Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-24 16:04:00, ended 2025-10-24 16:53:59. Enigmic, chaotic male orcish Barbarian ------- ----- |......########### |...| --------------- |.....| ------# |...| |=?.)[%%)?!.*?| |......# |.....##### ----- |....# |[?).*).?%%??[| |.....|# #.....|# ###|...| --|--# |?*%%@?[(*=?=[| |.....|# #|....| #-...| # # |.....@.......| --|----####|....| ##|...| # # ------+-------- # # ## |....| ....| # ## # ## ####-.....# |...-# # # # # # --|---# --.--## ## # #### # # # ## ##### ## # # # -.---# ## # ##--|-- % # |...|# # # #|...| ## ## |.%.|# # ### #|...| # ## |{.<-# #----.------- #....| # ## |...| #|..........| |...| # -----.----- |...| #|....>.....| |...| ###..........| ----- #...*.......| ----- |.........| ------------ ----------- Enigmic the Bandit St:18 Dx:16 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:6 $:0 HP:0(81) Pw:14(14) AC:-2 Exp:8 T:4609 Satiated Latest messages: Really attack Adjama? [yn] (n) y You miss Adjama. Adjama gets angry! You smite Adjama! Adjama zaps an iron wand! The wand misses you. Splat! You smite Adjama! Adjama zaps a wand of striking! The wand misses you. You smite Adjama! Adjama drinks a swirly potion! Adjama looks better. You miss Adjama. Adjama zaps a wand of striking! The wand misses you. Adjama zaps a wand of striking! The wand misses you. You miss Adjama. Adjama zaps a wand of striking! The wand hits you! You miss Adjama. Adjama zaps a wand of striking! The wand misses you. You miss Adjama. Adjama zaps a wand of striking! The wand hits you! You smite Adjama! Adjama zaps a wand of striking! The wand hits you! You miss Adjama. Adjama hits! Adjama just misses! Adjama hits! Adjama hits! You smite Adjama! Adjama drinks a potion of extra healing! Adjama looks much better. Adjama just misses! Adjama hits! You smite Adjama! Adjama hits! Adjama hits! You die... Adjama takes all your possessions. Do you want to see what you had when you died? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons a - a rusty +0 battle-axe (weapon in hands) Armor J - a blessed +2 orcish helm (being worn) A - an uncursed +0 pair of iron shoes (being worn) s - an uncursed burnt +0 dwarvish cloak (being worn) m - a blessed +0 plate mail (being worn) Comestibles d - 2 uncursed food rations j - 2 uncursed food rations l - an uncursed tin of spinach Scrolls E - an uncursed scroll of destroy armor W - an uncursed scroll of enchant armor F - a cursed scroll of gold detection e - an uncursed scroll of light c - a cursed scroll of light k - an uncursed scroll of remove curse Potions b - 2 uncursed potions of healing C - an uncursed potion of water Rings O - an uncursed ring of searching (on right hand) S - a cursed ring of teleportation Wands U - a cursed wand of secret door detection (0:10) M - a wand of speed monster named speed (0:3) T - a wand of undead turning (0:7) Tools n - an empty uncursed bag of holding t - an uncursed towel X - a +0 unicorn horn Gems/Stones Z - a cursed touchstone Enigmic the Barbarian's attributes: Background: You were a Bandit, a level 8 male orcish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 4609 turns ago. There was a new moon in effect when your adventure ended. You had 1588 experience points, 972 more were needed to attain level 9. Basics: You had 0 out of 81 hit points. You had all 14 energy points (spell power). Your armor class was -2. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/50). Your dexterity was 16 (peak:17, limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:16). Your wisdom was 8 (limit:16). Your charisma was 7 (limit:16). Final Status: You were satiated. You were unencumbered. You were wielding an axe. You were skilled in axe and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had automatic searching. You had infravision. You were guarded. You were fast. Set was angry with you. You are dead. Vanquished creatures: a ghost 3 large mimics a small mimic a tengu a wolf a spotted jelly a giant spider an orc mummy a gold golem a lizard a dog a housecat a white unicorn an ape a rope golem 3 soldier ants a bugbear a rock piercer a pony 2 yellow lights 10 gnome lords a gray ooze 7 elf zombies a baby crocodile a giant ant a little dog 2 floating eyes 8 dwarves a kobold lord a kobold shaman a hill orc 4 rothes a rabid rat a dwarf zombie a werejackal 3 iguanas a coyote 3 hobbits a cave spider a red mold 32 gnomes 10 garter snakes a gnome zombie 2 geckos 15 jackals a fox a goblin 2 grid bugs 6 lichens a kobold zombie 3 newts 149 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A fountain. Level 5: A fountain, a sink, a grave. Final resting place for mic-Arc-Hum-Mal-Law, killed by a hill orc. Level 6: <- You were here. A general store, a fountain. Final resting place for you, killed by Mr. Adjama; the shopkeeper. Level 7: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains, some trees. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Enigmic | | 0 Au | | killed by Mr. | | Adjama; the | | shopkeeper | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Enigmic the Barbarian... You died in The Dungeons of Doom on dungeon level 6 with 6672 points, and 0 pieces of gold, after 4609 moves. You were level 8 with a maximum of 81 hit points when you died.