Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-18 07:07:08, ended 2025-12-18 12:10:57. Eben, neutral male human Monk ----- |...| |...| #....-# ##################################### #-.-%-#####[ ----------|- ## # ### -------------############...<.......| -------------- # # # |C.........C|# |........[.| |.........1@..# ## [ # 0 |.....C.....|# |..........| |............|#### ## ##### |...-----...|# #$ #........)..| |.............### --)--- # #-...|.{.|...|# # ###------------ |......>1....| # |..[^+0####|..C|{.{|C..|# * # -------------- ## |....| ## |...|.{ |...|# ##### ## |.....#### ....-.---...|###### # ------ |.....C......## ###### |C.........C|# ###### -------------# ###########(##### Eben the Initiate St:17 Dx:12 Co:14 In:11 Wi:15 Ch:14 Neutral S:9909 Dlvl:5 $:0 HP:0(48) Pw:8(35) AC:4 Xp:8/1973 T:6111 Burdened Blind Latest messages: The plains centaur misses the dog. The plains centaur misses the dog. The dog bites the plains centaur. The plains centaur is killed! Your dog grows up into a large dog. The large dog eats a plains centaur corpse. What do you want to use or apply? [klnwyzQS or ?*] w You produce a strange whistling sound. You have a little trouble lifting $ - 18 gold pieces. The goblin misses! You kill the goblin! You see here an orcish helm. What do you want to use or apply? [klnwyzQS or ?*] Q You put 50 gold pieces into the bag called sack. Where do you want to travel to? (For instructions type a '?') The rock mole bites! You hit the rock mole. You kill the rock mole! What do you want to use or apply? [klnwyzQS or ?*] w You produce a strange whistling sound. The large dog eats a rock mole corpse. Where do you want to travel to? (For instructions type a '?') The yellow light explodes! You are blinded by a blast of light! You try to feel what is lying here on the ground. You feel here a mirror. You hear a chugging sound. She seduces you and you take off your robe. She stole a blessed +1 robe. Wait! There's something there you can't see! It gets angry! It hits! It kicks! It hits! It kicks! You hit it. It hits! It kicks! You hit it. It hits! It kicks! It hits! It kicks! You hit it. It hits! It kicks! You die... Do you want to see the dungeon overview? [ynq] (y) n Inventory: Armor e - an uncursed +0 dwarvish iron helm (being worn) g - an uncursed +2 pair of leather gloves (being worn) i - an uncursed +0 pair of water walking boots (being worn) Comestibles s - 2 uncursed fortune cookies L - an uncursed lizard corpse T - an uncursed tripe ration Scrolls b - a cursed scroll of gold detection Potions c - a blessed potion of healing Wands n - a wand of magic missile (0:1) y - a cursed wand of cancellation (0:5) Tools k - an uncursed skeleton key l - an uncursed magic lamp (lit) w - an uncursed magic whistle z - an uncursed towel Q - an uncursed sack containing 60 items S - a fire horn (0:3) Contents of the sack: 1697 gold pieces an uncursed amulet of reflection an uncursed amulet of strangulation the +0 Grimtooth an uncursed carrot 7 uncursed food rations an uncursed clove of garlic 5 uncursed food rations an uncursed scroll of scare monster an uncursed scroll of genocide an uncursed scroll of enchant armor a cursed scroll of destroy armor 2 uncursed scrolls of enchant weapon a cursed scroll of punishment an uncursed scroll of light an uncursed scroll of magic mapping an uncursed scroll of teleportation a blessed scroll of charging a blessed scroll of create monster a blessed scroll of blank paper an uncursed spellbook of remove curse an uncursed spellbook of extra healing an uncursed spellbook of detect unseen an uncursed spellbook of cure blindness a blessed spellbook of healing an uncursed potion of gain ability an uncursed potion of extra healing an uncursed potion of hallucination an uncursed potion of sickness an uncursed potion of levitation an uncursed potion of restore ability 2 uncursed potions of see invisible an uncursed potion of fruit juice an uncursed potion of monster detection a cursed potion of hallucination an uncursed potion of speed a cursed potion of blindness 2 uncursed potions of water an uncursed +1 ring of gain strength an uncursed ring of see invisible a wand of create monster (0:12) a wand of light (0:14) a wand of undead turning (0:7) a wand of striking (0:5) a wand of make invisible (0:3) a cursed lock pick an uncursed aquamarine stone an uncursed diamond a cursed worthless piece of violet glass an uncursed worthless piece of black glass an uncursed worthless piece of yellowish brown glass an uncursed worthless piece of violet glass an uncursed worthless piece of white glass an uncursed worthless piece of green glass 2 uncursed worthless pieces of red glass an uncursed worthless piece of yellow glass 2 uncursed worthless pieces of violet glass an uncursed worthless piece of orange glass 3 uncursed worthless pieces of white glass an uncursed worthless piece of green glass Eben the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 5. You entered the dungeon 6111 turns ago. You had 1973 experience points, 587 more were needed to attain level 9. Your score was 9909 before end-of-game adjustments. Basics: You had 0 out of 48 hit points. You had 8 out of 35 energy points (spell power). Your armor class was 4. Your wallet was empty. Autopickup was on for '$!/="+?' plus thrown. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 14 (limit:18). Final Status: You were temporarily blind. You were burdened; movement was slightly slowed. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You would have seen invisible when not blind. You were warned. You were stealthy. You could walk on water. You were fast. You are dead. Vanquished creatures: a small mimic a spotted jelly an iron piercer a brown pudding a lizard a dingo 2 dogs a jaguar 2 dust vortices a raven 2 plains centaurs 2 apes 3 human zombies 3 Woodland-elves 2 imps a water nymph 2 mountain nymphs a rock mole 3 yellow lights 2 violet fungi 9 gnome lords 3 gnomish wizards 2 giant ants 2 little dogs 2 floating eyes 14 dwarves a rabid rat a giant bat a monkey an orc zombie 4 dwarf zombies 2 iguanas 15 killer bees an acid blob 3 coyotes 5 hobbits a hobgoblin 3 cave spiders 2 red molds 40 gnomes a gnome zombie 2 geckos 2 jackals a fox a kobold 4 goblins 4 grid bugs 2 bats 4 lichens a kobold zombie 4 newts 171 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Some fountains. Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: A scroll shop. Level 4: A general store, many fountains, a grave. Level 5: <- You were here. Many fountains. Final resting place for you, killed by an invisible plains centaur. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Many shops, a temple, some fountains, some trees. Level 6: Level 7: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Eben | | 1697 Au | | killed by an | | invisible plains | | centaur | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Eben the Monk... You died in The Dungeons of Doom on dungeon level 5 with 9740 points, and 1697 pieces of gold, after 6111 moves. You were level 8 with a maximum of 48 hit points when you died.