Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-07 20:53:17, ended 2026-01-07 22:26:08. Eben, neutral male human Monk -------------------------- |>.......................| |......%----------------%| -------.------ |.| |...........| |.| |.0.......0.| |.| --------.----| |.| |............| |.| |.....%......| |.| -----.-------- ------|.| |..........| --|$$1$.|%| |..........| |.+$1$$$|@| |.........-- |-|$$$21|1| -------.---- |.+$$$1^.1| |........| |-|.$2.)|-- |........| |?-....$| |...------ --|.....| ----- ------- Eben the Initiate St:18/14 Dx:14 Co:13 In:10 Wi:14 Ch:10 Neutral S:13545 Dlvl:4 $:0 HP:0(67) Pw:54(54) AC:-1 Xp:9/3000 T:6936 Blind Latest messages: You stop searching. You hit the freezing sphere! The freezing sphere explodes! You duck some of the blast. You feel full of energy. You hit the ettin zombie! The ettin zombie misses! The ettin zombie hits! You hit the ettin zombie! The ettin zombie hits! The ettin zombie misses! You destroy the ettin zombie! You see here an ettin corpse. You stop searching. You hit the raven! The raven bites! The raven misses! You kill the raven! You see here a giant bat corpse. The gnome shoots an arrow! You are hit by an arrow! In what direction? b The door closes. What do you want to use or apply? [kzQ or ?*] k In what direction? b Lock it? [yn] (n) y You succeed in locking the door. In what direction? b As you kick the door, it crashes open! The gnome shoots an arrow! The arrow hits the rabid rat! You see here a giant bat corpse. You kill the rabid rat! You hit the black naga! The black naga bites! You hit the black naga! The black naga bites! You hit the black naga. You hit the black naga. The black naga bites! You kill the black naga! The barrow wight zaps a maple wand! The wererat is killed by the bolt of lightning! The bolt of lightning hits you! You are blinded by the flash! You hit it. You hear a nearby zap. The bolt of lightning hits you! You die... Do you want to see the dungeon overview? [ynq] (y) q Inventory: Amulets X - an uncursed amulet versus poison (being worn) Armor e - an uncursed +2 orcish helm (being worn) f - an uncursed +1 robe (being worn) g - an uncursed +2 pair of leather gloves (being worn) i - a blessed +0 pair of iron shoes (being worn) Comestibles b - 2 uncursed pancakes v - an uncursed egg D - an uncursed carrot L - an uncursed lizard corpse Tools k - an uncursed skeleton key z - an uncursed towel Q - an uncursed sack containing 56 items Contents of the sack: 1145 gold pieces a cursed +0 mummy wrapping 2 uncursed tripe rations 4 uncursed fortune cookies 6 uncursed food rations an uncursed carrot 2 uncursed cream pies 3 uncursed fortune cookies an uncursed lizard corpse an uncursed scroll of create monster a blessed scroll of earth an uncursed scroll of earth an uncursed scroll of fire an uncursed scroll of identify an uncursed scroll of remove curse 2 cursed scrolls of identify an uncursed scroll of identify 2 uncursed scrolls of light a cursed scroll of teleportation an uncursed scroll of confuse monster an uncursed scroll of magic mapping an uncursed scroll of gold detection a cursed scroll of enchant armor a blessed scroll of teleportation a cursed scroll of enchant weapon an uncursed scroll of amnesia an uncursed scroll of punishment an uncursed scroll of food detection a blessed potion of object detection an uncursed potion of extra healing an uncursed potion of hallucination an uncursed potion of gain energy an uncursed potion of confusion 2 uncursed potions of gain ability a cursed potion of speed a cursed potion of gain level an uncursed ring of poison resistance an uncursed ring of invisibility an uncursed +2 ring of increase accuracy an uncursed ring of teleport control a cursed ring of polymorph a cursed +1 ring of protection a cursed -1 ring of gain strength a wand of striking (0:5) a wand of digging (0:5) a wand of create monster (0:11) a wand of light (0:13) a wand of create monster (0:14) a wand of fire (0:5) a wand of create monster (0:14) a wand of secret door detection (0:11) a wand of opening (0:2) a frost horn (0:3) an uncursed black opal an uncursed worthless piece of green glass an uncursed worthless piece of yellow glass Eben the Monk's attributes: Background: You were an Initiate, a level 9 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in Sokoban, on level 4. You entered the dungeon 6936 turns ago. It was nighttime. You had 3000 experience points, 2120 more were needed to attain level 10. Your score was 13545 before end-of-game adjustments. Basics: You had 0 out of 67 hit points. You had all 54 energy points (spell power). Your armor class was -1. Your wallet was empty. Autopickup was on for '$!/="+?' plus thrown. Final Characteristics: Your strength was 18/14 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 10 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You would have seen invisible when not blind. You were warned. You had automatic searching. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: 2 giant mimics a stalker a fire elemental a giant mummy a black naga a small mimic a warhorse a xan a freezing sphere a shocking sphere an elf mummy a pit viper a wraith a carnivorous ape an ettin zombie a chameleon a mumak a baby long worm 2 gnome kings a rust monster an owlbear 2 yetis a lizard a chickatrice a dog a dust vortex a raven an ape 5 fire ants a wood nymph 8 Mordor orcs 3 Uruk-hai 2 orc shamans a rock piercer a rock mole a yellow light a violet fungus 7 gnome lords a gnomish wizard a black naga hatchling 2 elf zombies 2 ghouls 4 giant ants a floating eye 8 dwarves a kobold lord a kobold shaman a rothe a rabid rat a giant bat a monkey an orc zombie 2 wererats an iguana 3 hobbits a large kobold 6 giant rats 4 cave spiders a yellow mold 26 gnomes 3 garter snakes a gnome zombie 2 geckos 5 jackals a fox 3 goblins 5 sewer rats 3 grid bugs 2 lichens 2 newts 158 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: A fountain, a sink. Level 3: Some fountains, a sink. Level 4: A potion shop. Stairs down to The Gnomish Mines. Level 5: Level 6: Level 7: Many fountains. Level 8: Stairs up to Sokoban, level 7. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple to Chih Sung-tzu, many fountains. Sokoban: levels 7 up to 4 Level 4: <- You were here. Solved. Final resting place for you, killed by a bolt of lightning. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Eben | | 1145 Au | | killed by a bolt | | of lightning | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Eben the Monk... You died in Sokoban on dungeon level 4 with 13431 points, and 1145 pieces of gold, after 6936 moves. You were level 9 with a maximum of 67 hit points when you died.