Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-05 18:01:58, ended 2026-04-05 19:10:36. Eesui, chaotic male human Rogue ----------- ----------- |..%.|....--- |.........| |..00|00...>| |%........| |.........--- |.........| |....|....| |....<....| |-.--------- |.....u...| |..0.|.....| |.........| |....|.....| |........e| |..........| |........G| |....|.....----------------&| |....|...........).)......[@| ----------------------------- Eesui the Rogue St:25 Dx:17 Co:18 In:11 Wi:9 Ch:10 Chaotic Dlvl:8 $:5 HP:0(70) Pw:37(37) AC:-1 Xp:9/3921 T:11240 Burdened Latest messages: The succubus seems dismayed at your lack of response. The succubus hits! The succubus hits! A mysterious force prevents you from teleporting! The succubus seems dismayed at your lack of response. The succubus hits! The succubus hits! The succubus seems dismayed at your lack of response. The succubus hits! The succubus hits! The succubus seems dismayed at your lack of response. The succubus hits! The succubus hits! The succubus seems dismayed at your lack of response. The succubus hits! The succubus just misses! The succubus pretends to be friendly. The succubus hits! The succubus hits! The succubus seems dismayed at your lack of response. The succubus hits! The succubus hits! The succubus seems dismayed at your lack of response. The succubus hits! The succubus hits! The succubus seems dismayed at your lack of response. The succubus hits! The succubus hits! The succubus seems dismayed at your lack of response. The succubus hits! The succubus hits! The succubus seems dismayed at your lack of response. The succubus hits! The succubus just misses! The succubus seems dismayed at your lack of response. The succubus hits! The succubus hits! The succubus seems dismayed at your lack of response. The succubus hits! The succubus hits! The succubus seems dismayed at your lack of response. The succubus hits! The succubus hits! The succubus seems dismayed at your lack of response. The succubus hits! The succubus hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Inventory: Coins $ - 5 gold pieces Amulets E - an uncursed amulet of ESP (being worn) Weapons Z - a blessed +2 dagger X - 3 blessed +1 daggers v - a +1 dagger g - 20 +0 daggers (at the ready) m - a blessed +0 elven dagger F - the +0 Sting (weapon in hand) u - a +0 dwarvish short sword (wielded in other hand) Armor b - an uncursed thoroughly rusty +0 dwarvish iron helm (being worn) I - a blessed thoroughly rusty +1 pair of gauntlets of power (being worn) V - a blessed thoroughly rusty +1 pair of iron shoes (being worn) D - an uncursed +0 cloak of protection (being worn) n - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles r - an uncursed carrot U - an uncursed clove of garlic K - 2 uncursed food rations Y - 2 uncursed food rations w - an uncursed fortune cookie y - an uncursed tripe ration a - 2 uncursed eggs T - an uncursed lizard corpse Scrolls P - 2 uncursed scrolls of earth Potions H - an uncursed potion of object detection Rings O - a cursed -1 ring of increase damage N - an uncursed ring of invisibility h - an uncursed ring of shock resistance (on right hand) W - an uncursed ring of slow digestion A - an uncursed ring of teleport control (on left hand) Wands o - a wand of enlightenment (0:8) M - a wand of magic missile (0:4) J - a wand of magic missile (0:0) L - a wand of polymorph (0:5) B - a wand of speed monster (0:1) Tools f - an uncursed sack containing 25 items e - an uncursed lock pick Q - an uncursed magic whistle z - an uncursed tin whistle j - an uncursed wax candle Gems/Stones R - an uncursed worthless piece of white glass Contents of the sack: 368 gold pieces an uncursed scroll of amnesia an uncursed scroll of blank paper 2 uncursed scrolls of blank paper an uncursed scroll of earth an uncursed scroll of enchant armor an uncursed scroll of fire 2 uncursed scrolls of food detection an uncursed scroll of gold detection an uncursed scroll of light an uncursed scroll of light an uncursed potion of gain energy a cursed potion of gain energy 2 uncursed potions of object detection an uncursed potion of water a cursed -1 ring of protection a +0 pick-axe an uncursed chrysoberyl stone 2 uncursed fluorite stones an uncursed worthless piece of black glass an uncursed worthless piece of blue glass 4 uncursed worthless pieces of green glass an uncursed worthless piece of orange glass an uncursed worthless piece of white glass 2 uncursed worthless pieces of yellow glass Eesui the Rogue's attributes: Background: You were a Rogue, level 9 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in Sokoban, on level 8. You entered the dungeon 11240 turns ago. You had 3921 experience points, 1199 more were needed to attain level 10. Basics: You had 0 out of 70 hit points. You had all 37 energy points (spell power). Your armor class was -1. Your wallet contained 5 zorkmids. Autopickup was on for '$?!/=+"' plus thrown. Final Characteristics: Your strength was 25 (base:18, peak:18/03, innate limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding two weapons at once. You had basic skill with two weapon combat and could have enhanced that. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were shock resistant. You were telepathic. You were aware of the presence of orcs. You were stealthy. You could teleport. You had teleport control. You were protected. You were fast. You are dead. Vanquished creatures: a large mimic a water elemental a giant zombie a warhorse a pyrolisk a freezing sphere an elf mummy a carnivorous ape 2 leather golems a chameleon a cockatrice a lynx an iron piercer a mumak 2 horses an ice vortex a baby long worm an orc mummy a dwarf mummy a brown pudding a rust monster 2 owlbears a yeti a lizard 4 chickatrices a dingo a jaguar a dwarf lord a blue jelly 4 apes a human zombie a Woodland-elf a soldier ant 4 fire ants a wood nymph a water nymph 2 mountain nymphs 11 Uruk-hai a rock piercer a rock mole a pony 2 fog clouds 7 yellow lights a shrieker a violet fungus 6 gnome lords 2 gnomish wizards a golden naga hatchling a guardian naga hatchling a gray ooze a barrow wight an elf zombie a straw golem a paper golem 8 giant ants 2 little dogs 2 floating eyes 7 dwarves 2 hill orcs 5 rothes a centipede a giant bat a monkey a dwarf zombie a wererat 7 iguanas 6 killer bees 2 coyotes 3 hobbits 5 manes 2 hobgoblins 2 cave spiders 2 brown molds a yellow mold 2 green molds 24 gnomes 12 garter snakes a gnome zombie 9 geckos 10 jackals 2 foxes 3 kobolds 6 goblins 7 sewer rats 8 grid bugs a bat 4 lichens 6 kobold zombies 6 newts 252 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: A fountain, a grave. Level 2: Many fountains. Level 3: Level 4: An altar to Kos. Stairs down to The Gnomish Mines. Level 5: Level 6: An armor shop. Level 7: An altar, a fountain. Level 8: A fountain. Level 9: "fire res" Many fountains. Level 10: Stairs up to Sokoban, level 9. Level 11: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: "cold res" Many shops, a temple, many fountains. Sokoban: levels 9 up to 8 Level 8: <- You were here. Solved. Final resting place for you, killed by a succubus, while sleeping. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Eesui | | 373 Au | | killed by a | | succubus | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Eesui the Rogue... You died in Sokoban on dungeon level 8 with 16550 points, and 373 pieces of gold, after 11240 moves. You were level 9 with a maximum of 70 hit points when you died.