Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-10 06:26:40, ended 2026-04-10 06:45:04. Eesui, chaotic male human Rogue ------ ###################################### |....| ----- # -- ####-%...| |<..-### # |. |[.^.| |...| ### # -.. #######.>...| |...|######## ---.. # |....| |...| # ..... # -.--.- |.... # -..@|# # --.-- # |..G@# # |.df|# |..G # |.. # |.. # | |. #### .......| +. # | | # # [ # Eesui the Rogue St:15 Dx:17 Co:15 In:13 Wi:9 Ch:9 Chaotic Dlvl:6 $:440 HP:0(54) Pw:22(22) AC:5 Xp:6/520 T:2877 Burdened Latest messages: You finally wriggle free. There is a partly eaten gnome corpse here; eat it? [ynq] (n) You resume your meal. You finish eating the gnome corpse. Your knapsack cannot accommodate any more items. You have a little trouble lifting Y - 2 +0 daggers (at the ready). You have a little trouble lifting $ - 17 gold pieces. Your knapsack cannot accommodate any more items. You have a little trouble lifting T - a dagger. Your knapsack cannot accommodate any more items. What do you want to use or apply? [e-gpxyF-HS or ?*] You put a hard hat into the sack. You put a hard hat into the sack. You put an iron skull cap into the sack. You put a pair of old gloves into the sack. You put a pair of hard shoes into the sack. You put a pair of snow boots into the sack. You put a hooded cloak into the sack. You put a hooded cloak into the sack. You put a hooded cloak into the sack. You have a little trouble lifting d - 8 daggers. You have a little trouble lifting h - a hooded cloak. You miss the dwarf lord. You hit the dwarf lord. In what direction? You throw 2 daggers. The 1st dagger hits the dwarf lord. The 2nd dagger hits the dwarf lord. In what direction? You throw 2 daggers. The 1st dagger hits the dwarf lord. The 2nd dagger hits the dwarf lord. In what direction? You feel more confident in your weapon skills. The dagger hits the dwarf lord. You ready: d - 8 daggers. In what direction? The dagger hits the dwarf lord. In what direction? You kill the dwarf lord! You have a little trouble lifting d - a dagger (at the ready). You have a little trouble lifting d - a dagger (at the ready). You have a little trouble lifting b - 5 +0 daggers (wielded in other hand). The jaguar hits! The jaguar hits! The jaguar bites! The jaguar hits! The jaguar hits! You die... Do you want your possessions identified? [ynq] (y) Inventory: Coins $ - 440 gold pieces Weapons T - 2 blessed +0 daggers b - 6 +0 daggers (wielded in other hand) d - 8 +0 daggers (at the ready) o - a cursed -1 dagger a - a +0 short sword (weapon in hand) Armor O - an uncursed +0 helm of brilliance (being worn) q - an uncursed +0 pair of speed boots (being worn) h - an uncursed +0 dwarvish cloak W - an uncursed +0 dwarvish cloak (being worn) c - an uncursed +1 leather armor (being worn) Comestibles m - an uncursed food ration Z - a cursed food ration r - an uncursed sprig of wolfsbane R - an uncursed egg Scrolls v - an uncursed scroll of enchant armor J - a blessed scroll of fire j - an uncursed scroll of identify Potions K - an uncursed potion of full healing N - 2 uncursed potions of hallucination w - a cursed potion of healing M - an uncursed potion of monster detection P - an uncursed potion of sickness Rings A - a cursed ring of polymorph z - a cursed ring of polymorph control U - an uncursed ring of sustain ability Wands x - a cursed wand of lightning (0:6) F - a cursed wand of locking (0:2) y - a wand of magic missile (0:4) p - a wand of opening (0:4) Tools f - an uncursed sack containing 25 items g - an uncursed blindfold e - an uncursed lock pick G - a cursed magic lamp (lit) H - a cursed magic marker (0:86) Gems/Stones L - an uncursed aquamarine stone Q - 2 uncursed aquamarine stones C - an uncursed jade stone B - an uncursed worthless piece of green glass l - an uncursed worthless piece of orange glass E - 2 uncursed worthless pieces of red glass i - an uncursed worthless piece of white glass t - an uncursed worthless piece of yellow glass D - 3 uncursed worthless pieces of yellowish brown glass S - an uncursed touchstone Contents of the sack: 673 gold pieces an uncursed +0 dwarvish iron helm an uncursed +0 dwarvish iron helm an uncursed +1 orcish helm a cursed +2 pair of leather gloves an uncursed +0 pair of iron shoes an uncursed +0 pair of levitation boots a blessed +1 dwarvish cloak an uncursed +0 dwarvish cloak an uncursed +0 dwarvish cloak an uncursed scroll of blank paper an uncursed scroll of teleportation an uncursed scroll of gold detection an uncursed scroll of punishment a cursed scroll of light an uncursed scroll of enchant armor an uncursed scroll of fire an uncursed potion of water 2 uncursed potions of object detection an uncursed potion of invisibility an uncursed potion of speed an uncursed potion of enlightenment an uncursed potion of hallucination an uncursed potion of oil 2 uncursed potions of sickness Eesui the Rogue's attributes: Background: You were a Rogue, level 6 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 2877 turns ago. You had 520 experience points, 120 more were needed to attain level 7. Basics: You had 0 out of 54 hit points. You had all 22 energy points (spell power). Your armor class was 5. Your wallet contained 440 zorkmids. Autopickup was on for '$?!/=+"' plus thrown. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding two weapons at once. You had basic skill with two weapon combat and could have enhanced that. Final Attributes: You were piously aligned. You were stealthy. You were warded. You were very fast. You are dead. Vanquished creatures: a ghost a dwarf lord a rock mole a gnome lord a guardian naga hatchling a paper golem a giant ant a floating eye 6 dwarves 4 orc zombies 2 dwarf zombies a wererat 3 iguanas a coyote 3 hobbits a manes a giant rat a cave spider 3 brown molds 2 yellow molds 14 gnomes 2 garter snakes a gnome zombie 4 geckos 3 jackals a fox 2 kobolds 2 goblins 7 grid bugs 2 lichens 2 kobold zombies a newt 77 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: A general store, a fountain. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: Level 5: Some altars, a fountain, a sink. Level 6: The Gnomish Mines: levels 4 to 6 Level 4: Level 5: A grave. Final resting place for Eesui-Rog-Hum-Mal-Cha, poisoned by a dart. Level 6: <- You were here. Final resting place for you, killed by a jaguar. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Eesui | | 1113 Au | | killed by a | | jaguar | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Eesui the Rogue... You died in The Gnomish Mines on dungeon level 6 with 3332 points, and 1113 pieces of gold, after 2877 moves. You were level 6 with a maximum of 54 hit points when you died.