Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-12 22:08:09, ended 2026-01-15 20:14:31. DrabEmordnilap, chaotic female orcish Ranger -------------------- |........|...|.....| |.....-..|.-.|....=| |..|.....|`..|.....| |-.|..-.`|`-.|..<..| |...--s.)....|.....| |...|ns.-...-|.....| |...|..|...--|.....| |-@d|@a-----------(| |.@@bfa.a.........)| |...|.@------------- -------- DrabEmordn the Trailblazer St:17 Dx:15 Co:17 In:13 Wi:13 Ch:9 Chaotic Dlvl:4 $:0 HP:0(59) Pw:42(42) AC:-5 Exp:9 T:11624 Latest messages: What do you want to burn into the floor here? Elbereth Flames fly from the wand. The elf-lord picks up a runed dagger. The large cat turns to flee. The giant ant turns to flee. The giant ant turns to flee. The Grey-elf thrusts her runed spear. The Grey-elf hits! The cave spider turns to flee. The Grey-elf thrusts her runed spear. The Grey-elf misses! The elf-lord throws a runed dagger! The runed dagger hits the Green-elf. The elf-lord throws a runed dagger! The runed dagger hits the Green-elf. The Green-elf picks up a runed dagger. The giant beetle turns to flee. The Grey-elf thrusts her runed spear. The Grey-elf hits! You feel like a hypocrite. The engraving beneath you fades. You hit the large cat. The Green-elf wields a runed bow! The Grey-elf thrusts her runed spear. The Grey-elf misses! Wait! There's a cave spider hiding under an uncursed arrow! The large cat bites! The cave spider misses! The Grey-elf thrusts her runed spear. The Grey-elf hits! In what direction? 3 You shoot 2 arrows. The 1st arrow hits the cave spider! You kill the cave spider! The arrow hits other objects. The large cat misses! The giant beetle bites! The Grey-elf thrusts her runed spear. The Grey-elf hits! The large cat bites! Unknown command ' '. The elf-lord picks up a runed dagger. You hear some noises. The giant beetle bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons b - a +1 orcish bow (weapon in hand) p - a +0 spear h - a +0 dwarvish short sword (alternate weapon; not wielded) Armor M - an uncursed +0 dwarvish iron helm (being worn) u - an uncursed +1 pair of iron shoes (being worn) o - an uncursed +0 dwarvish roundshield (being worn) e - an uncursed very burnt +2 cloak of displacement (being worn) g - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles j - 3 uncursed C-rations D - an uncursed eucalyptus leaf Rings y - a blessed +1 ring of increase damage (on right hand) T - an uncursed ring of shock resistance (on left hand) Wands U - a cursed wand of digging (0:3) i - a wand of fire (0:4) n - a wand of locking (0:4) L - a wand of magic missile (0:6) H - a wand of striking (0:2) Tools v - an uncursed sack containing 2 items S - a +0 pick-axe named uc d - an uncursed skeleton key Gems/Stones K - an uncursed luckstone Contents of the sack: an uncursed blindfold 4 uncursed partly used tallow candles DrabEmordnilap the Ranger's attributes: Background: You were a Trailblazer, a level 9 female orcish Ranger. You were chaotic, on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in Sokoban, on level 4. You entered the dungeon 11624 turns ago. You had 4617 experience points, 503 more were needed to attain level 10. Basics: You had 0 out of 59 hit points. You had all 42 energy points (spell power). Your armor class was -5. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 13 (limit:16). Your wisdom was 13 (limit:16). Your charisma was 9 (limit:16). Final Status: You were unencumbered. You were wielding a bow. You had expert skill with bow. Final Attributes: You were piously aligned. You were cold resistant. You were shock resistant. You were poison resistant. You were telepathic. You had automatic searching. You had infravision. You were displaced. You were stealthy. You had a small damage bonus (+1). You were guarded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a giant mimic a large mimic a warg 2 small mimics a quantum mechanic a gelatinous cube a pyrolisk a shocking sphere a large cat a dwarf king 2 tengu a leocrotta a python a carnivorous ape 4 soldiers an incubus 2 chameleons 2 wolves 2 winter wolf cubs 2 lynxes a panther 3 leprechauns a giant spider a scorpion a horse an ice vortex 2 gnome kings 4 brown puddings an owlbear a yeti 2 gold golems a werewolf a dingo a dog 3 jaguars a dust vortex a plains centaur a snake 6 apes a human zombie 3 soldier ants a wood nymph 2 water nymphs a mountain nymph 4 Uruk-hai an orc shaman a rock piercer 2 rock moles a pony 2 fog clouds a yellow light 18 gnome lords 8 gnomish wizards 2 black naga hatchlings a golden naga hatchling 2 guardian naga hatchlings a gray ooze 2 ghouls a straw golem 8 giant ants 2 little dogs 4 floating eyes 3 kittens 17 dwarves 3 kobold lords 3 kobold shamans 4 hill orcs a rabid rat 2 centipedes a monkey 3 orc zombies a dwarf zombie 4 wererats 2 iguanas a killer bee an acid blob 5 hobbits 4 manes 2 large kobolds a hobgoblin 5 giant rats 5 cave spiders a brown mold 2 yellow molds a green mold 58 gnomes 9 garter snakes a gnome zombie a gecko a jackal a kobold 6 sewer rats 4 grid bugs 4 bats 2 lichens a kobold zombie 8 newts 299 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Some fountains. Level 2: A fountain. Level 3: A general store, a sink. Stairs down to The Gnomish Mines. Level 4: Level 5: Level 6: Many fountains. Level 7: A fountain, some graves. Stairs up to Sokoban, level 6. Level 8: A fountain. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Final resting place for Dorkoski-Wiz-Hum-Mal-Cha, killed by a gnome lord, while praying. Level 11: Sokoban: levels 6 up to 4 Level 4: <- You were here. Solved. Final resting place for you, killed by a giant beetle. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | DrabEmordnilap | | 0 Au | | killed by a | | giant beetle | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye DrabEmordnilap the Ranger... You died in Sokoban on dungeon level 4 with 19018 points, and 0 pieces of gold, after 11624 moves. You were level 9 with a maximum of 59 hit points when you died.