Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-15 03:35:32, ended 2026-02-15 06:35:41. Eben, neutral male human Monk -------- ------ |<|>...---....| |^|-......00..| |^||.000|..00.| |^||....|.....| |^|------.----| |^| |.Ze...| |.------.@c...| |...........u.| |..-----......| ---- -------- Eben the Initiate St:16 Dx:16 Co:17 In:10 Wi:12 Ch:9 Neutral S:9020 Dlvl:8 $:0 HP:0(61) Pw:46(46) AC:0 Xp:8/1881 T:7365 Burdened Latest messages: The boulder fills a pit. What do you want to use or apply? [hklADJQ or ?*] Q You put a food ration into the oilskin sack. You put a scroll called earth into the oilskin sack. You put a scroll called earth into the oilskin sack. You put a pearl ring into the oilskin sack. Really save? [yn] (n) y Saving... Restoring save file... Hello Eben, the human Monk, welcome back to NetHack! Your movements are slowed slightly because of your load. You hear some noises. You stop waiting. You begin striking monsters with your gloved hands. You hit the water nymph! The beautiful water nymph seduces you and you start taking off your helm. The water nymph stole an uncursed tripe ration. You can move again. The water nymph steals an uncursed +0 dwarvish iron helm! A mysterious force prevents the water nymph from teleporting! You kill the water nymph! The chickatrice eats a water nymph corpse. You swap places with your chickatrice. You have a little trouble lifting a - a purple-red potion. You have a little trouble lifting e - an uncursed +0 dwarvish iron helm. You have a little trouble lifting T - an uncursed tripe ration. You have a little trouble lifting b - a looking glass. What do you want to wear? [e or ?*] ? What do you want to wear? [e or ?*] e You finish your dressing maneuver. You hit the floating eye! You are frozen by the floating eye's gaze! The chickatrice bites the floating eye. The chickatrice is frozen by the floating eye's gaze! The ettin zombie hits! The ettin zombie hits! The ettin zombie hits! The ettin zombie hits! The ettin zombie hits! The ettin zombie hits! The ettin zombie hits! The ettin zombie hits! The ettin zombie hits! The ettin zombie just misses! The ettin zombie hits! The ettin zombie hits! The ettin zombie hits! The ettin zombie hits! You die... Do you want to see the dungeon overview? [ynq] (y) q Inventory: Armor e - an uncursed +0 dwarvish iron helm (being worn) f - an uncursed +1 robe (being worn) g - an uncursed +2 pair of leather gloves (being worn) i - an uncursed +0 pair of iron shoes (being worn) Comestibles L - an uncursed lizard corpse S - an uncursed egg T - an uncursed tripe ration Potions a - an uncursed potion of object detection Wands A - a wand of cold (0:7) D - a wand of digging (0:3) J - a wand of teleportation (0:4) Tools b - an uncursed mirror h - a +0 unicorn horn k - a cursed skeleton key l - an uncursed oil lamp Q - an uncursed oilskin sack containing 80 items Contents of the oilskin sack: 1026 gold pieces a blessed +0 dart 35 +0 darts a +0 elven dagger a +0 elven dagger an uncursed +0 mummy wrapping an uncursed cram ration 5 uncursed food rations 7 uncursed fortune cookies 3 uncursed tripe rations 6 uncursed food rations an uncursed scroll of earth a blessed scroll of earth a cursed scroll of light an uncursed scroll of teleportation an uncursed scroll of enchant armor a blessed scroll of identify a cursed scroll of identify a blessed scroll of remove curse an uncursed scroll of genocide an uncursed scroll of create monster an uncursed scroll of confuse monster an uncursed scroll of identify a blessed scroll of fire an uncursed scroll of enchant weapon an uncursed scroll of magic mapping 2 uncursed scrolls of remove curse 4 uncursed scrolls of identify an uncursed scroll of earth a cursed scroll of remove curse 3 uncursed scrolls of enchant armor an uncursed scroll of food detection 2 uncursed scrolls of light an uncursed scroll of confuse monster an uncursed scroll of gold detection an uncursed scroll of charging an uncursed potion of restore ability an uncursed potion of blindness an uncursed potion of invisibility a cursed potion of invisibility a cursed potion of monster detection an uncursed potion of water an uncursed potion of blindness an uncursed potion of confusion an uncursed potion of speed a cursed potion of restore ability an uncursed potion of oil 2 potions of unholy water an uncursed potion of sleeping a blessed potion of invisibility an uncursed potion of water a cursed potion of hallucination an uncursed ring of teleport control an uncursed ring of regeneration an uncursed ring of protection from shape changers an uncursed ring of fire resistance a wand of lightning (0:4) a wand of locking (0:3) a wand of make invisible (0:3) a wand of light (0:11) a cursed tooled horn a tinning kit (0:47) 6 cursed tallow candles 7 uncursed wax candles a magic marker (0:40) an uncursed jade stone an uncursed aquamarine stone 2 uncursed black opals an uncursed chrysoberyl stone an uncursed turquoise stone 2 uncursed amber stones 2 uncursed obsidian stones an uncursed worthless piece of violet glass 2 uncursed worthless pieces of green glass an uncursed worthless piece of violet glass an uncursed worthless piece of green glass a cursed worthless piece of violet glass 4 uncursed worthless pieces of orange glass 2 cursed worthless pieces of yellow glass an uncursed touchstone Eben the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in Sokoban, on level 8. You entered the dungeon 7365 turns ago. You had 1881 experience points, 679 more were needed to attain level 9. Your score was 9020 before end-of-game adjustments. Basics: You had 0 out of 61 hit points. You had all 46 energy points (spell power). Your armor class was 0. Your wallet was empty. Autopickup was on for '$!/="+?' plus thrown. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: 2 ghosts 2 small mimics an ettin mummy a wood golem a freezing sphere a Grey-elf 2 leprechauns 2 giant spiders an ice vortex 3 ogres an owlbear a yeti a lizard a chickatrice a white unicorn a raven a gnome mummy a snake 4 human zombies a Woodland-elf a soldier ant a bugbear 2 quasits a water nymph a mountain nymph 2 yellow lights a shrieker 3 gnome lords 2 gnomish wizards a black naga hatchling an elf zombie 4 giant ants a little dog a floating eye 7 dwarves a homunculus a kobold lord 8 rothes a giant bat a monkey a dwarf zombie a werejackal 2 iguanas 3 hobbits a hobgoblin a giant rat 3 cave spiders a yellow mold a red mold 23 gnomes 2 garter snakes a gecko 2 foxes a kobold 2 goblins a grid bug 3 lichens 2 kobold zombies 5 newts 126 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A scroll shop, a fountain. Level 3: A general store. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: A general store. Level 6: Level 7: Some fountains. Level 8: Many fountains. Level 9: Some fountains. Stairs up to Sokoban, level 8. Level 10: Final resting place for blonde-Sam-Hum-Mal-Law, killed by an ape. The Gnomish Mines: levels 5 to 9 Level 5: Final resting place for Thwackery-Arc-Hum-Fem-Law, killed by a gnome lord, rschaff-Cav-Dwa-Mal-Law, killed by a pony. Level 6: Level 7: Level 8: Many shops, a temple to Chih Sung-tzu, some fountains. Level 9: Final resting place for yasdy-Kni-Hum-Mal-Law, killed by a wand. Sokoban: Level 8: <- You were here. Unsolved. Final resting place for you, killed by an ettin zombie, while frozen by a monster's gaze. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Eben | | 1026 Au | | killed by an | | ettin zombie | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Eben the Monk... You died in Sokoban on dungeon level 8 with 8918 points, and 1026 pieces of gold, after 7365 moves. You were level 8 with a maximum of 61 hit points when you died.