Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-19 02:36:08, ended 2026-01-19 04:06:11. FlatFace, neutral male human Monk ------- |...<.. ---------- |.....| |........| |.....| |.........# |...... |........|# --+---- --.-------# # ## # # # % # ### --------------- ^ # |.............| # ####|.............| ---.---|- #|..(........... ....^...| #..............| |.......| --------------- |c^.....| +@'..:..| --------- FlatFace the Initiate St:17 Dx:15 Co:14 In:9 Wi:14 Ch:11 Neutral Dlvl:7 $:163 HP:0(61) Pw:30(56) AC:3 Exp:8 T:5467 Burdened Deaf Latest messages: You kill it! It hits! It hits! It bites! It bites! You hit it. You hit it. It hits! It misses! It bites! It bites! An arrow shoots out at you! You are hit! It bites! It misses! Are you sure you want to pray? [yn] (n) You begin praying to Chih Sung-tzu. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You finish your prayer. You feel that Chih Sung-tzu is well-pleased. You feel much better. It hits! It just misses! It bites! It bites! You hit it. It bites! It bites! You hit it. You kill it! It misses! You hit it. It misses! You kill it! It hits! It hits! You can see again. You hit the leather golem! The leather golem hits! The leather golem hits! You hit the chickatrice. You turn to stone... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Inventory: Coins $ - 163 gold pieces Amulets F - an uncursed amulet of reflection (being worn) Weapons I - a +0 dwarvish mattock Armor Z - an uncursed +0 dwarvish iron helm (being worn) V - an uncursed +0 pair of gauntlets of power Y - an uncursed +0 pair of iron shoes (being worn) x - an uncursed +1 robe (being worn) Comestibles q - 2 uncursed cloves of garlic Scrolls e - an uncursed scroll of create monster K - an uncursed scroll of enchant armor j - an uncursed scroll of fire u - an uncursed scroll of food detection o - an uncursed scroll of light O - a blessed scroll of taming Potions P - a cursed potion of booze t - an uncursed potion of extra healing B - an uncursed potion of fruit juice i - an uncursed potion of healing c - an uncursed potion of invisibility n - a cursed potion of levitation W - a blessed potion of object detection h - an uncursed potion of object detection U - a cursed potion of object detection l - an uncursed potion of restore ability J - an uncursed potion of sickness L - an uncursed potion of water Rings f - an uncursed ring of invisibility m - a cursed -1 ring of protection v - an uncursed ring of slow digestion Wands y - a wand of create monster (0:12) C - a wand of slow monster (0:2) r - a wand of undead turning (0:2) Tools b - an uncursed oilskin sack containing 15 items E - a bag of tricks (0:6) D - an uncursed brass lantern z - a magic marker (0:62) w - an uncursed magic whistle d - an uncursed skeleton key s - an uncursed stethoscope M - an uncursed towel Gems/Stones G - an uncursed amber stone A - an uncursed amethyst stone p - 2 uncursed jasper stones H - an uncursed jet stone R - an uncursed sapphire Q - 2 uncursed worthless pieces of blue glass X - 2 uncursed worthless pieces of green glass S - 5 uncursed worthless pieces of orange glass T - 3 uncursed worthless pieces of red glass a - 2 uncursed worthless pieces of violet glass k - 5 uncursed worthless pieces of white glass g - 2 uncursed worthless pieces of yellow glass Contents of the oilskin sack: 436 gold pieces 2 uncursed food rations a blessed scroll of confuse monster an uncursed scroll of create monster 2 uncursed scrolls of enchant armor an uncursed scroll of enchant weapon a blessed scroll of fire a blessed scroll of identify an uncursed scroll of identify an uncursed scroll of remove curse 2 uncursed scrolls of teleportation an uncursed spellbook of clairvoyance a blessed spellbook of healing an uncursed spellbook of slow monster 3 uncursed potions of healing FlatFace the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 5467 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 2035 experience points, 525 more were needed to attain level 9. Basics: You had 0 out of 61 hit points. You had 30 out of 56 energy points (spell power). Your armor class was 3. Your wallet contained 163 zorkmids. Autopickup was on for '$?/+"=!%*' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 11 (limit:18). Final Status: You were deaf. You were burdened; movement was slightly slowed. You were bare handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were guarded. You were fast. You had reflection. You are dead. Vanquished creatures: a large mimic 4 small mimics a flaming sphere a giant beetle 2 wolves a leprechaun a giant spider a black light a gnome king an owlbear 2 gold golems a lizard a dingo a dog a housecat a dwarf lord a dust vortex 2 apes a human zombie a Woodland-elf 2 soldier ants a quasit 2 wood nymphs an orc shaman a rock piercer 2 ponies a fog cloud a yellow light 10 gnome lords 2 gnomish wizards a kobold mummy a giant ant a floating eye 2 kittens 15 dwarves a homunculus a kobold shaman 4 hill orcs a rothe 2 centipedes 3 orc zombies a dwarf zombie a werejackal an iguana a coyote a gas spore 3 hobbits 3 manes 2 hobgoblins a cave spider 2 brown molds a red mold 39 gnomes 2 garter snakes 2 geckos 2 jackals 2 foxes 2 goblins a sewer rat a bat 3 lichens a kobold zombie 3 newts 156 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Some fountains. Level 2: A general store, a fountain, a sink. Level 3: A shop, a fountain. Stairs down to The Gnomish Mines. Level 4: Level 5: Some fountains, a sink. Level 6: A general store, an altar. Level 7: <- You were here. Final resting place for you, petrified by a chickatrice. Level 8: Level 9: The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains, some trees. Level 8: Level 9: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | FlatFace | | 599 Au | | petrified by a | | chickatrice | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye FlatFace the Monk... You turned to stone in The Dungeons of Doom on dungeon level 7 with 9090 points, and 599 pieces of gold, after 5467 moves. You were level 8 with a maximum of 61 hit points when you turned to stone.