Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-19 21:18:35, ended 2025-11-20 21:30:49. Dark7, neutral male human Healer ---------------- ---------------- |.G....(.......| |.............^| ------ |o.G.C..o.Ch...| |..............| |..%%| ------- |h...h.o....h... ## |..[.........<.| |..>.| |....+| #######)hk..%.........G| ## #-..............| |(...-######-......## -.----------.--- # #---.------------ ------ |.....| # # ### |.....+ ## # # |.....| ###################### ------- #### # -.-.------ # |........| -----.---- |........| ------- # |...[....| |........| |.....-## |......{.. |........| |.....| |........| |........| |.....| #.......... ---------- |.....| ####---------- |.....-### ------- Dark7 the Embalmer St:14 Dx:12 Co:14 In:12 Wi:15 Ch:16 Neutral Dlvl:8 $:671 HP:0(52) Pw:31(58) AC:0 Xp:7/1184 T:5567 Latest messages: You see here a statue of a bugbear. The orc shaman points at you, then curses. You hit the orc shaman with the chickatrice corpse. The orc shaman is slowing down. The orc shaman turns to stone. You see here a statue of an orc shaman. The air crackles around the gnomish wizard. The orc shaman casts a spell at you! You reel... You miss the gnomish wizard. You see here a statue of an orc shaman. The mountain centaur zaps a wand of sleep! The sleep ray hits the dwarf king. The mountain centaur zaps a wand of sleep! The sleep ray hits the bugbear. The sleep ray hits the orc shaman. The mountain centaur zaps a wand of sleep! The sleep ray hits the dwarf king. You see here a chest. The mountain centaur zaps a wand of sleep! The sleep ray whizzes by you! The sleep ray bounces! The air crackles around the gnomish wizard. The gnomish wizard points at you, then curses. The mountain centaur zaps a wand of sleep! The sleep ray hits you! The sleep ray bounces! The bugbear drinks a potion of invisibility! Suddenly you cannot see the bugbear. The air crackles around the gnomish wizard. The mountain centaur hits! The mountain centaur kicks! The mountain centaur kicks! The mountain centaur hits! The mountain centaur just misses! The mountain centaur misses! The mountain centaur hits! The mountain centaur kicks! The mountain centaur kicks! The mountain centaur hits! The mountain centaur misses! The mountain centaur just misses! The bugbear picks up 4 crossbow bolts. The mountain centaur hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 671 gold pieces Amulets Y - an uncursed amulet of life saving Weapons i - a +0 dwarvish spear (at the ready) a - a +0 scalpel j - a +0 dwarvish short sword Armor r - a cursed -1 pair of gauntlets of dexterity b - an uncursed +1 pair of leather gloves (being worn) O - a cursed -1 cloak of displacement (being worn) L - an uncursed +0 mummy wrapping Comestibles K - 5 uncursed apples t - 2 uncursed food rations H - 4 uncursed tripe rations p - an uncursed chickatrice corpse (weapon in hand) Scrolls M - an uncursed scroll of blank paper P - a cursed scroll of food detection Z - 2 uncursed scrolls of identify o - an uncursed scroll of magic mapping Potions c - an uncursed potion of booze f - 4 uncursed potions of extra healing T - an uncursed potion of gain ability W - a cursed potion of gain level e - a blessed potion of healing d - 3 uncursed potions of healing z - a potion of holy water I - an uncursed potion of water n - a potion of unholy water Rings Q - an uncursed ring of conflict q - an uncursed ring of levitation Wands u - a wand of digging (0:7) S - a wand of enlightenment (0:13) E - a wand of make invisible (0:6) C - a wand of striking (0:0) Tools B - an uncursed sack containing 13 items N - an expensive camera (0:93) w - an uncursed magic whistle J - a cursed oil lamp k - an uncursed skeleton key s - an uncursed stethoscope l - an uncursed tallow candle Gems/Stones G - an uncursed worthless piece of blue glass U - an uncursed worthless piece of green glass A - 4 uncursed worthless pieces of orange glass D - an uncursed worthless piece of red glass m - an uncursed worthless piece of violet glass x - an uncursed worthless piece of white glass y - 2 uncursed worthless pieces of yellowish brown glass Contents of the sack: 2 uncursed scrolls of blank paper an uncursed scroll of earth a cursed scroll of earth 2 uncursed scrolls of genocide an uncursed scroll of identify a blessed scroll of light an uncursed scroll of punishment a blessed scroll of remove curse an uncursed scroll of scare monster a blessed scroll of teleportation a wand of sleep (0:0) a wand of slow monster (0:5) a wand of speed monster (0:2) Dark7 the Healer's attributes: Background: You were an Embalmer, a level 7 male human Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 8. You entered the dungeon 5567 turns ago. There was a new moon in effect when your adventure ended. You had 1184 experience points, 96 more were needed to attain level 8. Basics: You had 0 out of 52 hit points. You had 31 out of 58 energy points (spell power). Your armor class was 0. Your wallet contained 671 zorkmids. Autopickup was on for '$"+!/=?' plus thrown. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 16 (limit:18). Final Status: You were unencumbered. You were wielding a corpse. Final Attributes: You were piously aligned. You were poison resistant. You were invisible. You were displaced. You had a moderate defense bonus (+8). You were warded. You were fast. You are dead. Vanquished creatures: a mountain centaur an orc-captain a giant spider a chickatrice a dog 9 bugbears 2 orc shamans a fog cloud a yellow light a shrieker a violet fungus 7 gnome lords 2 gnomish wizards a kobold mummy an elf zombie a paper golem a giant ant 2 floating eyes 5 dwarves a homunculus a kobold lord 3 kobold shamans 5 hill orcs 2 rothes 3 rabid rats 3 dwarf zombies a wererat a werejackal 2 iguanas 4 coyotes a gas spore 2 hobbits 8 hobgoblins 2 giant rats 15 gnomes a gnome zombie a gecko 12 jackals a fox a kobold 3 goblins 7 sewer rats 4 grid bugs 4 lichens 8 newts 136 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: Level 4: A potion shop, a fountain. Level 5: Many fountains. Oracle of Delphi. Level 6: A throne. Stairs up to Sokoban, level 5. Level 7: "vault" A fountain. Level 8: "vault" <- You were here. A throne, a fountain. Final resting place for you, killed by a mountain centaur, while sleeping. Level 9: "box with books" Level 10: Final resting place for h2g2-Mon-Hum-Fem-Cha, killed by an energy vortex. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Sokoban: Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Dark7 | | 671 Au | | killed by a | | mountain centaur | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Dark7 the Healer... You died in The Dungeons of Doom on dungeon level 8 with 5206 points, and 671 pieces of gold, after 5567 moves. You were level 7 with a maximum of 52 hit points when you died.