Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-28 21:06:16, ended 2025-09-28 23:33:36. Eymerich, chaotic male elven Priest ------ ---------- ##+ |....| |........| # |>....# |........| ### |....|#######|........| # |..... ##.........| # ---.-- |.......[.### ### |........| # ---------- #d # @ # # # # ( # ----.---- ## |..(..(... ###......{..| -.-------- Eymerich the Adept St:13 Dx:11 Co:16 In:8 Wi:19 Ch:14 Chaotic Dlvl:7 $:9 HP:0(67) Pw:101(109) AC:6 Exp:8 T:9917 Burdened Latest messages: That is a silly thing to drink. What do you want to drink? [dhjFPW or ?*] You feel better. The warg bites! The warg turns into a paper golem! What do you want to zap? [osB or ?*] In what direction? The wand hits the paper golem! You destroy the paper golem! A door appears in the wall! The door crashes open! You see here a blindfold. There is a doorway here. You see here a partly eaten jaguar corpse. There is a partly eaten jaguar corpse here; eat it? [ynq] (n) You resume your meal. You finish eating the jaguar corpse. What do you want to use or apply? [ikos-uBDOUXY or ?*] Nothing happens. You see here a large box. In what direction? There is a large box here. Check it for traps? [ynq] (q) You find no traps on the large box. There is a large box here, loot it? [ynq] (q) Hmmm, it turns out to be locked. What do you want to use or apply? [ikos-uBDOUXY or ?*] In what direction? There is a locked large box here; pick its lock? [ynq] (q) You succeed in picking the lock. There is an unlocked large box here, loot it? [ynq] (q) You carefully open the large box... You have a little trouble removing Q - a parchment spellbook. You find a hidden passage. The wolf bites! You hit the wolf! The wolf bites! You hit the wolf! The wolf bites! The wolf bites! What do you want to zap? [osB or ?*] In what direction? The wand misses the wolf. The wolf bites! You miss the wolf. The wolf bites! You hit the wolf! The wolf bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Inventory: Coins $ - 9 gold pieces Weapons w - 7 blessed +1 arrows V - 11 +0 arrows I - 10 blessed +2 crossbow bolts z - 28 +0 crossbow bolts g - a +0 bow G - a +0 crossbow H - a blessed +0 sling R - 3 blessed +1 darts N - 4 blessed +0 darts T - 23 +0 darts (at the ready) c - 6 +0 shuriken l - 7 +0 daggers q - a blessed +0 aklys X - a blessed +0 dwarvish mattock (alternate weapon; not wielded) a - a blessed +3 mace (weapon in hand) Armor E - a +0 helmet (being worn) J - a blessed +0 pair of leather gloves (being worn) S - a +0 pair of low boots (being worn) n - a blessed +0 elven cloak (being worn) b - a +0 robe Comestibles e - a clove of garlic Z - a fortune cookie m - a lembas wafer v - 3 pears f - a sprig of wolfsbane y - a tripe ration r - a lichen corpse L - a lizard corpse Scrolls x - a scroll of charging C - a blessed scroll of create monster Spellbooks Q - a spellbook of healing Potions h - a potion of gain energy j - a potion of restore ability F - a potion of speed d - 2 potions of holy water P - a potion of water Rings K - a ring of protection from shape changers Wands o - a wand of cancellation (0:7) B - a wand of digging (0:8) s - a wand of striking (0:3) Tools U - a bag of holding containing 12 items t - a lock pick i - a magic marker (0:73) Y - a magic whistle O - a mirror u - a towel k - a +0 unicorn horn D - a wax candle Gems/Stones A - a worthless piece of orange glass named soft M - a worthless piece of white glass named soft Contents of the bag of holding: 488 gold pieces 20 +0 crossbow bolts a +0 sling 5 +2 darts 40 +0 darts 2 slime molds a food ration a wand of striking (0:6) a mirror 2 tallow candles a towel 2 worthless pieces of green glass named soft Eymerich the Priest's attributes: Background: You were an Adept, a level 8 elven Priest. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Dungeons of Doom, on level 7. You entered the dungeon 9917 turns ago. It was nighttime. You had 1458 experience points, 1102 more were needed to attain level 9. Basics: You had 0 out of 67 hit points. You had 101 out of 109 energy points (spell power). Your armor class was 6. Your wallet contained 9 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 8 (limit:20). Your wisdom was 19 (limit:20). Your charisma was 14 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were sleep resistant. You had infravision. You were stealthy. You were warded. You are dead. Vanquished creatures: 2 small mimics a dwarf king a leather golem 4 watchmen a chameleon 2 wolves 3 leprechauns a brown pudding a gold golem 2 lizards a jaguar a white unicorn a plains centaur a rope golem 5 bugbears an imp 2 wood nymphs 2 Mordor orcs an orc shaman a rock piercer 3 rock moles a pony 2 fog clouds a yellow light 13 gnome lords 2 gnomish wizards a gray ooze 6 elf zombies a paper golem 2 giant ants a little dog 2 floating eyes 2 kittens 15 dwarves 2 homunculi a kobold lord 4 rothes a rabid rat a centipede a giant bat 2 monkeys an orc zombie a dwarf zombie 6 iguanas 4 killer bees 4 coyotes 2 hobbits 3 manes 2 large kobolds 12 hobgoblins 7 giant rats 3 cave spiders a green mold a red mold 46 gnomes 2 gnome zombies 3 geckos 7 jackals 3 foxes 7 kobolds 4 goblins 10 sewer rats 2 grid bugs 3 lichens 2 kobold zombies 7 newts 241 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A fountain. Level 2: "vault" Some fountains. Stairs down to The Gnomish Mines. Level 3: "vault" Level 4: A general store. Level 5: "vault, chest 12 items" A throne, a fountain. Level 6: Level 7: <- You were here. A fountain. Final resting place for you, killed by a wolf. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: "box 11 items" Many shops, a temple to Set, many fountains. Level 6: Level 7: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Eymerich | | 497 Au | | killed by a wolf | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Eymerich the Priest... You died in The Dungeons of Doom on dungeon level 7 with 6580 points, and 497 pieces of gold, after 9917 moves. You were level 8 with a maximum of 67 hit points when you died.