Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-09 19:49:36, ended 2025-10-09 22:15:09. Eymerich, chaotic male elven Priest ---- ----------- --.>-------- |.........| |........0.| |.........| |..-----.-%| |.........| |.0|...|.0.| |....<....| |.00.....*-| |.........| |.......|..| |.........| |.----..--.| |.........| |......*.|*-- |.........| |.---.-..*..------------+| |0..|...-..d.d@....^^^^^%| |........*---------------- -----..|..| ------- Eymerich the Adept St:17 Dx:13 Co:15 In:12 Wi:20 Ch:13 Chaotic Dlvl:5 $:243 HP:0(48) Pw:56(111) AC:8 Exp:8 T:9325 Burdened Latest messages: You see here 62 rocks. You see here 52 rocks. You hear a wolf howling at the moon. With great effort you move the boulder. The sewer rat bites! The sewer rat bites! You kill the sewer rat! The sewer rat bites! The sewer rat bites! You miss the sewer rat. The sewer rat bites! The sewer rat bites! You kill the sewer rat! With great effort you move the boulder. You hear a wolf howling at the moon. You see here 52 rocks. You see here 62 rocks. You hear a wolf howling at the moon. You hear a chugging sound. What do you want to read? [uwzQSX or ?*] As you read the scroll, it disappears. The ceiling rumbles around you! The boulder plugs a hole. Air currents pull you down into a hole! You climb up the stairs. With great effort you move the boulder. You try to move the boulder, but in vain. You try to move the boulder, but in vain. You see here 52 rocks. With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! You miss the wolf. The wolf bites! The wolf bites! You hit the wolf! The wolf bites! You hit the wolf! The wolf bites! You miss the wolf. The wolf bites! The wolf bites! You hit the wolf! The wolf bites! You kill the wolf! The wolf bites! You hit the wolf! The wolf bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Inventory: Coins $ - 243 gold pieces Weapons h - a blessed +1 arrow V - 24 +0 arrows W - a +0 bow q - 18 +0 darts (at the ready) E - 11 -2 shuriken D - a +0 orcish dagger t - a +0 aklys I - a +0 dwarvish mattock (alternate weapon; not wielded) a - a blessed +1 mace (weapon in hand) Armor M - a +0 dwarvish iron helm H - a +0 pair of gauntlets of power Z - a blessed +0 pair of iron shoes (being worn) R - a blessed +0 dwarvish cloak b - a +0 robe K - a +1 dwarvish mithril-coat Comestibles k - a slime mold e - a clove of garlic j - a food ration o - a fortune cookie f - a sprig of wolfsbane s - a tripe ration U - a tin of orc shaman meat n - 2 lichen corpses Scrolls X - a scroll of amnesia w - a scroll of confuse monster S - a scroll of create monster Q - 2 scrolls of earth z - a scroll of fire Potions L - a potion of sleeping Rings x - a +1 ring of adornment c - a ring of levitation Wands B - a wand of secret door detection (0:13) l - a wand of sleep named empty (0:0) d - a wand of striking (0:0) N - a wand of teleportation (0:7) Tools J - a blessed bag of holding named holding containing 18 items A - an empty sack Y - a tooled horn v - a blindfold i - a magic marker (0:51) g - a mirror y - a pair of lenses Gems/Stones T - 2 worthless pieces of green glass named soft m - a worthless piece of white glass named junk Contents of the bag of holding named holding: 50 +0 arrows 5 +0 daggers a +0 scimitar a clove of garlic 4 food rations 2 fortune cookies a lichen corpse 2 potions of object detection a potion of oil a potion of restore ability a potion of see invisible 2 potions of holy water 2 potions of water a mirror a towel a worthless piece of orange glass named soft a worthless piece of red glass named soft a worthless piece of yellowish brown glass named soft Eymerich the Priest's attributes: Background: You were an Adept, a level 8 elven Priest. You were chaotic, on a mission for Susanowo who was opposed by Amaterasu Omikami (lawful) and Raijin (neutral). You were in Sokoban, on level 5. You entered the dungeon 9325 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 1639 experience points, 921 more were needed to attain level 9. Basics: You had 0 out of 48 hit points. You had 56 out of 111 energy points (spell power). Your armor class was 8. Your wallet contained 243 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 12 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 13 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were sleep resistant. You were telepathic. You had infravision. You were unlucky. You are dead. Vanquished creatures: a large mimic 2 small mimics a leocrotta a succubus a chameleon a giant beetle 6 wolves a giant spider an ice vortex a brown pudding 2 gold golems a lizard 2 dingoes 3 housecats a blue jelly a raven 3 apes 2 wood nymphs 3 Mordor orcs 2 rock piercers a rock mole a pony a shrieker a gnome lord a ghoul a straw golem a paper golem a giant ant 2 little dogs 2 floating eyes a kitten 4 dwarves a kobold lord 9 hill orcs 4 rothes 2 giant bats a dwarf zombie 6 iguanas 2 killer bees 2 coyotes 3 gas spores 4 hobbits 10 manes 3 large kobolds 4 hobgoblins 3 cave spiders a yellow mold a green mold 2 red molds 11 gnomes 3 garter snakes 4 geckos 8 jackals a fox 2 kobolds 4 goblins 10 sewer rats 3 grid bugs 6 bats 7 lichens a kobold zombie 9 newts 180 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A fountain. Level 5: An altar, some fountains. Level 6: Many fountains. Level 7: A general store, a sink. Stairs up to Sokoban, level 6. The Gnomish Mines: Level 3: Sokoban: levels 6 up to 5 Level 5: <- You were here. Unsolved. Final resting place for you, killed by a wolf. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Eymerich | | 243 Au | | killed by a wolf | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Eymerich the Priest... You died in Sokoban on dungeon level 5 with 7095 points, and 243 pieces of gold, after 9325 moves. You were level 8 with a maximum of 48 hit points when you died.