Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-07-31 13:13:58, ended 2025-07-31 14:32:23. Fletchius, chaotic male elven Wizard ----------- |......../| |.........|-- M|....<.../-.| |.......[.|.| |.......+.|.| --------------%| |...q.....%...%.| |.-q-----------.| |.@%| .| ---V| .B Fletchius the Conjurer St:10 Dx:14 Co:15 In:19 Wi:10 Ch:12 Chaotic Dlvl:10 $:177 HP:0(39) Pw:5(54) AC:8 Xp:5/319 T:3045 Latest messages: The vampire hits! The vampire bites! You miss the vampire. Pinky bites the vampire. The vampire misses Pinky. The vampire bites Pinky. The vampire hits! The vampire bites! Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. You are surrounded by a shimmering light. Pinky misses the vampire. The vampire starts to attack you, but pulls back. Pinky drops a gnome corpse. Pinky misses the vampire. The vampire starts to attack you, but pulls back. Pinky misses the vampire. The vampire starts to attack you, but pulls back. You finish your prayer. You feel that Anhur is well-pleased. You feel much better. You hit the vampire! Pinky misses the vampire. The vampire hits! The vampire bites! Goodbye level 7. In what direction? n The spell hits the vampire! The vampire resists! Pinky bites the vampire. The vampire hits Pinky. The vampire bites Pinky. Pinky is killed! The vampire hits! The vampire bites! In what direction? n The spell misses the vampire. The vampire hits! The vampire bites! In what direction? n The spell hits the vampire! The vampire resists! The rothe hits! The rothe bites! The rothe just misses! The vampire hits! The vampire bites! Goodbye level 6. You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 177 gold pieces Weapons A - the +1 Sting (weapon in hand, flickering light blue) Armor s - an uncursed +0 orcish helm (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles D - an uncursed food ration K - 3 uncursed food rations H - an uncursed tripe ration Scrolls W - an uncursed scroll of light f - a cursed scroll of magic mapping Z - a blessed scroll of taming Potions g - an uncursed potion of healing c - a blessed potion of see invisible r - an uncursed potion of speed Rings d - an uncursed +1 ring of gain strength (on left hand) C - a cursed -1 ring of increase damage Wands Y - a wand of digging (0:3) M - a wand of digging (0:2) p - a wand of locking (0:2) t - a wand of opening (0:2) X - a wand of slow monster (0:4) S - a wand of undead turning (0:6) Tools v - an uncursed bag of holding containing 11 items O - a frost horn (0:7) G - an uncursed brass lantern (lit) E - an uncursed lock pick F - an uncursed oil lamp Gems/Stones i - an uncursed amethyst stone j - an uncursed opal w - an uncursed sapphire x - an uncursed worthless piece of orange glass Contents of the bag of holding: a blessed +1 quarterstaff an uncursed scroll of confuse monster an uncursed scroll of taming an uncursed spellbook of create monster a blessed spellbook of force bolt an uncursed potion of levitation an uncursed potion of sickness a wand of create monster (0:13) a wand of secret door detection (0:11) an uncursed bugle a +0 pick-axe Fletchius the Wizard's attributes: Background: You were a Conjurer, a level 5 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 10. You entered the dungeon 3045 turns ago. You had 319 experience points, 1 more was needed to attain level 6. Basics: You had 0 out of 39 hit points. You had 5 out of 54 energy points (spell power). Your armor class was 8. Your wallet contained 177 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (base:9, limit:18). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You were aware of the presence of orcs. You had infravision. You were warded. You are dead. Vanquished creatures: an ettin mummy a large cat a watchman 2 winter wolf cubs an orc mummy a dwarf lord a gnome mummy a human zombie a violet fungus 11 gnome lords 2 gnomish wizards a kobold mummy a guardian naga hatchling a gray ooze 2 elf zombies a giant ant 2 kittens 14 dwarves 2 kobold shamans 21 hill orcs a giant bat a monkey 4 dwarf zombies an iguana 6 coyotes 5 hobbits a hobgoblin 50 gnomes 4 jackals 2 goblins a sewer rat 2 grid bugs a lichen a kobold zombie 2 newts 150 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: Some altars. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Final resting place for Sablebus-Sam-Hum-Mal-Law, killed by a guardian naga hatchling. Level 5: Many shops, a temple, some fountains, some trees. Level 6: Level 7: Level 8: Level 9: Level 10: <- You were here. Final resting place for you, killed by a vampire. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Fletchius | | 177 Au | | killed by a | | vampire | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Fletchius the Wizard... You died in The Gnomish Mines on dungeon level 10 with 5142 points, and 177 pieces of gold, after 3045 moves. You were level 5 with a maximum of 39 hit points when you died.