Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-09 20:53:39, ended 2026-05-09 21:13:38. Eymerich, chaotic male elven Priest ------ |...d@## |....| ## |.... # ------------ .... # ------ |..........| |... #### --------- |....| #-..........| --.- # |.......| #.....| ####|..........| # |.......| #######|..<..## ------------ ##-........## ------ |.......| |.......| |.).....| --------- Eymerich the Acolyte St:9 Dx:12 Co:15 In:10 Wi:20 Ch:10 Chaotic Dlvl:4 $:68 HP:0(36) Pw:53(53) AC:10 Xp:4 T:2383 Burdened Latest messages: The jackal drops a yellow potion. You see here a yellow potion. You have trouble lifting a yellow potion. Continue? [ynq] (q) You have trouble lifting L - a yellow potion. You rebalance your load. Movement is difficult. The fox drops a yellow mold corpse. What do you want to use or apply? [g-iuwBG or ?*] Sorry, I don't know how to use that. What do you want to use or apply? [g-iuwBG or ?*] Sorry, I don't know how to use that. What do you want to drop? [$abd-iknor-uwxzB-GJ-L or ?*] You drop a rock. Your movements are only slowed slightly by your load. You fall down the stairs. The fox misses the jackal. The jackal bites! You kill the jackal! Your fox eats a jackal corpse. Not wearing any armor or accessories. You sense the presence of monsters. (For instructions type a '?') The door opens. You see here 5 gold pieces. You have a little trouble lifting $ - 5 gold pieces (68 in total). You swap places with the peaceful homunculus. You see here a bullwhip. You find a hidden door. The door opens. You hear some noises in the distance. You find a hidden door. The door opens. You miss the little dog. The little dog bites! The little dog bites! You miss the little dog. The little dog bites! The little dog bites! The little dog bites! The little dog bites! You miss the little dog. The little dog bites! You miss the little dog. The little dog bites! You hit the little dog. The little dog bites! The little dog bites! The little dog bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Inventory: Coins ('$') $ - 68 gold pieces Weapons (')') D - a +0 sling n - 9 blessed +0 darts o - 22 +0 darts k - a +0 knife C - a +1 stiletto F - a blessed +0 aklys a - a blessed +1 mace (weapon in right hand) Armor ('[') b - a +0 robe r - a blessed +1 bronze plate mail Comestibles ('%') z - 2 slime molds e - a clove of garlic J - a food ration f - a sprig of wolfsbane t - 2 lichen corpses Scrolls ('?') K - a cursed scroll of earth Spellbooks ('+') h - a spellbook of detect food g - a spellbook of detect monsters u - a spellbook of light Potions ('!') s - 2 potions of healing L - a potion of invisibility d - 4 potions of holy water Rings ('=') x - a ring of slow digestion Wands ('/') w - a blessed wand of teleportation (0:6) Tools ('(') i - a leather drum G - a credit card B - a leash Eymerich the Priest's attributes: Background: You were an Acolyte, a level 4 elven Priest. You were chaotic, on a mission for Poseidon who was opposed by Athena (lawful) and Hermes (neutral). You were right-handed. You were in the Dungeons of Doom, on level 4. You entered the dungeon 2383 turns ago. You had 144 experience points, 16 more were needed to attain level 5. Basics: You had 0 out of 36 hit points. You had all 53 energy points (spell power). Your armor class was 10. Your wallet contained 68 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 10 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 10 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a mace. You had basic skill with mace. You weren't wearing any armor. Final Attributes: You were piously aligned. You were sleep resistant. You had infravision. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 19 minutes and 58 seconds. Major events: Turn 1: Eymerich the chaotic elven Priest entered the dungeon 882: attained the rank of Acolyte (level 3) 1148: entered the Gnomish Mines 2383: killed by a little dog Spells: Name Level Category Fail Retention detect monsters 1 divination 0% 76%-100% detect food 2 divination 48% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] Weapon Skills club [Unskilled] mace [Basic] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] lance [Unskilled] bow [Unskilled] sling [Unskilled] crossbow [Unskilled] dart [Unskilled] shuriken [Unskilled] boomerang [Unskilled] unicorn horn [Unskilled] Spellcasting Skills healing spells [Unskilled] divination spells [Unskilled] clerical spells [Basic] Voluntary challenges: Character rerolling was not enabled. You were illiterate. You never genocided any monsters. You never polymorphed an object. You used no wishes. Achievements: You attained the rank of Acolyte. You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: An altar, some fountains. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: <- You were here. Final resting place for you, killed by a little dog. The Gnomish Mines: Level 3: Final resting place for BeardyHaddock-Arc-Dwa-Mal-Law, killed by a rothe. Vanquished creatures: a gnome leader 2 werejackals 4 iguanas an acid blob 2 hobbits a hobgoblin 3 giant rats 2 yellow molds a gnome 3 garter snakes 2 gnome zombies 6 geckos 3 jackals a kobold 3 goblins 2 sewer rats 7 lichens 7 newts 51 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Eymerich | | 68 Au | | killed by a | | little dog | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Eymerich the Priest... You died in The Dungeons of Doom on dungeon level 4 with 788 points, and 68 pieces of gold, after 2383 moves. You were level 4 with a maximum of 36 hit points when you died.