Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-06 10:42:22, ended 2026-05-06 11:05:52. DiePARTEI, chaotic female human Wizard ------- ##-.....| ########## --------------- # |.:....# ### -----|---- |.............| ### -.---|-### |<.......| |.............| # ## ### |...(....| #..............| # # # #.........| #|.............| # # # #--|------- #--------------- # # # # # ## --------# ###### # # # |......|# # # ##### # |......|# ######### # # # # |......|# # ## # # ---|-.---- # |......|# #--|---### |........| ## |.......# #|..@>|## |........| -------# -------- #......####..........#####......-# |....|# ----------# |.....| |*[..|0##################......| --.--- |.....| # ------- DiePARTEI the Conjurer St:9 Dx:14 Co:12 In:18 Wi:9 Ch:12 Chaotic Dlvl:1 $:10 HP:24(24) Pw:37(37) AC:9 Xp:4 T:5710 Fainting Latest messages: You kill the newt! Welcome back to experience level 5. The sewer rat bites! The magic-absorbing blade scares the sewer rat! You kill the sewer rat! You faint from lack of food. You regain consciousness. You see here a sewer rat corpse. There is a sewer rat corpse here; eat it? [ynq] (n) y Blecch! Rotten food! You faint from lack of food. You regain consciousness. The goblin throws a crude dagger! A crude dagger misses you. You faint from lack of food. The goblin picks up a crude dagger. You regain consciousness. You kill the goblin! You can hear again. You learn more about your items by comparing them. D - an uncursed crude dagger (3 in total). X - an iron skull cap. You faint from lack of food. You regain consciousness. You can hear again. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. You can hear again. You finish your prayer. The voice of Anhur rings out: "Thou art arrogant, mortal." "Thou must relearn thy lessons!" You feel foolish! Goodbye level 5. Really quit without saving? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 10 gold pieces Weapons (')') P - a blessed +2 sling A - 9 +0 darts (at the ready) H - the rustproof +0 Magicbane (weapon in right hand) D - 3 +0 orcish daggers a - a blessed +1 quarterstaff Armor ('[') X - an uncursed +1 orcish helm E - an uncursed +0 orcish helm b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') S - an uncursed fortune cookie Scrolls ('?') j - an uncursed scroll of earth i - 2 uncursed scrolls of identify k - 3 uncursed scrolls of light p - an uncursed scroll of scare monster U - an uncursed scroll of stinking cloud B - an uncursed scroll of teleportation Spellbooks ('+') m - an uncursed spellbook of confuse monster l - a blessed spellbook of force bolt Potions ('!') z - an uncursed potion of healing h - an uncursed potion of see invisible f - an uncursed potion of sickness g - a potion of holy water Rings ('=') d - an uncursed +3 ring of increase damage (on left hand) e - an uncursed ring of teleport control Wands ('/') c - a wand of speed monster (0:8) t - a wand of striking (0:7) Tools ('(') o - an uncursed blindfold n - a magic marker (0:22) x - an uncursed stethoscope Gems/Stones ('*') y - an uncursed worthless piece of blue glass v - 2 uncursed worthless pieces of red glass O - 3 uncursed flint stones q - 10 uncursed rocks DiePARTEI the Wizard's attributes: Background: You were a Conjurer, a level 4 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Dungeons of Doom, on level 1. You entered the dungeon 5710 turns ago. You had 159 experience points, 1 more was needed to attain level 5. Basics: You had all 24 hit points. You had all 37 energy points (spell power). Your armor class was 9. Your wallet contained 10 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (base:10, limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 9 (peak:11, limit:18). Your charisma was 12 (limit:18). Final Status: You were fainting due to starvation. You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You would have confused monsters when hitting them. You had a small damage bonus (+3). You were warded. You were very unlucky. Anhur was angry with you. You survived. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 23 minutes and 29 seconds. Major events: Turn 1: DiePARTEI the chaotic female human Wizard entered the dungeon 1248: attained the rank of Conjurer (level 3) 1257: was bestowed with Magicbane by Anhur 5710: quit Spells: Name Level Category Fail Retention force bolt 1 attack 0% 71%-80% confuse monster 1 enchantment 0% 71%-80% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Basic] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievement: You attained the rank of Conjurer. The Dungeons of Doom: levels 1 to 2 Level 1: <- You were here. An altar to Anhur. Level 2: Vanquished creatures: a dwarf zombie a wererat 2 werejackals an iguana 5 acid blobs a coyote a gas spore a hobbit 7 manes 2 large kobolds 5 giant rats a brown mold 2 yellow molds 2 green molds 2 red molds 2 gnomes 6 geckos 15 jackals 3 foxes a kobold 3 goblins 5 sewer rats 6 grid bugs 9 lichens a kobold zombie 17 newts 102 creatures vanquished. No species were genocided or became extinct. Goodbye DiePARTEI the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 1100 points, and 10 pieces of gold, after 5710 moves. You were level 4 with a maximum of 24 hit points when you quit.