Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-09 13:16:14, ended 2025-12-09 16:03:50. Doggr, chaotic male elven Wizard # ----.---- |.......| #........| #|....(...# #|.......|# #+.......|# #---------# # ## # ## ## # 0#### # --+---# #--------- .....|# #|@??????| |.<..|# #-.?@???+| |.....# |.??????| ------ --------- Doggr the Conjurer St:11 Dx:13 Co:12 In:19 Wi:9 Ch:11 Chaotic Dlvl:4 $:65 HP:26(26) Pw:16(30) AC:10 Xp:4/150 T:1561 Latest messages: In what direction? The spell hits it. In what direction? The spell misses it. In what direction? The spell hits it. You kill it! The door opens. "Hello, Doggr! Welcome again to Kittamagh's second-hand bookstore!" You see here a scroll of identify (for sale, 20 zorkmids). You see here a scroll labeled XIXAXA XOXAXA XUXAXA (for sale, 80 zorkmids). You see here a scroll labeled DAIYEN FOOELS (for sale, 100 zorkmids). You see here a scroll of identify (for sale, 20 zorkmids). You see here a scroll labeled KIRJE (for sale, 50 zorkmids). You see here a scroll labeled HAPAX LEGOMENON (for sale, 400 zorkmids). You see here a scroll of identify (for sale, 20 zorkmids). You see here a paperback book named Interesting Times (for sale, 20 zorkmids). You see here a scroll labeled DAIYEN FOOELS (for sale, 100 zorkmids). You see here a scroll of identify (for sale, 20 zorkmids). You see here a scroll called scare monster (for sale, 100 zorkmids). You see here a scroll called scare monster (for sale, 100 zorkmids). You hear the splashing of a naiad. What do you want to drop? [$a-mq-su-y or ?*] You drop a scroll labeled KO BATE. Kittamagh offers 40 gold pieces for your scroll labeled KO BATE. Sell it? [ynaq] (y) x - a scroll labeled KO BATE. What do you want to read? [i-lsu-x or ?*] As you read the scroll, it disappears. Your cloak of magic resistance glows black for a moment. What do you want to drink? [fghry or ?*] Never mind. What do you want to ready? [- $ or ?*] Never mind. # What do you want to write with? [- acdeq or ?*] You write in the dust with a zinc wand. You finish writing in the dust. What do you want to ready? [- $ or ?*] Never mind. What do you want to drink? [fghry or ?*] Never mind. Unknown command '^Q'. What do you want to ready? [- $ or ?*] Never mind. Wizards aren't able to use two weapons at once. # Really quit? [yn] (n) Kittamagh gratefully inherits all your possessions. Do you want to see what you had when you quit? [ynq] (y) Do you want to see your attributes? [ynq] (y) Inventory: Coins $ - 65 gold pieces Weapons a - a blessed +0 quarterstaff (weapon in hands) Armor b - a cursed -1 cloak of magic resistance (being worn) Scrolls u - an uncursed scroll of food detection i - an uncursed scroll of gold detection j - 2 uncursed scrolls of identify w - an uncursed scroll of identify s - an uncursed scroll of scare monster v - an uncursed scroll of teleportation Spellbooks l - an uncursed spellbook of cure blindness k - a blessed spellbook of force bolt Potions y - an uncursed potion of confusion h - an uncursed potion of extra healing g - an uncursed potion of oil r - a blessed potion of speed named sold for 75 f - an uncursed potion of water Rings e - an uncursed ring of conflict d - an uncursed ring of stealth (on left hand) Wands q - a wand of secret door detection (0:12) c - a wand of slow monster (0:7) Tools m - an uncursed bell Doggr the Wizard's attributes: Background: You were a Conjurer, a level 4 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 4. You entered the dungeon 1561 turns ago. You had 150 experience points, 10 more were needed to attain level 5. Basics: You had all 26 hit points. You had 16 out of 30 energy points (spell power). Your armor class was 10. Your wallet contained 65 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 12 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You were sleep resistant. You had infravision. You were stealthy. You were warded. You survived. Vanquished creatures: a small mimic 2 gnome lords a little dog a kitten a dwarf an acid blob a hobbit 3 manes a large kobold 5 gnomes a gnome zombie a gecko 4 jackals 2 goblins a sewer rat 6 grid bugs 4 lichens 5 newts 41 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Some fountains. Stairs down to The Gnomish Mines. Level 3: A general store, an altar to Anhur. Level 4: <- You were here. A scroll shop. The Gnomish Mines: Level 3: Goodbye Doggr the Wizard... You quit in The Dungeons of Doom on dungeon level 4 with 825 points, and 65 pieces of gold, after 1561 moves. You were level 4 with a maximum of 26 hit points when you quit.