Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-08 18:35:56, ended 2025-10-08 20:05:26. Eymerich, chaotic male elven Priest ----------- |<...@a...| |.........+ ---------.- ## # # ## # Eymerich the Adept St:12 Dx:14 Co:16 In:10 Wi:18 Ch:9 Chaotic Dlvl:6 $:222 HP:0(58) Pw:82(87) AC:3 Exp:7 T:6776 Latest messages: It suddenly gets dark. You can see again. The hill orc wields a cursed scimitar! The scimitar welds itself to the hill orc's hand! The hill orc swings her scimitar. The hill orc hits! You miss the hill orc. The hill orc swings her scimitar. The hill orc hits! You miss the hill orc. The hill orc swings her scimitar. The hill orc hits! You hit the hill orc! You kill the hill orc! There are many objects here. There is a hill orc corpse here; eat it? [ynq] (n) This hill orc corpse tastes okay. You finish eating the hill orc corpse. I - a cursed food ration. K - 3 cursed tripe rations. There is an open door here. There are many objects here. # You descend the stairs. You see here an egg. There is an egg here; eat it? [ynq] (n) This egg is delicious! You sense the presence of monsters. (For instructions type a '?') The fire ant bites! The fire ant bites! You're on fire! You hit the fire ant! The fire ant bites! The fire ant bites! You're on fire! You kill the fire ant! The fire ant bites! The fire ant bites! You're on fire! Your scroll labeled KO BATE catches fire and burns! What do you want to zap? [rS or ?*] In what direction? The fire ant misses! The fire ant bites! You're on fire! One of your potions of object detection boils and explodes! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Inventory: Coins $ - 222 gold pieces Weapons l - 42 +0 arrows k - 3 +2 darts L - 9 +0 darts N - a +0 dagger c - a +0 elven dagger o - a blessed +1 orcish dagger (at the ready) J - 4 +0 orcish daggers a - a blessed +5 mace (weapon in hand) Armor W - a +1 orcish helm (being worn) T - a +1 pair of iron shoes (being worn) U - a +2 dwarvish cloak (being worn) b - a +0 robe Comestibles e - 2 cloves of garlic z - 4 food rations I - a cursed food ration Y - a lembas wafer f - a sprig of wolfsbane K - 3 cursed tripe rations C - 2 lichen corpses Scrolls h - a blessed scroll of enchant weapon q - a scroll of light Potions X - a potion of full healing Z - 2 potions of hallucination R - 2 potions of invisibility y - a potion of levitation w - 2 potions of object detection M - a blessed potion of see invisible u - a potion of sickness x - a potion of holy water Rings t - a ring of searching Wands r - a wand of speed monster (0:4) S - a wand of teleportation (0:1) Tools v - a lock pick D - a mirror B - a stethoscope Eymerich the Priest's attributes: Background: You were an Adept, a level 7 elven Priest. You were chaotic, on a mission for Huhetotl who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 6776 turns ago. There was a full moon in effect when your adventure ended. You had 1041 experience points, 239 more were needed to attain level 8. Basics: You had 0 out of 58 hit points. You had 82 out of 87 energy points (spell power). Your armor class was 3. Your wallet contained 222 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 10 (limit:20). Your wisdom was 18 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You were skilled in mace. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were warded. You were fast. You were lucky. You are dead. Vanquished creatures: a ghost a large mimic a small mimic a leprechaun a fire ant a water nymph 2 mountain nymphs 8 Mordor orcs 3 shriekers a gnome lord a gray ooze 4 elf zombies a straw golem 5 giant ants 6 floating eyes 3 kittens 2 dwarves a kobold lord 11 hill orcs 6 rothes a centipede 3 giant bats a dwarf zombie a wererat 2 werejackals 3 iguanas 2 acid blobs 2 coyotes a hobbit 3 large kobolds 2 hobgoblins 3 gnomes 4 geckos 5 jackals a kobold 2 goblins 3 sewer rats 2 grid bugs 8 lichens a kobold zombie 5 newts 115 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: "vault" A delicatessen. Level 3: "vault" A general store. Level 4: "vault" A scroll shop, a fountain. Level 5: "cursed objects" A potion shop, some fountains. Final resting place for wheremadil-Wiz-Hum-Mal-Neu, killed by a rothe, while unconscious from rotten food. Level 6: <- You were here. Final resting place for you, killed by a boiling potion. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Eymerich | | 222 Au | | killed by a | | boiling potion | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Eymerich the Priest... You died in The Dungeons of Doom on dungeon level 6 with 4624 points, and 222 pieces of gold, after 6776 moves. You were level 7 with a maximum of 58 hit points when you died.