Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-09 02:04:00, ended 2025-11-11 03:31:59. Daltwisney, chaotic female elven Wizard ------------------------------ ---- ------------------------- |............../......(........ .... .q......................| |......................?............. q.<.......@..............| |............................n........ ..).E.....TT............| |......................... ............. .......f.d.............| |........................ ........ ........................| |....................... ......................................| |....................... ....................................| |.*..................... .........................^.......| |.........i............. ..................^.........| |......i................ ...................^...^.....| |....................i.. .......>....................^.| |....................... ....( ................^......^| |....................... ..... .......................| |....................).. ..... .......................| |....................... .............................^.Z.q| |....).................. l .......................^.........^| ----------------------- ------------------------------------ Daltwisney the Magician St:15 Dx:14 Co:16 In:17 Wi:18 Ch:12 Chaotic Dlvl:10 $:0 HP:0(77) Pw:35(147) AC:-1 Exp:11 T:15559 Satiated Burdened Latest messages: You see here an uncursed +0 pair of jumping boots (for sale, 50 zorkmids). You see here a leather armor (for sale, 5 zorkmids). You see here a scale mail (for sale, 45 zorkmids). You see here a pick-axe. You see here a small glob of black pudding. You hear a gurgling noise. What do you want to use or apply? [afhmotyCDHJK or ?*] J You produce a strange whistling sound. Unknown command ' '. You fall down the stairs. The mumak falls into a pit! The dog drops a +0 dagger. The troll throws a dagger! A dagger misses you. In what direction? 3 The dagger hits the troll. In what direction? 3 You throw 2 daggers. The 1st dagger hits the troll. The 2nd dagger hits the troll! The troll hits! The troll hits! The troll bites! The troll misses! The troll hits! The troll bites! You hit the troll. The troll hits! The troll misses! The troll bites! The troll picks up a +0 dagger. In what direction? 3 The magic missile hits the troll! The magic missile hits the troll! The troll hits! The troll hits! The troll bites! The troll hits! The troll hits! The troll bites! The troll thrusts a hilted polearm. A hilted polearm misses you. The troll hits! The troll hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Amulets x - an uncursed amulet of reflection (being worn) Weapons q - 19 blessed +0 daggers F - 6 +0 daggers (at the ready) G - the burnt +0 Sting (weapon in hand) Armor M - an uncursed +0 helm of telepathy (being worn) B - a blessed +1 pair of leather gloves (being worn) S - an uncursed +0 pair of speed boots (being worn) b - an uncursed fireproof +0 cloak of magic resistance (being worn) w - an uncursed +0 leather armor (being worn) Comestibles j - an uncursed food ration c - an uncursed melon k - an uncursed lizard corpse Rings d - an uncursed ring of fire resistance (on left hand) e - an uncursed ring of free action r - an uncursed ring of levitation N - an uncursed ring of shock resistance (on right hand) Wands h - a wand of enlightenment (0:8) o - a wand of magic missile (0:0) D - a wand of magic missile (0:0) a - a wand of slow monster (0:5) Tools m - an uncursed sack containing 23 items C - a drum of earthquake (0:3) y - a magic marker (0:6) J - an uncursed magic whistle f - an uncursed skeleton key K - a +0 unicorn horn Gems/Stones H - a blessed flint stone t - a blessed luckstone Contents of the sack: 3975 gold pieces an uncursed pancake an uncursed scroll of amnesia an uncursed scroll of blank paper an uncursed scroll of fire an uncursed scroll of food detection a cursed scroll of light an uncursed scroll of stinking cloud a blessed potion of booze a cursed potion of invisibility an uncursed potion of object detection 2 potions of holy water an uncursed ring of sustain ability an uncursed wooden flute a magic marker (0:5) 2 uncursed amethyst stones 2 uncursed diamonds 3 uncursed emeralds 2 uncursed rubies 2 uncursed worthless pieces of blue glass 2 uncursed worthless pieces of orange glass 3 uncursed worthless pieces of white glass an uncursed worthless piece of yellow glass Daltwisney the Wizard's attributes: Background: You were a Magician, a level 11 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 10, a very big room. You entered the dungeon 15559 turns ago. It was nighttime. You had 12137 experience points, 7863 more were needed to attain level 12. Basics: You had 0 out of 77 hit points. You had 35 out of 147 energy points (spell power). Your armor class was -1. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 18 (limit:20). Your charisma was 12 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were telepathic. You were aware of the presence of orcs. You had infravision. You had a small defense bonus (+4). You were warded. You were very fast. You had reflection. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a black pudding a winged gargoyle 3 giant mimics 3 flesh golems an Elvenking a large mimic a stalker 3 air elementals a xorn 5 wargs a winter wolf 8 small mimics 3 warhorses a xan a quantum mechanic 2 wood golems 2 gelatinous cubes a pyrolisk 2 large dogs a flaming sphere a large cat 2 tigers an ochre jelly a leocrotta an energy vortex a mountain centaur a python a cobra a carnivorous ape 4 soldiers a succubus an incubus a chameleon 2 giant beetles 2 quivering blobs a cockatrice 2 wolves a winter wolf cub a lynx a panther a gremlin 6 leprechauns 2 iron piercers 2 mumakil 2 scorpions a horse 3 ice vortices a vampire bat 3 forest centaurs a gnome king 3 orc mummies 4 dwarf mummies an ogre a rust monster a yeti a gold golem a werewolf a Green-elf 3 lizards a dingo 3 jaguars 4 dwarf lords 2 blue jellies a white unicorn 2 gray unicorns a dust vortex a raven 4 apes a soldier ant 3 bugbears a quasit a wood nymph a water nymph 4 mountain nymphs 7 Mordor orcs 4 Uruk-hai an orc shaman 3 rock piercers 2 rock moles a pony 4 yellow lights 2 shriekers 3 violet fungi 15 gnome lords 8 gnomish wizards 3 kobold mummies a golden naga hatchling a guardian naga hatchling 3 gray oozes 5 elf zombies 2 straw golems 2 paper golems 13 giant ants a little dog 7 floating eyes 4 kittens 21 dwarves a homunculus 2 kobold lords 2 kobold shamans 12 rothes a rabid rat 3 centipedes a giant bat a monkey 8 orc zombies 3 dwarf zombies 2 wererats 5 iguanas 23 killer bees an acid blob 4 coyotes a gas spore 8 hobbits a hobgoblin 10 giant rats 3 cave spiders a brown mold 2 yellow molds a green mold 2 red molds 64 gnomes 3 garter snakes 6 geckos 8 jackals 3 foxes a kobold 2 goblins a sewer rat 6 grid bugs 6 bats 5 lichens 3 kobold zombies 11 newts 467 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain, a sink. Level 2: Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: Level 5: A grave. Level 6: An armor shop. Level 7: Some fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: An armor shop, a sink. Level 10: <- You were here. A very big room. Final resting place for you, killed by a troll. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: A fountain. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Daltwisney | | 3975 Au | | killed by a | | troll | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Daltwisney the Wizard... You died in The Dungeons of Doom on dungeon level 10 with 43376 points, and 3975 pieces of gold, after 15559 moves. You were level 11 with a maximum of 77 hit points when you died.