Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-23 18:40:29, ended 2025-09-23 20:27:56. Eesui, neutral male human Wizard ------------------------ |..([............/.....| |..-------------------.| ----.| ----- |.| |..|.-- --.0.| |.| |.....|--|....| |.| |.....|..|....| |)| --....|......-- |@| |...%...|..0| ------|z| |....|..|...| --|.....|)| |....---|...| |.+..[..|.| |.......|..-- |-|.....|[| ----....|%-- |.+.....-.| ---.--.| |-|.....|-- |.....| |?+....0| |>.|..| --|.....| ------- ------- Eesui the Magician St:13 Dx:12 Co:18 In:18 Wi:14 Ch:9 Neutral Dlvl:6 $:261 HP:0(85) Pw:13(73) AC:0 Xp:10/6940 T:12241 Burdened Latest messages: You can't tin that! There is a food ration here; eat it? n There is a sprig of wolfsbane here; eat it? n There is a tripe ration here; eat it? n There is a slime mold here; eat it? n There is a food ration here; eat it? n There is a food ration here; eat it? n There are 2 food rations here; eat one? n There is a food ration here; eat it? n There is a fortune cookie here; eat it? n What do you want to eat? [fh or ?*] f Ulch - that glob was tainted! You feel deathly sick. (It must have died too long ago to be safe to eat.) Are you sure you want to pray? n What do you want to use or apply? [celnostyBCEHKV or ?*] ? You feel cured. What a relief! There are several objects here. There are many objects here. You have a little trouble lifting Q - a blessed dagger. You have a little trouble lifting T - an uncursed dagger. There is nothing here to pick up. You have a little trouble lifting T - 4 uncursed daggers. Pick an object. You hit the zruty! You hit the zruty! You hit the zruty! The zruty hits! The zruty hits! The zruty bites! The zruty hits! The zruty hits! The zruty bites! The zruty hits! The zruty hits! The zruty bites! There are many objects here. In what direction? . You feel better. The zruty hits! The zruty just misses! The zruty bites! There are several objects here. The zruty hits! You die... Do you want your possessions identified? y Do you want to see your attributes? y Do you want an account of creatures vanquished? y Do you want to see your conduct? y Do you want to see the dungeon overview? y Inventory: Coins $ - 261 gold pieces Weapons Q - a blessed +0 dagger T - 5 +0 daggers P - the rustproof +0 Magicbane (weapon in hand) Armor Y - an uncursed corroded +0 dwarvish iron helm F - a blessed +0 pair of leather gloves (being worn) v - an uncursed +0 pair of high boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) p - an uncursed +3 studded leather armor (being worn) Comestibles h - an uncursed lizard corpse Scrolls U - 4 uncursed scrolls of blank paper a - an uncursed scroll of create monster x - 2 uncursed scrolls of earth j - an uncursed scroll of enchant armor (at the ready) D - an uncursed scroll of enchant armor u - an uncursed scroll of enchant weapon A - an uncursed scroll of food detection r - 2 uncursed scrolls of identify N - an uncursed scroll of identify i - a blessed scroll of remove curse q - an uncursed scroll of remove curse L - 2 uncursed scrolls of teleportation S - 2 uncursed scrolls of teleportation Spellbooks g - an uncursed spellbook of cone of cold I - an uncursed spellbook of extra healing W - a blessed spellbook of haste self d - an uncursed spellbook of magic missile R - an uncursed spellbook of wizard lock Potions O - an uncursed potion of object detection Z - a cursed potion of object detection Rings m - an uncursed -2 ring of gain strength M - an uncursed +2 ring of increase accuracy w - an uncursed ring of regeneration (on right hand) z - an uncursed ring of regeneration X - an uncursed ring of see invisible (on left hand) G - an uncursed ring of shock resistance J - an uncursed ring of sustain ability k - an uncursed ring of teleport control Wands t - a wand of digging (0:8) y - a wand of locking (0:8) B - a wand of polymorph (0:7) o - a wand of polymorph (0:0) E - a wand of secret door detection (0:10) K - a wand of striking (0:7) V - a wand of teleportation (0:2) Tools l - an uncursed blindfold n - a magic marker (0:46) H - an uncursed mirror e - an uncursed skeleton key s - a tinning kit (0:93) c - a +0 unicorn horn Gems/Stones C - an uncursed luckstone Eesui the Wizard's attributes: Background: You were a Magician, a level 10 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 6. You entered the dungeon 12241 turns ago. There was a new moon in effect when your adventure ended. You had 6940 experience points, 3060 more were needed to attain level 11. Basics: You had 0 out of 85 hit points. You had 13 out of 73 energy points (spell power). Your armor class was 0. Your wallet contained 261 zorkmids. Autopickup was on for '$?!/=+"' plus thrown. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You regenerated. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 black puddings a giant mimic an Elvenking a stalker an earth elemental a water elemental a warg a small mimic an ettin mummy 2 trolls a sasquatch a gelatinous cube a pyrolisk 2 freezing spheres a flaming sphere 2 shocking spheres a large cat 2 tigers a gargoyle a dwarf king a tengu an energy vortex an ettin zombie a leather golem a Grey-elf 2 chameleons 2 giant beetles a wolf 7 winter wolf cubs a leprechaun an orc-captain an iron piercer a mumak a scorpion a horse an ice vortex 2 baby long worms a forest centaur a gnome king a dwarf mummy an ogre 3 owlbears a yeti a gold golem a werewolf 3 Green-elves 2 lizards a dingo a blue jelly a white unicorn 2 ravens a snake 4 human zombies a Woodland-elf 12 bugbears a quasit 2 wood nymphs a water nymph 6 Mordor orcs 3 Uruk-hai a rock piercer a fog cloud 2 yellow lights a shrieker 11 gnome lords 6 gnomish wizards a red naga hatchling a guardian naga hatchling a barrow wight 2 ghouls a paper golem a baby crocodile a little dog 7 floating eyes 9 dwarves 4 homunculi 4 kobold lords a kobold shaman 15 hill orcs 4 rothes a rabid rat a centipede 3 giant bats 4 monkeys 2 orc zombies a dwarf zombie 4 iguanas 2 coyotes a gas spore 4 hobbits 12 manes 3 large kobolds 11 hobgoblins 6 giant rats 2 cave spiders 2 red molds 36 gnomes a garter snake a gnome zombie a gecko 6 jackals 2 foxes 6 goblins 5 grid bugs 2 bats 5 lichens a kobold zombie 9 newts 310 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A general store, some fountains. Level 3: A fountain, a sink. Stairs down to The Gnomish Mines. Level 4: Some fountains, a sink. Level 5: A fountain. Level 6: A fountain. Level 7: "poison res" An altar to Thoth, a throne. Level 8: A throne, a fountain. Level 9: Many fountains. Level 10: Stairs up to Sokoban, level 9. The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Level 6: Some shops, a temple, some fountains, a sink. Level 7: Level 8: Level 9: Sokoban: levels 9 up to 6 Level 6: "cold res" <- You were here. Solved. Final resting place for you, killed by a zruty. Level 7: Solved. Level 8: Solved. Level 9: "sleep res" Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Eesui | | 261 Au | | killed by a | | zruty | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Eesui the Wizard... You died in Sokoban on dungeon level 6 with 28475 points, and 261 pieces of gold, after 12241 moves. You were level 10 with a maximum of 85 hit points when you died.