Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-28 16:52:01, ended 2025-11-28 17:46:38. Eisengrim, chaotic male elven Wizard ------- --- ----------- ######|..... . |.........-##########|...-------- .-------- |.........| ######....|.+.| .|------.|..|(((| |.<.......| #|...|..+| .|..%..|.|..|.(.| | |.........| |...|...|-||.._..|.--||...|---.| ----.------ |...--|--..|.....|....---|-....| ...........|.....|.............| |........{.---|--..{............ |............%.[.........).....| |...--|--.....).....-+.-|---...| |@&.|...|-------.---|..|../| ..| |...|(..| |%!.-.-..|..|./?| ..| |...|(((| |%%.|.|..|-.|%[?| .| |...----- -----.---- .----- .| |.... . . . ------ --- --- - Eisengrim the Thaumaturge St:12 Dx:18 Co:11 In:20 Wi:8 Ch:11 Chaotic Dlvl:7 $:125 HP:0(41) Pw:45(79) AC:8 Exp:7 T:4079 Latest messages: You put an uncursed spellbook of healing into the bag of holding. You put an uncursed spellbook of light into the bag of holding. You put an uncursed spellbook of protection into the bag of holding. You put an uncursed spellbook of wizard lock into the bag of holding. You put an uncursed brilliant blue potion into the bag of holding. You put an uncursed dark green potion into the bag of holding. You put 2 uncursed potions of extra healing into the bag of holding. You put an uncursed potion of healing into the bag of holding. You put an uncursed blue gem into the bag of holding. You put an uncursed green gem into the bag of holding. You put an uncursed green gem into the bag of holding. You put an uncursed red gem into the bag of holding. You put 3 uncursed white gems into the bag of holding. You put 2 uncursed yellowish brown gems into the bag of holding. Your movements are now unencumbered. # What do you want to rub? [GO or ?*] You now wield a blessed lamp. In a cloud of smoke, a djinni emerges! The djinni speaks. "You disturbed me, fool!" The djinni turns to flee. The djinni drinks a dark green potion! The djinni is suddenly moving faster. What do you want to wield? [- a or ?*] a - a blessed +1 quarterstaff (weapon in hands). The djinni picks up 7 arrows. You see here a chickatrice corpse. The djinni swings his bow. The djinni hits! What do you want to zap? [sQ or ?*] In what direction? The magic missile hits the djinni! The magic missile bounces! The magic missile hits the djinni. The djinni swings his bow. The djinni hits! What do you want to zap? [sQ or ?*] In what direction? The magic missile hits the djinni. The magic missile bounces! The magic missile hits the djinni! The djinni swings his bow. The djinni hits! The djinni swings his bow. The djinni hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Inventory: Coins $ - 125 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor P - an uncursed +0 pair of elven boots (being worn) z - an uncursed +0 pair of water walking boots W - an uncursed +0 cloak of magic resistance (being worn) Comestibles R - an uncursed apple H - an uncursed food ration I - an uncursed fortune cookie A - an uncursed tripe ration Rings d - an uncursed ring of polymorph control e - an uncursed ring of protection from shape changers Wands Q - a wand of magic missile (0:0) s - a wand of striking (0:4) Tools b - a blessed bag of holding containing 25 items m - an uncursed wooden flute V - an uncursed lock pick G - a blessed oil lamp O - an uncursed oil lamp Contents of the bag of holding: an uncursed tripe ration an uncursed scroll of charging a blessed scroll of create monster a blessed scroll of earth a blessed scroll of enchant armor a blessed scroll of fire an uncursed scroll of identify an uncursed scroll of light an uncursed scroll of remove curse an uncursed spellbook of detect monsters a blessed spellbook of force bolt an uncursed spellbook of healing an uncursed spellbook of light an uncursed spellbook of protection an uncursed spellbook of wizard lock 2 uncursed potions of extra healing an uncursed potion of healing an uncursed potion of levitation an uncursed potion of speed an uncursed garnet stone an uncursed jade stone an uncursed worthless piece of blue glass an uncursed worthless piece of green glass 3 uncursed worthless pieces of white glass 2 uncursed worthless pieces of yellowish brown glass Eisengrim the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 4079 turns ago. You had 1040 experience points, 240 more were needed to attain level 8. Basics: You had 0 out of 41 hit points. You had 45 out of 79 energy points (spell power). Your armor class was 8. Your wallet contained 125 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 18 (limit:18). Your constitution was 11 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 8 (limit:20). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had infravision. You were stealthy. You were warded. You were lucky. You are dead. Vanquished creatures: a small mimic a dwarf king 2 chickatrices a housecat a snake a rock piercer 2 rock moles 6 gnome lords 5 gnomish wizards a kobold mummy a gray ooze a ghoul a little dog 2 floating eyes 5 dwarves 3 hill orcs 3 rothes an iguana a hobbit 2 manes a large kobold 2 yellow molds a green mold a red mold 20 gnomes a gecko 6 jackals a fox a sewer rat 4 grid bugs a bat 2 lichens 2 kobold zombies 7 newts 91 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A general store, a fountain. Level 3: A grave. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Level 7: A sink. Stairs up to Sokoban, level 6. Level 8: Some fountains. Level 9: A fountain. Level 10: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: <- You were here. Many shops, a temple to Anhur, some fountains. Final resting place for you, killed by a djinni. Sokoban: Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Eisengrim | | 125 Au | | killed by a | | djinni | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Eisengrim the Wizard... You died in The Gnomish Mines on dungeon level 7 with 4723 points, and 125 pieces of gold, after 4079 moves. You were level 7 with a maximum of 41 hit points when you died.