gnome king! The gnome king hits! You kill the gnome king! You see here a candle. D - a candle. You are carrying too much to get through. You hear crashing rock. Where do you want to travel to? (For instructions type a '?') You fall into a pit! You hear crashing rock. You don't know any spells right now. You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. You kill the dwarf! There are many objects here. $ - 262 gold pieces. Where do you want to travel to? (For instructions type a '?') You descend the stairs. You see here a ragged spellbook. You find a hidden door. The door opens. You hear the splashing of a naiad. You see here 2 red gems. The kobold mummy misses! You destroy the kobold mummy! You fall into a pit! You land on a set of sharp iron spikes! The spikes were poisoned! The poison was deadly... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 285 gold pieces Weapons u - 11 +0 crossbow bolts v - a +0 crossbow b - 10 +0 daggers (at the ready) s - a +0 elven dagger (weapon in hand) a - a +0 short sword (alternate weapon; not wielded) Armor n - an uncursed +0 dwarvish iron helm (being worn) p - an uncursed rusty +0 pair of gauntlets of power (being worn) o - an uncursed +0 pair of iron shoes (being worn) d - a blessed +0 elven shield (being worn) V - a cursed +0 cloak of magic resistance (being worn) B - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles g - 2 uncursed food rations l - 2 uncursed food rations j - an uncursed lichen corpse K - 2 uncursed lizard corpses Potions z - an uncursed potion of full healing A - an uncursed potion of invisibility Wands P - a wand of death (0:5) X - a wand of enlightenment (0:10) L - a wand of lightning (0:8) Q - a wand of magic missile (0:5) T - a wand of magic missile (0:2) C - a wand of make invisible (0:6) J - a wand of slow monster (0:5) k - a cursed wand of slow monster (0:4) h - a wand of striking (0:3) Y - a wand of teleportation (0:6) F - a wand of teleportation (0:2) Tools i - an uncursed bag of holding containing 10 items f - an empty uncursed sack t - an uncursed blindfold N - an uncursed brass lantern e - an uncursed lock pick D - an uncursed tallow candle Contents of the bag of holding: 3570 gold pieces an uncursed scroll of blank paper a cursed scroll of confuse monster an uncursed scroll of destroy armor a cursed scroll of enchant armor a cursed scroll of enchant weapon a cursed scroll of enchant weapon a cursed scroll of food detection an uncursed scroll of identify a cursed scroll of remove curse Dalfrug the Rogue's attributes: Background: You were a Rogue, level 9 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 11. You entered the dungeon 12575 turns ago. It was nighttime. You had 4852 experience points, 268 more were needed to attain level 10. Basics: You had 0 out of 68 hit points. You had all 35 energy points (spell power). Your armor class was -3. Your wallet contained 285 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:7, peak:15, innate limit:18/100). Your dexterity was 16 (peak:17, limit:18). Your constitution was 16 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 10 (peak:11, limit:18). Your charisma was 8 (limit:18). Final Status: You were trapped in a spiked pit. You were satiated. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You were stealthy. You could teleport. You had teleport control. You were guarded. You are dead. Vanquished creatures: a ghost 2 giant mimics an ogre king a flesh golem a wumpus 2 baby purple worms a small mimic a warhorse an ettin mummy 2 tengu a python a pit viper 2 leather golems a Grey-elf a chameleon a giant beetle 2 quivering blobs a wolf 12 leprechauns an orc-captain 2 giant spiders a horse an ice vortex a baby long worm a black light a gnome king an orc mummy a dwarf mummy 3 owlbears 3 gold golems 2 werewolves 2 lizards 4 chickatrices a housecat a jaguar a plains centaur a snake 6 apes a human zombie a Woodland-elf 2 soldier ants 6 fire ants a water nymph a Mordor orc 3 rock piercers 3 ponies 2 yellow lights 2 violet fungi 11 gnome lords 5 gnomish wizards 2 kobold mummies a barrow wight 7 elf zombies a straw golem 3 paper golems a giant ant 2 floating eyes 2 kittens 13 dwarves 2 kobold shamans 2 hill orcs 2 rothes a giant bat a monkey 2 orc zombies a dwarf zombie a wererat 2 werejackals 3 iguanas an acid blob 3 coyotes 5 hobbits 7 manes 2 large kobolds a hobgoblin 5 giant rats 8 cave spiders a brown mold 39 gnomes a gnome zombie 4 geckos 10 jackals a kobold 2 goblins 2 sewer rats a grid bug a bat 2 lichens a kobold zombie 4 newts 257 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: A fountain. Level 2: A fountain. Level 3: An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: A fountain. Level 6: Some fountains. Level 7: A fountain. Level 8: Many fountains. Level 9: Stairs up to Sokoban, level 8. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: A grave. Final resting place for Psychotc-Wiz-Gno-Fem-Neu, killed by a boiling potion. Level 8: Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a fall onto poison spikes. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Dalfrug | | 3855 Au | | killed by a fall | | onto poison | | spikes | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Dalfrug the Rogue... You died in The Gnomish Mines on dungeon level 11 with 25936 points, and 3855 pieces of gold, after 12575 moves. You were level 9 with a maximum of 68 hit points when you died.