Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-19 18:12:16, ended 2026-03-19 21:43:25. Eymerich, chaotic male elven Priest ------ ----- |....| |...| |.0..----...| |.0......0..| |..--->---..| |---------.--- |...^^<|.....| |..----|.....| --.| |.....| |.-----.....| |....@M.....| |..---------- ---- Eymerich the Adept St:12 Dx:16 Co:16 In:11 Wi:18 Ch:13 Chaotic Dlvl:5 $:162 HP:0(57) Pw:151(151) AC:4 Exp:8 T:11366 Stressed Latest messages: The yellow light explodes! You are blinded by a blast of light! There is a partly eaten Uruk-hai corpse here; eat it? [ynq] (n) You resume the last bite of your meal. You finish eating the Uruk-hai corpse. You try to feel what is lying here on the floor. You try to feel what is lying here on the floor. You can see again. You stop waiting. You feel agile! You must have been working on your reflexes. You have a little trouble lifting k - an orcish helm. You have a little trouble lifting l - a pair of iron shoes. You have a little trouble lifting u - a pair of iron shoes. You have a little trouble lifting H - a coarse mantelet. You have a little trouble lifting U - a crude short sword. Your knapsack cannot accommodate any more items. What do you want to use or apply? [ijmnyzBDFGLQWZ or ?*] # What do you want to name? [$a-zA-Z or ?*] # What do you want to call? [cdk-suwyzABD-JL-PSTV-XZ or ?*] What do you want to wear? [*] Never mind. What do you want to use or apply? [ijmnyzBDFGLQWZ or ?*] You put 2 food rations into the bag. You put 2 food rations into the bag. You put a scroll labeled HACKEM MUCHE into the bag. You put a scroll labeled VE FORBRYDERNE into the bag. You put a lamp into the bag. You put a brass lantern into the bag. You have a little trouble lifting B - an orcish helm. You have a little trouble lifting C - a pair of iron shoes. You have a little trouble lifting a white-handed shield. Continue? [ynq] (q) Q - a white-handed shield. You rebalance your load. Movement is difficult. The human mummy hits! The human mummy hits! You hit the human mummy! The human mummy hits! The human mummy hits! The human mummy hits! The human mummy hits! You hit the human mummy! The human mummy hits! The human mummy hits! The human mummy hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Inventory: Coins $ - 162 gold pieces Weapons x - 10 blessed +1 arrows Y - 11 +0 arrows g - a poisoned +0 orcish arrow K - a +3 orcish bow v - a blessed +2 sling R - a +0 dagger (at the ready) t - a +2 aklys (alternate weapon; not wielded) a - a blessed +3 mace (weapon in hand) U - a +0 orcish short sword Armor N - a +2 orcish helm (being worn) k - a +0 orcish helm B - a +0 orcish helm M - a blessed +1 pair of iron shoes (being worn) l - a +0 pair of iron shoes u - a +0 pair of iron shoes C - a +0 pair of iron shoes Q - a +0 Uruk-hai shield p - a +0 dwarvish cloak (being worn) H - a +2 orcish cloak b - a +0 robe Comestibles e - a food ration f - a sprig of wolfsbane Scrolls r - a blessed scroll of blank paper X - a scroll of blank paper I - a scroll of create monster O - a blessed scroll of destroy armor c - 2 scrolls of earth s - 2 scrolls of teleportation Potions o - a potion of blindness V - a potion of object detection A - a potion of speed d - a potion of holy water Rings P - a +1 ring of gain strength E - a ring of poison resistance q - a ring of teleport control Wands y - a wand of cancellation (0:4) m - a wand of create monster (0:0) Z - a wand of digging (0:2) F - a wand of magic missile (0:3) z - a wand of polymorph (0:3) Tools W - a sack containing 17 items j - a bugle i - a magic marker (0:27) L - a mirror D - a tallow candle G - 3 cursed tallow candles Gems/Stones w - a chrysoberyl stone named valuable J - a worthless piece of yellow glass named junk n - a touchstone named touchstone h - 3 rocks Contents of the sack: an amulet of ESP a candy bar 2 carrots 2 cloves of garlic 4 food rations a pear 2 sprigs of wolfsbane a scroll of magic mapping a scroll of taming a blessed potion of full healing 2 potions of holy water a horn of plenty (0:0) a brass lantern a mirror an oil lamp a +0 pick-axe a worthless piece of yellowish brown glass named junk Eymerich the Priest's attributes: Background: You were an Adept, a level 8 elven Priest. You were chaotic, nominally on a mission for Huhetotl who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral). You were in Sokoban, on level 5. You entered the dungeon 11366 turns ago. There was a new moon in effect when your adventure ended. You had 2195 experience points, 365 more were needed to attain level 9. Basics: You had 0 out of 57 hit points. You had all 151 energy points (spell power). Your armor class was 4. Your wallet contained 162 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 11 (limit:20). Your wisdom was 18 (limit:20). Your charisma was 13 (limit:18). Final Status: You were stressed; movement was moderately slowed. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were warded. You are dead. Vanquished creatures: a quivering blob a leprechaun an ogre a dingo a dog a housecat a blue jelly a dust vortex a raven a plains centaur 4 soldier ants a wood nymph a mountain nymph 9 Uruk-hai 5 rock piercers 3 rock moles a pony a fog cloud 4 yellow lights a shrieker 4 gnome lords 2 gnomish wizards a kobold mummy a golden naga hatchling a guardian naga hatchling 3 gray oozes 3 elf zombies a straw golem 2 paper golems 5 giant ants a little dog 4 floating eyes a kitten 5 dwarves a homunculus 2 kobold lords a hill orc 10 rothes 2 centipedes 3 giant bats 2 dwarf zombies a wererat 7 iguanas 16 killer bees an acid blob a coyote 8 hobbits 10 manes a large kobold 4 hobgoblins 7 giant rats 8 cave spiders 2 brown molds 2 yellow molds a green mold a red mold 19 gnomes 28 garter snakes 4 geckos 12 jackals 2 foxes 3 kobolds 6 goblins 12 grid bugs 4 bats 3 lichens a kobold zombie 7 newts 266 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: "vault" A fountain. Level 2: Stairs down to The Gnomish Mines. Level 3: "locked box" A scroll shop, some fountains. Level 4: Some fountains. Level 5: Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. The Gnomish Mines: levels 3 to 4 Level 3: Level 4: Sokoban: Level 5: <- You were here. Unsolved. Final resting place for you, killed by a human mummy. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Eymerich | | 162 Au | | killed by a | | human mummy | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Eymerich the Priest... You died in Sokoban on dungeon level 5 with 9207 points, and 162 pieces of gold, after 11366 moves. You were level 8 with a maximum of 57 hit points when you died.