Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-02 10:06:45, ended 2025-09-03 20:29:34. Dark7, neutral male human Wizard ## ------------ #### #...........| # ########|..........| # #a@...........| # # |...<......| ------------- # + ------------ |C..%.%%[.)C|# # ..| .............)#####....| |. ---.%...| ...| | |.{%|..%| ---- |{. |C... |. |...| -- -...| ....| ...C| ------ Dark7 the Thaumaturge St:12 Dx:12 Co:14 In:17 Wi:12 Ch:10 Neutral Dlvl:5 $:1244 HP:0(60) Pw:51(65) AC:7 Exp:8 T:8265 Burdened Latest messages: The Uruk-hai hits the Uruk-hai. The hill orc swings his two-handed sword at the Uruk-hai. The hill orc hits the Uruk-hai. The Uruk-hai is killed! The Uruk-hai swings his orcish bow at the Uruk-hai. The Uruk-hai misses the Uruk-hai. The Uruk-hai shoots 2 poisoned crude arrows! The 1st poisoned crude arrow hits the hill orc. The 2nd poisoned crude arrow misses the hill orc. You are hit by the 2nd poisoned crude arrow! The hill orc swings his two-handed sword at the Uruk-hai. The hill orc hits the Uruk-hai. Unknown command ' '. The Uruk-hai wields a crude short sword! The Uruk-hai picks up a crude short sword. The Uruk-hai swings his orcish bow at the Uruk-hai. The Uruk-hai misses the Uruk-hai. The hill orc swings his two-handed sword at the Uruk-hai. The hill orc misses the Uruk-hai. The hill orc wields an orcish bow! The Uruk-hai picks up an orcish bow. The hill orc wields a two-handed sword! The hill orc wields an orcish bow! The Uruk-hai thrusts his crude short sword at the Uruk-hai. The Uruk-hai misses the Uruk-hai. The Uruk-hai picks up 8 poisoned crude arrows. The Uruk-hai picks up a shield. The Uruk-hai puts on a shield. The Uruk-hai swings his orcish bow at the Uruk-hai. The Uruk-hai misses the Uruk-hai. The Uruk-hai picks up an iron skull cap. The Uruk-hai puts on an iron skull cap. The Uruk-hai picks up 24 stones. The hill orc shoots 2 poisoned crude arrows! The 1st poisoned crude arrow misses you. The 2nd poisoned crude arrow misses you. The Uruk-hai wields an orcish bow! The Uruk-hai picks up an iron skull cap. The Uruk-hai picks up an iron skull cap. You are hit by a poisoned crude arrow. You feel weaker! The soldier ant bites! The soldier ant stings! The soldier ant bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 1244 gold pieces Weapons v - 11 poisoned +0 shuriken T - 3 +3 daggers (at the ready) a - the rustproof +0 Magicbane (weapon in hand) K - a +0 aklys Armor o - a blessed +0 cloak of magic resistance (being worn) W - an uncursed +0 mummy wrapping q - an uncursed +0 leather armor (being worn) Comestibles C - an uncursed food ration X - an uncursed lembas wafer S - an uncursed tripe ration w - a cursed tripe ration Scrolls D - an uncursed scroll of identify Potions f - an uncursed potion of enlightenment O - a blessed potion of object detection u - a cursed potion of object detection h - an uncursed potion of oil F - an uncursed potion of paralysis y - an uncursed potion of speed g - a potion of holy water s - an uncursed potion of water Rings d - an uncursed ring of conflict (on right hand) e - a blessed +1 ring of gain strength Tools B - an uncursed sack containing 28 items z - a bag of tricks (0:0) b - an uncursed blindfold J - an uncursed brass lantern P - a cursed magic lamp L - a +0 pick-axe p - an uncursed stethoscope Contents of the sack: 921 gold pieces a cursed scroll of amnesia an uncursed scroll of blank paper an uncursed scroll of blank paper an uncursed scroll of create monster an uncursed scroll of enchant weapon an uncursed scroll of food detection a blessed scroll of identify 2 uncursed scrolls of identify an uncursed scroll of magic mapping an uncursed scroll of scare monster an uncursed scroll of stinking cloud an uncursed spellbook of extra healing a blessed spellbook of force bolt an uncursed spellbook of knock a wand of undead turning (0:4) a can of grease (0:16) an uncursed leash an uncursed jacinth stone a cursed topaz stone an uncursed worthless piece of black glass 2 uncursed worthless pieces of blue glass 2 uncursed worthless pieces of green glass an uncursed worthless piece of red glass an uncursed worthless piece of violet glass an uncursed worthless piece of white glass an uncursed worthless piece of yellow glass 2 uncursed worthless pieces of yellowish brown glass Dark7 the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 5. You entered the dungeon 8265 turns ago. You had 1482 experience points, 1078 more were needed to attain level 9. Basics: You had 0 out of 60 hit points. You had 51 out of 65 energy points (spell power). Your armor class was 7. Your wallet contained 1244 zorkmids. Autopickup was on for '$"+!/=?' plus thrown. Final Characteristics: Your strength was 12 (peak:13, limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You were unskilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You caused conflict. You were warded. You are dead. Vanquished creatures: 3 small mimics 2 wolves an orc-captain an orc mummy a dwarf lord 2 ravens a snake a human zombie 4 soldier ants a bugbear an imp a wood nymph 3 water nymphs 6 Uruk-hai 2 rock piercers a rock mole a yellow light a shrieker 3 gnome lords 4 gnomish wizards 3 kobold mummies a golden naga hatchling 2 elf zombies a straw golem a paper golem a little dog 2 floating eyes a kitten 5 dwarves a homunculus 13 hill orcs 17 rothes a rabid rat a centipede a giant bat a werejackal an iguana an acid blob 3 coyotes 2 gas spores 3 hobbits 2 large kobolds 4 hobgoblins 2 giant rats 2 brown molds 3 yellow molds 23 gnomes 3 gnome zombies 4 geckos 8 jackals 3 foxes 2 kobolds 4 goblins 15 grid bugs a bat 8 lichens a kobold zombie 9 newts 196 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Some fountains. Level 2: "vault" A general store. Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: <- You were here. Some fountains. Final resting place for you, killed by a soldier ant. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Many shops, a temple to Thoth, some fountains. Level 6: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Dark7 | | 2165 Au | | killed by a | | soldier ant | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Dark7 the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 8137 points, and 2165 pieces of gold, after 8265 moves. You were level 8 with a maximum of 60 hit points when you died.