Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-23 00:17:07, ended 2026-04-23 02:26:53. DaveT, lawful male human Priest ---------------- --------------- |..............+ ..............| -------------- |.......(.)....| |.............| |............| |.<............. |.............-######.............| -|------------ - |.............| |............| # #..............| ###-............| # #--------------- ### -------------- # @# ## ####### ## #Jj############### ## ### ## -------- # --.-.------- |......| # |..........| #|.......## |...........#####->.....| |..........| -------- ------------ DaveT the Priest St:25 Dx:14 Co:18 In:14 Wi:18 Ch:8 Lawful Dlvl:23 $:494 HP:0(70) Pw:117(117) AC:-15 Exp:10 T:15664 Satiated Burdened Latest messages: You see here a square amulet. You have a little trouble lifting a square amulet. Continue? [ynq] (q) y You have a little trouble lifting z - a square amulet. Your movements are slowed slightly because of your load. You find a hidden passage. You stop searching. You hit the mumak! The mumak turns to flee. You kill the mumak! You see here a mumak corpse. You see here 41 gold pieces. You can't go up here. That door is closed. You see here 41 gold pieces. You have a little trouble lifting $ - 41 gold pieces. That door is closed. The door opens. The homunculus bites! You kill the homunculus! You see here a mumak corpse. You stop searching. The quasit misses! The quasit misses! The quasit misses! The quasit misses! The quasit misses! The quasit misses! The quasit turns into a jabberwock! You hit the jabberwock! The jabberwock bites! The jabberwock bites! The jabberwock hits! The jabberwock hits! You hit the jabberwock! You hit the jabberwock! The jabberwock bites! The jabberwock bites! The jabberwock hits! The jabberwock hits! You hit the jabberwock! The jabberwock bites! The jabberwock bites! The jabberwock hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 494 gold pieces Amulets z - an amulet versus poison Weapons E - 15 +0 shuriken a - a blessed rustproof +6 mace (weapon in hand) Armor k - a blessed rusty +3 orcish helm (being worn) G - a thoroughly rusty +0 pair of gauntlets of power (being worn) M - a +0 pair of speed boots (being worn) c - a +0 small shield (being worn) b - a +0 robe (being worn) q - a blessed +2 gray dragon scale mail (being worn) Comestibles T - 2 carrots e - a clove of garlic m - a food ration f - a sprig of wolfsbane g - a lizard corpse Scrolls s - a scroll of food detection x - a scroll of taming U - 2 scrolls of teleportation Potions L - 2 blessed potions of extra healing W - a potion of extra healing Rings A - a ring of free action P - a cursed ring of teleportation K - a ring of warning Wands i - a wand of create monster (0:11) d - a wand of digging (0:7) r - a wand of digging (0:7) j - a cursed wand of locking (0:3) y - a wand of nothing (0:5) J - a wand of secret door detection (0:13) N - a wand of secret door detection (0:11) S - a wand of sleep (0:7) w - a wand of sleep (0:6) Z - a wand of sleep (0:5) R - a wand of striking (0:2) O - a wand of teleportation (0:6) B - a wand of teleportation (0:5) o - a wand of undead turning (0:4) Tools u - a blessed bag of holding containing 42 items t - a blindfold D - a lock pick Q - an oil lamp n - a cursed oil lamp I - a pair of lenses (being worn) C - a +0 pick-axe l - a blessed +0 unicorn horn Gems/Stones v - a touchstone Contents of the bag of holding: 2865 gold pieces an amulet versus poison 13 blessed +3 darts 12 +0 darts 4 +0 daggers a +0 mummy wrapping 2 cram rations 24 food rations 2 K-rations 2 lumps of royal jelly 7 lizard corpses a scroll of amnesia a scroll of blank paper a cursed scroll of blank paper a scroll of create monster a blessed scroll of earth a blessed scroll of food detection a scroll of light a scroll of magic mapping 3 scrolls of teleportation 2 cursed scrolls of teleportation a spellbook of jumping a spellbook of magic mapping a potion of acid a potion of confusion 2 potions of extra healing a potion of gain energy 2 potions of gain level a potion of hallucination 3 potions of healing 2 potions of levitation a potion of restore ability a potion of see invisible a cursed potion of sleeping a potion of speed a potion of holy water 6 potions of water 2 potions of unholy water a ring of levitation a bugle a blessed magic marker (0:7) a blessed wax candle DaveT the Priest's attributes: Background: You were a Priest, level 10 human. You were lawful, on a mission for Mitra who was opposed by Crom (neutral) and Set (chaotic). You were in the Dungeons of Doom, on level 23. You entered the dungeon 15664 turns ago. It was nighttime. You had 9958 experience points, 42 more were needed to attain level 11. Basics: You had 0 out of 70 hit points. You had all 117 energy points (spell power). Your armor class was -15. Your wallet contained 494 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:17, innate limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 8 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had a moderate defense bonus (+7). You were guarded. You were very fast. You are dead. Vanquished creatures: a baluchitherium a titanothere a vampire lord 4 vampires a lieutenant 5 ghosts a queen bee 2 giant mimics a long worm a zruty a rock troll 2 large mimics a stalker a fire elemental a hill giant a giant mummy 2 giant zombies 4 sergeants a water demon 5 small mimics a warhorse a xan an ettin mummy 2 ogre lords 3 quantum mechanics a gelatinous cube 2 large dogs 3 freezing spheres 4 flaming spheres a shocking sphere 5 tigers 2 gargoyles 3 dwarf kings an ochre jelly a leocrotta an energy vortex 2 mountain centaurs an elf mummy a red naga a python 3 wraiths 3 ettin zombies 3 leather golems 5 Grey-elves 3 soldiers a succubus 3 chameleons a crocodile 4 quivering blobs 5 wolves a winter wolf cub 2 lynxes 2 panthers 4 gremlins 35 leprechauns 2 iron piercers 2 mumakil 4 giant spiders 2 scorpions 2 horses 2 ice vortices a black light a forest centaur a dwarf mummy 2 rust monsters 2 owlbears 2 yetis 2 gold golems a Green-elf 8 lizards 3 chickatrices 2 dingoes 2 housecats 2 jaguars a dwarf lord 2 gray unicorns 2 dust vortices 2 ravens a snake 2 apes 14 human zombies a soldier ant a fire ant 7 bugbears 2 imps a quasit a wood nymph 3 water nymphs 2 mountain nymphs 4 Uruk-hai 2 orc shamans 3 rock piercers 4 rock moles 2 ponies 3 fog clouds 2 yellow lights 2 violet fungi 9 gnome lords 8 gnomish wizards a kobold mummy 2 golden naga hatchlings 2 guardian naga hatchlings 3 gray oozes 4 elf zombies a ghoul a straw golem 8 giant ants a little dog 11 floating eyes 4 kittens 5 dwarves 4 homunculi 4 kobold lords 4 kobold shamans 9 hill orcs 7 rothes 3 rabid rats 2 centipedes 4 giant bats 4 monkeys 4 orc zombies 4 dwarf zombies 2 wererats 6 iguanas 9 killer bees 3 acid blobs a coyote 3 hobbits 6 manes a large kobold 8 hobgoblins 3 cave spiders 3 brown molds a yellow mold a green mold 36 gnomes 17 garter snakes a gnome zombie 4 geckos 6 jackals a fox a kobold 10 goblins a grid bug 2 lichens 5 kobold zombies 9 newts 505 creatures vanquished. Genocided species: liches demiliches master liches arch-liches 4 species genocided. Voluntary challenges: You genocided 4 types of monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 24 Level 1: A fountain. Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: An armor shop, a fountain, a grave. Level 4: A weapon shop, a grave. Level 5: Some fountains, a grave. Level 6: A fountain. Level 7: Level 8: Many fountains, a grave. Oracle of Delphi. Final resting place for merpish-Arc-Dwa-Mal-Law, killed by a giant ant. Level 9: An altar to Mitra. Stairs up to Sokoban, level 8. Level 10: Level 11: Level 12: An altar. Level 13: Level 14: Summoned by the Arch Priest. Portal to The Quest. Level 15: A fountain. Level 16: A fountain, a grave. Level 17: A general store, a fountain. Level 18: A primitive area. Level 19: Some fountains. Level 20: A fountain, many graves. Level 21: Level 22: A temple. Level 23: <- You were here. Final resting place for you, killed by a chameleon imitating a jabberwock. Level 24: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: The Quest: Level 1: A temple, many trees. Home. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | DaveT | | 3359 Au | | killed by a | | chameleon | | imitating a | | jabberwock | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye DaveT the Priest... You died in The Dungeons of Doom on dungeon level 23 with 86760 points, and 3359 pieces of gold, after 15664 moves. You were level 10 with a maximum of 70 hit points when you died.