Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-07 12:43:38, ended 2026-03-08 04:26:44. Eben, chaotic male human Rogue --------- ------------ --------- #####-.......| ------- |..........-## #........| # |.......| #@@%?**| |..........| ## #|.......| # |.......| #|.=[)!| |......{...| ## ------+-- #........|### |.......-##### .[*[)| ------.----- # |.......| ##|....%...# +.......| ------ #### # |........ #---+----- --------- ## ##-...<...| # ### ---------# # --|---- ################# # |......###### # # |....>| # # |.....| ## # |{....| # # |.....| # -----# |...... ##....|# ------- |...|# |....# ----- Eben the Rogue St:18/02 Dx:18 Co:13 In:8 Wi:11 Ch:7 Chaotic S:5882 Dlvl:3 $:0 HP:0(39) Pw:32(32) AC:-6 Xp:7/1215 T:4998 Burdened Latest messages: That door is closed. This door is locked. This door is locked. What do you want to use or apply? [hklzHQ or ?*] k In what direction? j Unlock it? [yn] (n) y You succeed in picking the lock. The door opens. You fall down the stairs. You climb up the stairs. You find a hidden passage. You hear a jackal howling at the moon. You hear the chime of a cash register. The newt misses! You kill the newt! You have a little trouble lifting p - a parchment spellbook. What do you want to use or apply? [hklzHQ or ?*] Q You put a parchment spellbook into the sack. What do you want to use or apply? [hklzHQ or ?*] Q The werejackal changes into a human. You have a little trouble lifting $ - 7 gold pieces. In what direction? h You throw 2 daggers named throwing. The 1st dagger named throwing hits the werejackal! The 2nd dagger named throwing hits the werejackal! You kill the werejackal! You have a little trouble lifting b - 2 +0 daggers named throwing (at the ready). You have a little trouble lifting q - a scroll labeled LOREM IPSUM. You have a little trouble lifting r - a wand called vanish (spiked). You see here a werejackal corpse. What do you want to use or apply? [hklrzHQ or ?*] Q You put 7 gold pieces into the sack. You put a scroll labeled LOREM IPSUM into the sack. That door is closed. The door opens. You kill the fox! There is an open door here. You see here a fox corpse. There is a fox corpse here; eat it? [ynq] (n) y This fox corpse tastes okay. You finish eating the fox corpse. "Hello, Eben! Welcome to Akalapi's general store!" Akalapi hits! Akalapi hits! Akalapi hits! Akalapi hits! Akalapi hits! You die... Akalapi gratefully inherits all your possessions. Do you want to see the dungeon overview? [ynq] (y) q Inventory: Weapons a - a blessed +4 dagger (weapon in hand) b - 14 +0 daggers named throwing (at the ready) o - 5 +0 daggers Armor d - a blessed +2 dwarvish mithril-coat (being worn) e - an uncursed +0 dwarvish iron helm (being worn) f - an uncursed +0 cloak of protection (being worn) g - an uncursed +0 pair of leather gloves (being worn) i - an uncursed +0 pair of iron shoes (being worn) Comestibles c - an uncursed fortune cookie y - an uncursed egg H - 2 uncursed eucalyptus leaves T - an uncursed tripe ration Rings Y - an uncursed ring of conflict (on right hand) Wands h - a wand of teleportation (0:7) r - a wand of teleportation (0:4) Tools k - an uncursed lock pick l - an uncursed oil lamp z - an uncursed blindfold Q - an uncursed sack containing 45 items Contents of the sack: 662 gold pieces a +2 elven dagger a +0 elven dagger an uncursed +0 mummy wrapping 3 uncursed food rations an uncursed scroll of amnesia a blessed scroll of blank paper an uncursed scroll of confuse monster an uncursed scroll of fire an uncursed scroll of light 2 uncursed scrolls of teleportation 2 uncursed scrolls of blank paper an uncursed spellbook of detect food a cursed potion of healing an uncursed potion of blindness a blessed potion of paralysis a blessed potion of see invisible an uncursed potion of water a blessed potion of booze an uncursed potion of gain energy an uncursed potion of gain level an uncursed potion of sickness a wand of magic missile (0:0) a wand of striking (0:5) a wand of striking (0:0) a wand of striking (0:6) a wand of speed monster (0:3) a tinning kit (0:78) a +0 pick-axe 4 blessed tallow candles 2 cursed tallow candles 5 uncursed wax candles 4 uncursed tallow candles an uncursed lock pick an uncursed jasper stone an uncursed obsidian stone an uncursed jet stone an uncursed opal an uncursed worthless piece of yellowish brown glass an uncursed worthless piece of red glass an uncursed worthless piece of violet glass an uncursed worthless piece of orange glass 2 uncursed worthless pieces of yellow glass an uncursed worthless piece of blue glass 3 uncursed worthless pieces of white glass Eben the Rogue's attributes: Background: You were a Rogue, level 7 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 3. You entered the dungeon 4998 turns ago. It was nighttime. You had 1215 experience points, 65 more were needed to attain level 8. Your score was 5882 before end-of-game adjustments. Basics: You had 0 out of 39 hit points. You had all 32 energy points (spell power). Your armor class was -6. Your wallet was empty. Autopickup was on for '$!/="+?' plus thrown. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 7 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were telepathic. You were stealthy. You caused conflict. You were protected. You were fast. You are dead. Vanquished creatures: 3 orc-captains a giant spider 2 gnome kings an orc mummy a Mordor orc 2 Uruk-hai 4 orc shamans a rock piercer a pony 6 gnome lords a gnomish wizard a golden naga hatchling a paper golem 3 floating eyes 8 dwarves 17 hill orcs 4 rothes a werejackal 2 coyotes 2 gas spores 5 hobbits 2 manes 2 cave spiders 2 brown molds a yellow mold a red mold 27 gnomes 8 garter snakes 3 geckos 5 jackals 3 foxes 4 sewer rats 8 grid bugs 3 lichens 2 kobold zombies 12 newts 150 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: An altar to Kos, a fountain. Level 2: A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: <- You were here. A general store, some fountains. Final resting place for you, killed by Mr. Akalapi; the shopkeeper. Level 4: The Gnomish Mines: levels 3 to 8 Level 3: Level 4: Level 5: Level 6: An altar, some fountains. Level 7: Level 8: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Eben | | 662 Au | | killed by Mr. | | Akalapi; the | | shopkeeper | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Eben the Rogue... You died in The Dungeons of Doom on dungeon level 3 with 5816 points, and 662 pieces of gold, after 4998 moves. You were level 7 with a maximum of 39 hit points when you died.