Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-26 10:13:14, ended 2025-10-26 13:35:48. Eymerich, chaotic male elven Priest ----- --------- |<..--- ------.......-- ------- --------------- |.....---|.........--..| |.....| ------- |.............| --..|....|.---------|..| |.._..| |>...(| --.---|--.----|| --.|-.....--- ---- ..... ------ --....|--- |..|...|-.|!+..| --|.........---- ----- -|- |).-.| ---..|..---|..|--|-..--|..| ----.|...[|..----...-- |.| |[.|%| ---|-.....-|--......%.--|| -----*.|....|.)...---- |.| |..|.| --......--................| ------ |..|%............---.-- ---|)+ |.......-|..--------|--..-- |..%.| --.....(---...........---- |.| |...{....|--|[.....=.[|..-- |....| |........|...|..........|---|.| -.......| |[[..[...[|...| ---|--------....-------...---...|..-|.|------....--- -----------...| ------.---...-|...-|.. ..|-...|..---...|.--..|...|.. |...%...-- |..|-.........-----|.. ..|--...*.|-....|........--- |.------- |..-...............-[---.-----..-|..........--....| - |.|...| -----.....{....----...............|...G.......|-...|...- |.|...| |..............-- |-|--.---------.........--..|d....%.!| |.--|------- ||-----.........| |)..|.|.(..| --.......- ---|en.|..[.|--------.)...|....| |...| --..------- |...|.(.(((| ---...--- --@.|...--%%*[..|.*.{..+..-|| |...| ---- ------|.(((| ---- -----.....----........|..|(| ----- ------ ------ --------------- Eymerich the Adept St:11 Dx:11 Co:15 In:12 Wi:20 Ch:9 Chaotic Dlvl:5 $:42 HP:0(39) Pw:41(112) AC:8 Exp:7 T:8703 Burdened Latest messages: You see here a yellow gem named soft, junk. Pick an object. You swap places with your large dog. You hear some noises. The large dog eats a garter snake corpse. You see here a yellow gem named soft, junk. You hear some noises in the distance. You see here an arrow. You have a little trouble lifting Q - an arrow (in quiver). In what direction? The arrow hits the yellow mold. In what direction? The arrow hits the yellow mold. In what direction? The arrow hits the yellow mold. In what direction? The arrow hits the yellow mold. In what direction? You kill the yellow mold! In what direction? a - a blessed +1 mace (weapon in hand). K - a blessed bow (alternate weapon; not wielded). You kill the garter snake! You see here 4 arrows. You have a little trouble lifting Q - 4 arrows (in quiver). # You are now most skilled in mace. There is nothing here to pick up. You swap places with your large dog. You hit the floating eye! You are frozen by the floating eye's gaze! You hear some noises. The large dog is frozen by the floating eye's gaze! The beautiful water nymph seduces you and you start taking off your boots. The water nymph stole 2 food rations. The water nymph stole 8 +2 darts named special. The water nymph stole a sprig of wolfsbane. The water nymph stole a yellowish brown gem named soft, junk. The water nymph stole a blessed sling. The beautiful water nymph seduces you and you start taking off your robe. The water nymph stole a blessed +1 mace. The water nymph stole 32 darts. The water nymph stole a long wand. The water nymph stole a looking glass. The water nymph zaps a long wand! The bolt of cold hits you! The bolt of cold bounces! The bolt of cold hits you! You die... Do you want your possessions identified? [ynq] (y) Inventory: Coins $ - 42 gold pieces Amulets f - an amulet of ESP u - an amulet versus poison Weapons Q - 58 +0 arrows (in quiver) q - 34 poisoned +0 arrows K - a blessed +1 bow (alternate weapon; not wielded) n - 37 +0 darts J - 3 blessed +1 daggers X - a blessed +2 knife x - a +0 aklys Armor Y - a +1 pair of leather gloves (being worn) v - a +0 pair of high boots m - a +0 dwarvish cloak b - a +0 robe Comestibles P - an apple D - a candy bar e - a clove of garlic E - a clove of garlic c - a pear C - a partly eaten lichen corpse Scrolls H - a scroll of magic mapping L - a scroll of taming Potions w - a potion of blindness R - a blessed potion of fruit juice B - a potion of object detection U - a blessed potion of oil F - a potion of speed d - 4 potions of holy water Wands s - a wand of digging (0:4) T - a wand of make invisible (0:6) Tools W - a sack containing 10 items i - a leather drum k - a lock pick t - a tin whistle j - a towel Gems/Stones r - 2 black opals named hard, valuable l - a jet stone named hard, valuable G - a touchstone named touchstone Contents of the sack: 290 gold pieces a +0 dwarvish mattock a cram ration a food ration a pancake a sprig of wolfsbane a tripe ration a lichen corpse a blessed potion of hallucination a wand of digging (0:4) Eymerich the Priest's attributes: Background: You were an Adept, a level 7 elven Priest. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 5. You entered the dungeon 8703 turns ago. You had 1215 experience points, 65 more were needed to attain level 8. Basics: You had 0 out of 39 hit points. You had 41 out of 112 energy points (spell power). Your armor class was 8. Your wallet contained 42 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 11 (peak:12, limit:18). Your constitution was 15 (limit:16). Your intelligence was 12 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were sleep resistant. You had infravision. You are dead. Vanquished creatures: a small mimic a large dog 4 watchmen a quivering blob 2 wolves a leprechaun 2 gnome kings 2 housecats a dwarf lord a white unicorn a gray unicorn a rope golem a bugbear an imp 3 wood nymphs a mountain nymph 8 Mordor orcs 2 rock piercers a pony a shrieker a violet fungus 8 gnome lords 4 gnomish wizards 2 kobold mummies 2 red naga hatchlings 2 golden naga hatchlings a gray ooze a straw golem a baby crocodile a floating eye a kitten 7 dwarves 2 kobold lords 2 kobold shamans 13 hill orcs 5 rothes a rabid rat a centipede 2 giant bats a monkey 3 orc zombies 4 dwarf zombies 2 werejackals 6 iguanas 3 acid blobs 2 gas spores 4 hobbits 2 large kobolds 4 hobgoblins a giant rat 4 cave spiders a brown mold 3 yellow molds a green mold a red mold 27 gnomes 14 garter snakes 6 geckos 3 jackals 3 kobolds 2 goblins 2 sewer rats 13 grid bugs 5 bats 3 lichens 2 kobold zombies 4 newts 219 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: "vault, done" A grave. Level 2: A general store, an altar. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. Many shops, a temple, many fountains. Final resting place for you, killed by a bolt of cold, while taking off clothes. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Eymerich | | 332 Au | | killed by a bolt | | of cold | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Eymerich the Priest... You died in The Gnomish Mines on dungeon level 5 with 5369 points, and 332 pieces of gold, after 8703 moves. You were level 7 with a maximum of 39 hit points when you died.