Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-11 12:57:50, ended 2026-05-11 13:39:33. Drastanta, chaotic male elven Wizard -------- ------------ |..`...| ---------- |..........| |`(.*..| |........| |..........| ------------ |......| |.........#######|...........#######|......`...| ---.---- |........| #|..........| |..........| # -----|---- #-..........| ##...........| # # --.-----.--- # |..........| # # # # ----------.- # # ##)## ## ### # # [ ### #[################* # # ### %####[#### 0### ------|- # #---.-----### # ### |......| # #|>......- ####### ### |...M@f| ---------.------ #|.......| #-----.---.-######....<..| |....%.........| #|........**############|.........|# |......| |...............##########|.......| |..........######....*..| |..............| --------- |...`.....|# -------- ---------------- ----------- Drastanta the Thaumaturge St:10 Dx:11 Co:16 In:20 Wi:9 Ch:10 Chaotic Dlvl:6 $:835 HP:0(46) Pw:2(59) AC:0 Xp:6 T:3088 Latest messages: The housecat bites! The kitten misses the housecat. You kill the housecat! You see here an unlocked large box containing 2 items. K - a spellbook of light. L - a hexagonal wand. What do you want to write with? [- ac-ensuzBL or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Never mind. What do you want to write with? [- ac-ensuzBL or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? X What do you want to write with? [- ac-ensuzBL or ?*] ? This hexagonal wand is a wand of digging! You wipe out the message that was written in the dust here. You engrave in the floor with an uncursed wand of digging. What do you want to engrave in the floor here? Elbereth Gravel flies up from the floor. What do you want to write with? [- ac-ensuzBL or ?*] ? The engraving on the floor vanishes! You write in the dust with an uncursed long wand. What do you want to write in the dust here? Elbereth What do you want to name? [a-lnos-uw-zA-CEI-MQS-Z or ?*] Never mind. What do you want to name? [a-lnos-uw-zA-CEI-MQS-Z or ?*] ? What do you want to name this long wand? Tp or Canc You see here an empty unlocked large box. There's some graffiti on the floor here. You read: "|eet??g yo?r ovn chost ce?reascs vour luck cons?de?ably!" You stop. Your kitten is in the way! In what direction? 4 The spell misses the dwarf mummy. The dwarf mummy hits! In what direction? 4 The spell misses the dwarf mummy. The dwarf mummy hits! You hit the dwarf mummy! You miss the dwarf mummy. You hit the dwarf mummy! The dwarf mummy hits! You miss the dwarf mummy. The dwarf mummy hits! Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. The dwarf mummy hits! The dwarf mummy hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 835 gold pieces Amulets ('"') w - an uncursed amulet of guarding Weapons (')') B - a +0 dagger a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) I - an uncursed +0 Hawaiian shirt with a flamingo motif J - a blessed +0 gray dragon scale mail (being worn) Comestibles ('%') M - 3 cursed food rations Q - 5 cursed tripe rations Scrolls ('?') k - an uncursed scroll of charging y - an uncursed scroll of confuse monster U - a cursed scroll of confuse monster j - an uncursed scroll of create monster E - an uncursed scroll of enchant armor C - a blessed scroll of enchant weapon W - a cursed scroll of gold detection i - 2 uncursed scrolls of identify S - a blessed scroll of magic mapping T - 3 cursed scrolls of magic mapping x - a cursed scroll of remove curse V - a cursed scroll of stinking cloud Spellbooks ('+') l - a blessed spellbook of force bolt K - an uncursed spellbook of light Potions ('!') f - an uncursed potion of extra healing Y - 2 cursed potions of extra healing h - an uncursed potion of monster detection g - a blessed potion of object detection t - an uncursed potion of restore ability X - 2 potions of unholy water Rings ('=') e - an uncursed +2 ring of increase accuracy (on left hand) d - an uncursed ring of poison resistance (on right hand) s - an uncursed ring of teleport control Wands ('/') u - a wand of digging (0:6) L - a wand of digging (0:6) c - a wand of stasis (0:3) z - a wand of teleportation named Tp or Canc (0:3) Tools ('(') o - an uncursed tooled horn Z - an uncursed credit card n - a magic marker (0:22) A - an uncursed oil lamp Drastanta the Wizard's attributes: Background: You were a Thaumaturge, a level 6 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Dungeons of Doom, on level 6. You entered the dungeon 3088 turns ago. You had 417 experience points, 223 more were needed to attain level 7. Basics: You had 0 out of 46 hit points. You had 2 out of 59 energy points (spell power). Your armor class was 0. Your wallet contained 835 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 10 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You had infravision. You had a small bonus to hit (+2). You were warded. You were unlucky. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 41 minutes and 43 seconds. Major events: Turn 1: Drastanta the chaotic male elven Wizard entered the dungeon 1019: attained the rank of Conjurer (level 3) 1355: entered the Gnomish Mines 2801: attained the rank of Thaumaturge (level 6) 3088: killed by a dwarf mummy, while praying Spells: Name Level Category Fail Retention force bolt 1 attack 0% 81%-90% cure blindness 2 healing 15% 76%-100% confuse monster 1 enchantment 0% 91%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Conjurer. You entered the Gnomish Mines. You entered a shop. You attained the rank of Thaumaturge. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A fountain. Level 3: Many altars, many trees. Stairs down to The Gnomish Mines. Level 4: A general store, a fountain, a grave. Final resting place for atorox-Tou-Hum-Mal-Neu, killed by a rothe, Toon-Wiz-Elf-Fem-Cha, killed by a giant mimic. Level 5: Some fountains, a grave. Level 6: <- You were here. Final resting place for you, killed by a dwarf mummy, while praying. The Gnomish Mines: Level 4: Vanquished creatures: 2 ghosts a dingo a housecat a water nymph a rock mole a shrieker a gray ooze a ghoul a giant ant a kitten 10 hill orcs a rothe a rabid rat a giant bat 2 dwarf zombies an acid blob 2 hobbits a large kobold a giant rat a cave spider a yellow mold 4 red molds 4 garter snakes a gecko 3 jackals a fox a goblin 8 grid bugs 7 lichens 2 kobold zombies 5 newts 69 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Drastanta | | 835 Au | | killed by a | | dwarf mummy | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Drastanta the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 2680 points, and 835 pieces of gold, after 3088 moves. You were level 6 with a maximum of 46 hit points when you died.