Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-18 23:50:47, ended 2025-11-19 23:57:18. Daltwisney, chaotic female elven Wizard ------------ |..........| #####...........| -------------###=|....<.....- |C........@*|# ##------------ |.....C..B'.|#### |. - ---.d.| # | |...|?# |C..-# |...|## -...| ....| .....C| -------- Daltwisney the Thaumaturge St:11 Dx:11 Co:16 In:19 Wi:11 Ch:7 Chaotic Dlvl:8 $:141 HP:0(59) Pw:32(72) AC:6 Exp:8 T:3829 Hungry Latest messages: You add the "sleep" spell to your repertoire. Unknown command '^J'. In what direction? 1 The spell misses the vampire bat. The vampire bat bites! The vampire bat bites! The rope golem hits! The rope golem hits! The rope golem grabs you! The vampire bat bites! The vampire bat bites! You hit the rope golem! The vampire bat bites! The vampire bat bites! The rope golem hits! The rope golem hits! You are being choked. The vampire bat bites! The vampire bat bites! What do you want to zap? [ct or ?*] Never mind. In what direction? 2 The sleep ray hits the rope golem. The sleep ray hits the little dog. The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! In what direction? 0 The magical energy is released! The spell hits the rope golem! The spell hits the little dog! The vampire bat bites! The vampire bat bites! The rope golem hits! The rope golem hits! You are being choked. In what direction? 1 The spell misses the vampire bat. The vampire bat bites! The vampire bat bites! The rope golem hits! The rope golem hits! You are being choked. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 141 gold pieces Weapons a - a blessed +2 quarterstaff (weapon in hands) Armor q - a cursed -1 dunce cap b - an uncursed +3 cloak of magic resistance (being worn) y - an uncursed +0 oilskin cloak Scrolls I - 5 uncursed scrolls of enchant weapon j - a blessed scroll of gold detection x - 2 uncursed scrolls of light l - an uncursed scroll of teleportation Spellbooks Q - an uncursed spellbook of extra healing U - an uncursed spellbook of sleep Potions h - an uncursed potion of oil Rings d - an uncursed ring of conflict e - an uncursed ring of regeneration (on right hand) Wands t - a wand of locking (0:8) c - a wand of striking (0:4) Tools n - an uncursed bell o - an expensive camera (0:86) Gems/Stones J - 30 uncursed rocks (in quiver pouch) Daltwisney the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 8. You entered the dungeon 3829 turns ago. It was nighttime. You had 1815 experience points, 745 more were needed to attain level 9. Basics: You had 0 out of 59 hit points. You had 32 out of 72 energy points (spell power). Your armor class was 6. Your wallet contained 141 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 7 (limit:18). Final Status: You were held by a rope golem. You were hungry. You were unencumbered. You were wielding a quarterstaff. You were skilled in quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You regenerated. You were warded. You were unlucky. You are dead. Vanquished creatures: a black pudding 4 small mimics a flaming sphere a human mummy an incubus a leprechaun a mumak a werewolf a housecat a wood nymph a mountain nymph an orc shaman 2 rock moles a gnome lord a kobold mummy a gray ooze 2 floating eyes a kitten a kobold lord an orc zombie a wererat 3 iguanas 7 killer bees a giant rat 2 cave spiders 3 gnomes 2 gnome zombies 6 jackals a fox a sewer rat 2 bats 4 lichens 5 newts 63 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: A fountain. Level 2: A health food store. Level 3: A scroll shop. Stairs down to The Gnomish Mines. Level 4: A scroll shop, a fountain. Level 5: A sink. Level 6: A general store, an altar, a grave. Level 7: Level 8: <- You were here. Final resting place for you, killed by a rope golem. The Gnomish Mines: Level 4: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Daltwisney | | 141 Au | | killed by a rope | | golem | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Daltwisney the Wizard... You died in The Dungeons of Doom on dungeon level 8 with 4725 points, and 141 pieces of gold, after 3829 moves. You were level 8 with a maximum of 59 hit points when you died.