Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-28 21:39:32, ended 2025-12-29 16:39:04. Eymerich, chaotic male elven Priest $ $ ----------- $ $ +.........| ------------- ------ ##|.........| $ * |...........| |....+ #..........| |........(.f.# #.....| ##|.........| -+-------- |.>......@..|# $ #--.--- # -----|----- #.........| |.........[.|# # ########## ##### #|..).....| * -----------.-# # ### # #|........| # # # #### ###|........| $ ## $ ## ---------.---- # |......{.| # # 0 |.(..........| ## |........| # # # |...^........| ## ---------- ### # |............| ## $ #------------## |...<.........#### [[ [ [) #|...........) |....).......| [ [[[ #-......%...|# -------------- $ [)[ [[[ |...........# $ |...?.%....| ------------ Eymerich the Adept St:25 Dx:14 Co:14 In:13 Wi:20 Ch:8 Chaotic Dlvl:10 $:246 HP:0(50) Pw:143(143) AC:7 Exp:8 T:8363 Burdened Latest messages: You see here an orc corpse. You see here an ettin corpse. Puffa misses the imp. You see here a slime mold. Puffa bites the imp. The imp misses Puffa. p - a slime mold. Puffa misses the imp. Puffa misses the imp. You see here a yellow mold corpse. You swap places with Puffa. You see here a mummy wrapping. Puffa picks up a scroll of scare monster. You see here a food ration. You have a little trouble lifting a food ration. Continue? [ynq] (q) You have a little trouble lifting z - a food ration. Your movements are slowed slightly because of your load. You see here an orc corpse. You see here a mummy wrapping. Puffa drops a scroll of scare monster. Puffa turns to flee. You see here an ettin corpse. You see here a mummy wrapping. Puffa misses the imp. The giant ant bites! You kill the giant ant! Puffa misses the imp. Puffa picks up a mummy wrapping. Puffa bites the imp. The imp hits Puffa. You hear some noises in the distance. You are carrying too much to get through. You are in full health. You are carrying too much to get through. You see here a large box. The gargoyle hits! The gargoyle hits! The gargoyle bites! The gargoyle hits! The gargoyle hits! The gargoyle bites! What do you want to zap? [hsT or ?*] In what direction? The bolt of cold hits the gargoyle! The bolt of cold bounces! You kill the gargoyle! The bolt of cold hits you! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Inventory: Coins $ - 246 gold pieces Weapons B - 21 +0 arrows m - 7 blessed +0 crossbow bolts V - a blessed +1 bow (alternate weapon; not wielded) K - 3 +0 darts c - 6 poisoned +0 darts Z - 3 +0 daggers (at the ready) x - a +1 elven dagger o - a +0 knife i - 3 +0 orcish daggers H - a +0 silver spear a - a blessed +3 mace (weapon in hand) X - a blessed +0 scimitar Armor F - a +0 elven leather helm (being worn) S - a +0 pair of gauntlets of power (being worn) k - a blessed +0 pair of elven boots (being worn) A - a blessed +0 dwarvish cloak (being worn) b - a +0 robe Comestibles p - a slime mold e - a clove of garlic z - a food ration D - a fortune cookie f - a sprig of wolfsbane y - 2 tins of elf meat J - a lizard corpse Scrolls O - 2 scrolls of light j - a scroll of remove curse Potions I - a blessed potion of extra healing U - a potion of fruit juice W - a potion of full healing v - a potion of healing Y - a blessed potion of levitation r - a blessed potion of object detection d - 4 potions of holy water Rings l - a blessed +1 ring of protection Wands h - a wand of cold (0:1) T - a wand of sleep (0:6) s - a wand of sleep (0:2) Tools N - a sack containing 12 items q - a bugle t - a mirror G - a mirror R - a +0 pick-axe M - a skeleton key P - a tallow candle n - a towel u - a +0 unicorn horn Gems/Stones g - a dilithium crystal named soft L - a worthless piece of black glass w - a luckstone Contents of the sack: 379 gold pieces an amulet of magical breathing a +0 sling 2 slime molds a clove of garlic 3 food rations a scroll of destroy armor 2 scrolls of earth a spellbook of identify a brass lantern a mirror a worthless piece of blue glass named soft Eymerich the Priest's attributes: Background: You were an Adept, a level 8 elven Priest. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 10. You entered the dungeon 8363 turns ago. You had 1966 experience points, 594 more were needed to attain level 9. Basics: You had 0 out of 50 hit points. You had all 143 energy points (spell power). Your armor class was 7. Your wallet contained 246 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:12, innate limit:18). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 13 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a mace. You were skilled in mace and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were shock resistant. You had infravision. You were stealthy. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a small mimic 3 large dogs 2 gargoyles a tengu an ochre jelly a red naga a carnivorous ape an ettin zombie 2 cockatrices 5 wolves a horse a black light a gnome king a dwarf mummy a brown pudding a werewolf a lizard a dog a white unicorn 3 apes a human zombie 3 wood nymphs a water nymph a rock mole 2 ponies a fog cloud 6 yellow lights a shrieker 3 gnome lords a gnomish wizard 2 kobold mummies a gray ooze a barrow wight 2 elf zombies 5 giant ants a little dog a floating eye 2 kittens 5 dwarves a kobold shaman 8 hill orcs 2 rothes 2 monkeys an orc zombie 3 werejackals 7 iguanas 2 killer bees 2 acid blobs 2 coyotes a gas spore 6 hobbits 8 manes a large kobold 2 hobgoblins a giant rat 2 cave spiders a brown mold 2 yellow molds 2 green molds 19 gnomes a gnome zombie 6 geckos 5 jackals 2 foxes 3 goblins 2 sewer rats 7 grid bugs 6 lichens 2 kobold zombies 12 newts 191 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain. Level 2: "vault" A general store. Level 3: "vault" An altar to Kos, a sink. Stairs down to The Gnomish Mines. Level 4: A sink. Level 5: Many fountains. Oracle of Delphi. Level 6: A fountain, a sink. Stairs up to Sokoban, level 5. Level 7: Level 8: An altar, a grave. Level 9: A fountain. Level 10: <- You were here. A fountain. Final resting place for you, killed by a bolt of cold, merpish-Arc-Dwa-Mal-Law, killed by a small mimic. The Gnomish Mines: levels 4 to 5 Level 4: Level 5: Sokoban: Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Eymerich | | 625 Au | | killed by a bolt | | of cold | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Eymerich the Priest... You died in The Dungeons of Doom on dungeon level 10 with 8878 points, and 625 pieces of gold, after 8363 moves. You were level 8 with a maximum of 50 hit points when you died.